# # Build Makefile for GNU Make # # Notes: # As of 6 July 2005, the engine should handle optimisations being enabled. # If things seem to be going wrong, lower or disable optimisations, then # try again. If things are still going wrong, call me. # # Use colored output PRETTY_OUTPUT = 1 # Engine options - these may be overridden by game makefiles # SUPERBUILD - enables voxels # POLYMOST - enables Polymost renderer # USE_OPENGL - enables OpenGL support in Polymost # NOASM - disables the use of inline assembly pragmas # LINKED_GTK - enables compile-time linkage to GTK # SUPERBUILD ?= 1 POLYMOST ?= 1 POLYMER ?= 1 USE_OPENGL ?= 1 NOASM ?= 0 LINKED_GTK ?= 0 BUILD32_ON_64 ?= 0 ifeq (0,$(USE_OPENGL)) POLYMER = 0 endif # Debugging/Build options # RELEASE - 1 = no debugging # EFENCE - 1 = compile with Electric Fence for malloc() debugging # OPTLEVEL - 0..3 = GCC optimization strategy # RELEASE?=1 DEBUGANYWAY?=0 KRANDDEBUG?=0 EFENCE?=0 OPTLEVEL ?= 2 ifneq (0,$(KRANDDEBUG)) RELEASE=0 endif # SDK locations for Windows - adjust to match your setup # DXROOT=c:/sdks/directx/dx61 FMODROOTWIN=c:/sdks/fmodapi374win/api # Build locations - OBJ gets overridden to the game-specific objects dir # OBJ?=obj.gnu SRC=src RSRC=rsrc INC=include # ENETROOT=$(SRC)/enet # Filename extensions - these won't need to change # o=o res=o asm=nasm # Debugging and release # ifneq ($(RELEASE),0) # Debugging disabled debug=-fomit-frame-pointer -funswitch-loops -O$(OPTLEVEL) else # Debugging enabled debug=-ggdb -O0 -DDEBUGGINGAIDS -DNOSDLPARACHUTE ifneq (0,$(KRANDDEBUG)) debug+=-DKRANDDEBUG=1 endif endif ifneq (0,$(DEBUGANYWAY)) debug+=-ggdb endif CC=gcc CXX=gcc AS=nasm RC=windres AR=ar RANLIB=ranlib GCC_MAJOR := $(shell $(CC) -dumpversion 2>&1 | cut -d'.' -f1) GCC_MINOR := $(shell $(CC) -dumpversion 2>&1 | cut -d'.' -f2) ifeq (4,$(GCC_MAJOR)) # debug += -ftree-vectorize ifneq (0,$(GCC_MINOR)) ifneq (1,$(GCC_MINOR)) ifneq (2,$(GCC_MINOR)) # this should only enable for 4.3.0 and later # debug += -finline-small-functions -fpredictive-commoning endif endif endif endif OURCFLAGS=$(debug) -W -Wall -Wimplicit -Werror-implicit-function-declaration \ -Wno-char-subscripts -funsigned-char -fno-strict-aliasing -DNO_GCC_BUILTINS \ -DKSFORBUILD -I$(INC) -D_FORTIFY_SOURCE=2 \ -fjump-tables -fno-stack-protector # -march=pentium3 -mtune=generic -mmmx -m3dnow -msse -mfpmath=sse OURCXXFLAGS=-fno-exceptions -fno-rtti LIBS=-pthread ASFLAGS=-s #-g EXESUFFIX= include Makefile.shared ENGINEOBJS= ifeq (0,$(NOASM)) ENGINEOBJS+= $(OBJ)/a.$o endif ENGINEOBJS+= \ $(OBJ)/a-c.$o \ $(OBJ)/baselayer.$o \ $(OBJ)/cache1d.$o \ $(OBJ)/compat.$o \ $(OBJ)/crc32.$o \ $(OBJ)/defs.$o \ $(OBJ)/engine.$o \ $(OBJ)/polymost.$o \ $(OBJ)/hightile.$o \ $(OBJ)/textfont.$o \ $(OBJ)/smalltextfont.$o \ $(OBJ)/kplib.$o \ $(OBJ)/quicklz.$o \ $(OBJ)/md4.$o \ $(OBJ)/osd.$o \ $(OBJ)/pragmas.$o \ $(OBJ)/scriptfile.$o \ $(OBJ)/nedmalloc.$o ifeq (1,$(USE_OPENGL)) ENGINEOBJS+= $(OBJ)/mdsprite.