// 'None' must always be the first name. // Windows.h is just dangerous! #ifdef LoadMenu #undef LoadMenu #endif xx(None) xx(Null) xx(_) xx(Untranslated) xx(QAV) xx(SEQ) xx(SFX) xx(RAW) xx(MAP) xx(WAV) xx(OGG) xx(FLAC) xx(VOC) xx(RFS) xx(Controlmessage) xx(MainMenu) xx(IngameMenu) xx(MultiMenu) xx(HelpMenu) xx(CreditsMenu) xx(SaveGameMenu) xx(LoadGameMenu) xx(SoundMenu) xx(ConfirmPlayerReset) xx(EpisodeMenu) xx(SkillMenu) xx(CustomGameMenu) xx(CustomSubMenu1) xx(CustomSubMenu2) xx(CustomSubMenu3) xx(CustomSubMenu4) xx(CustomSubMenu5) xx(CustomSubMenu6) xx(CustomSubMenu7) xx(UsermapMenu) xx(StartGame) xx(ImageScroller) xx(QuitMenu) xx(EndgameMenu) xx(Mididevices) xx(Aldevices) xx(Alresamplers) xx(AdvSoundOptions) xx(JoystickConfigMenu) xx(JoystickOptions) xx(EngineCredits) xx(EngineCredits2)