//Be careful when changing this file - it is parsed by Editart and Build. #define SWITCH1ON 15 #define SLIME 34 #define BACKGROUND 37 #define KENPICTURE 48 #define BUILDDISK 49 #define SWITCH2ON 66 #define SWITCH2OFF 69 #define ALPHABET 73 #define NO 74 #define DEMOSIGN 75 #define COIN 76 #define COINSTACK 77 #define GIFTBOX 78 #define DIAMONDS 79 #define EVILALGRAVE 83 #define STATUSBAR 87 #define DAYSKY 89 #define WATERFOUNTAIN 90 #define USEWATERFOUNTAIN 91 #define NIGHTSKY 93 #define BULLET 98 #define BOMB 100 #define CANNON 101 #define GUNONBOTTOM 102 #define BOMBEMITTER 103 #define EXPLOSION 105 #define SPLASH 106 #define BROWNMONSTER 110 #define SKELETON 113 #define AL 114 #define EVILAL 115 #define PLAYER 120 #define SWITCH3OFF 146 #define SWITCH3ON 147 #define AIRPLANE 148 #define SPIRAL 149 #define COMPASS 150 #define FOOTPRINT 156 #define STATUSBARFILL8 160 #define STATUSBARFILL4 161 #define BOUNCYMAT 162 #define MIRROR 165 #define FLOORMIRROR 166 #define GRABBER 167 #define GRABCANNON 168 #define MISSILE 169 #define LAUNCHER 171 #define MIRRORLABEL 4000