#ifdef RENDERTYPEWIN # include "winlayer.h" #else # include "sdlayer.h" #endif #undef STARTUP_SETUP_WINDOW #if defined _WIN32 || (defined RENDERTYPESDL && ((defined __APPLE__ && defined OSX_STARTUPWINDOW) || defined HAVE_GTK2)) # define STARTUP_SETUP_WINDOW #endif #undef WM_MSGBOX_WINDOW #if defined _WIN32 || (defined RENDERTYPESDL && ((defined __APPLE__ && defined OSX_STARTUPWINDOW) || defined HAVE_GTK2 || SDL_MAJOR_VERSION==2)) # define WM_MSGBOX_WINDOW #endif