//------------------------------------------------------------------------- /* Copyright (C) 2010 EDuke32 developers and contributors This file is part of EDuke32. EDuke32 is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License version 2 as published by the Free Software Foundation. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. */ //------------------------------------------------------------------------- #include #include "compat.h" #include "duke3d.h" #include "build.h" #include "namesdyn.h" #include "osdfuncs.h" #include "premap.h" int32_t osdhightile = 0; #ifdef __ANDROID__ double osdscale = 2.0f; #else double osdscale = 1.0f; #endif #define OSD_SCALE(x) (int32_t)(osdscale != 1.f ? lround(osdscale*(double)(x)) : x) #define OSD_SCALEDIV(x) (int32_t)lround((x)/osdscale) static int32_t GAME_isspace(int32_t ch) { return (ch==32 || ch==9); } static int32_t GAME_getchartile(int32_t ch) { int32_t ac = ch-'!'+STARTALPHANUM; if (ac < STARTALPHANUM || ac > ENDALPHANUM) ac = -1; return ac; } void GAME_drawosdchar(int32_t x, int32_t y, char ch, int32_t shade, int32_t pal) { int16_t ac; #ifndef USE_OPENGL int32_t usehightile = 0; #endif int32_t ht = usehightile; if (GAME_isspace(ch)) return; if ((ac = GAME_getchartile(ch)) == -1) return; usehightile = (osdhightile && ht); rotatesprite_fs(OSD_SCALE(9*x<<16), OSD_SCALE((y<<3)<<16), OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16); usehightile = ht; } void GAME_drawosdstr(int32_t x, int32_t y, const char *ch, int32_t len, int32_t shade, int32_t pal) { int16_t ac; #ifdef USE_OPENGL const int32_t ht = usehightile; usehightile = (osdhightile && ht); #endif x *= 9; do { if (!GAME_isspace(*ch)) if ((ac = GAME_getchartile(*ch)) >= 0) { OSD_GetShadePal(ch, &shade, &pal); rotatesprite_fs(OSD_SCALE(x<<16), OSD_SCALE((y<<3)<<16), OSD_SCALE(65536.f), 0, ac, shade, pal, 8|16); } x += OSDCHAR_WIDTH+1; ch++; } while (--len); #ifdef USE_OPENGL usehightile = ht; #endif } void GAME_drawosdcursor(int32_t x, int32_t y, int32_t type, int32_t lastkeypress) { int16_t ac; if (type) ac = SMALLFNTCURSOR; else ac = '_'-'!'+STARTALPHANUM; if (((GetTime()-lastkeypress) & 0x40)==0) rotatesprite_fs(OSD_SCALE(9*x<<16), OSD_SCALE(((y<<3)+(type?-1:2))<<16), OSD_SCALE(65536.f), 0, ac, 0, 8, 8|16); } int32_t GAME_getcolumnwidth(int32_t w) { return OSD_SCALEDIV(w/9); } int32_t GAME_getrowheight(int32_t h) { return OSD_SCALEDIV(h>>3); } void GAME_onshowosd(int32_t shown) { G_UpdateScreenArea(); UNREFERENCED_PARAMETER(shown); // XXX: it's weird to fake a keypress like this. // if (numplayers == 1 && ((shown && !ud.pause_on) || (!shown && ud.pause_on))) // KB_KeyDown[sc_Pause] = 1; } void GAME_clearbackground(int32_t numcols, int32_t numrows) { UNREFERENCED_PARAMETER(numcols); # ifdef USE_OPENGL if (getrendermode() >= REND_POLYMOST && qsetmode==200) { bglPushAttrib(GL_FOG_BIT); bglDisable(GL_FOG); setpolymost2dview(); bglColor4f(0, 0, 0, 0.67f); bglEnable(GL_BLEND); bglRectd(0, 0, xdim, OSD_SCALE(8*numrows+8)); bglColor4f(0, 0, 0, 1); bglRectd(0, OSD_SCALE(8*numrows+4), xdim, OSD_SCALE(8*numrows+8)); bglPopAttrib(); return; } # endif CLEARLINES2D(0, min(ydim, OSD_SCALE(numrows*8+8)), editorcolors[16]); } #undef OSD_SCALE