$o ENGINEOBJS+= $(OBJ)/glbuild.$o endif ifeq (1,$(POLYMER)) ENGINEOBJS+= $(OBJ)/polymer.$o endif EDITOROBJS=$(OBJ)/build.$o \ $(OBJ)/config.$o # PLATFORM SPECIFIC SETTINGS ifeq ($(PLATFORM),LINUX) ASFLAGS+= -f elf LIBS+= -lm endif ifeq ($(PLATFORM),DARWIN) ENGINEOBJS += $(OBJ)/StartupWinController.editor.$o \ $(OBJ)//osxbits.$o ASFLAGS += -f Mach-O OURCFLAGS += -fno-pic TARGETOPTS += -DNOASM endif ifeq ($(PLATFORM),BSD) ASFLAGS+= -f elf OURCFLAGS+= -I/usr/X11R6/include LIBS+= -lm endif ifeq ($(PLATFORM),WINDOWS) OURCFLAGS+= -DUNDERSCORES -I$(DXROOT)/include -I$(FMODROOTWIN)/inc # -I$(ENETROOT)/include LIBS+= -lm -lwsock32 -lws2_32 -lwinmm #-L$(ENETROOT) ASFLAGS+= -DUNDERSCORES -f win32 endif ifeq ($(PLATFORM),BEOS) ASFLAGS+= -f elf TARGETOPTS+= -DNOASM endif ifeq ($(PLATFORM),SUNOS) LIBS+= -lm endif ifeq ($(PLATFORM),SYLLABLE) ASFLAGS+= -f elf endif ifeq ($(RENDERTYPE),SDL) ENGINEOBJS+= $(OBJ)/sdlayer.$o OURCFLAGS+= $(subst -Dmain=SDL_main,,$(SDLCONFIG_CFLAGS)) ifeq (1,$(HAVE_GTK2)) OURCFLAGS+= -DHAVE_GTK2 $(shell pkg-config --cflags gtk+-2.0) ENGINEOBJS+= $(OBJ)/gtkbits.$o ifeq ($(LINKED_GTK),0) ENGINEOBJS+= $(OBJ)/dynamicgtk.$o endif EDITOROBJS+= $(OBJ)/startgtk.editor.$o endif endif ifeq ($(RENDERTYPE),WIN) ENGINEOBJS+= $(OBJ)/winlayer.$o EDITOROBJS+= $(OBJ)/startwin.editor.$o endif ifneq (0,$(EFENCE)) LIBS+= -lefence OURCFLAGS+= -DEFENCE endif OURCFLAGS+= $(BUILDCFLAGS) .SILENT: .PHONY: clean veryclean all utils enginelib editorlib # TARGETS UTILS=kextract$(EXESUFFIX) kgroup$(EXESUFFIX) transpal$(EXESUFFIX) wad2art$(EXESUFFIX) wad2map$(EXESUFFIX) # all: $(OBJ)/$(ENGINELIB) $(OBJ)/$(EDITORLIB) utils: $(UTILS) enginelib: $(OBJ)/$(ENGINELIB) $(OBJ)/$(ENGINELIB): $(ENGINEOBJS) $(AR) rc $@ $^ $(RANLIB) $@ editorlib: $(OBJ)/$(EDITORLIB) $(OBJ)/$(EDITORLIB): $(EDITOROBJS) $(AR) rc $@ $^ $(RANLIB) $@ pragmacheck$(EXESUFFIX): $(OBJ)/pragmacheck.$o $(OBJ)/pragmas.$o $(CC) $(subst -Dmain=app_main,,$(OURCFLAGS)) -o $@ $^ kextract$(EXESUFFIX): $(OBJ)/kextract.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o $(CC) -o $@ $^ $(LIBS) kgroup$(EXESUFFIX): $(OBJ)/kgroup.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o $(CC) -o $@ $^ $(LIBS) transpal$(EXESUFFIX): $(OBJ)/transpal.$o $(OBJ)/pragmas.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o $(CC) -o $@ $^ $(LIBS) wad2art$(EXESUFFIX): $(OBJ)/wad2art.$o $(OBJ)/pragmas.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o $(CC) -o $@ $^ $(LIBS) wad2map$(EXESUFFIX): $(OBJ)/wad2map.$o $(OBJ)/pragmas.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o $(CC) -o $@ $^ $(LIBS) generateicon$(EXESUFFIX): $(OBJ)/generateicon.$o $(OBJ)/kplib.$o $(CC) -o $@ $^ $(LIBS) cacheinfo$(EXESUFFIX): $(OBJ)/cacheinfo.$o $(OBJ)/compat.$o $(OBJ)/nedmalloc.$o $(CC) -o $@ $^ $(LIBS) enumdisplay$(EXESUFFIX): src/misc/enumdisplay.c $(CC) -g -Os -o $@ $^ $(LIBS) -I$(DXROOT)/include -lgdi32 mapdump$(EXESUFFIX): $(OBJ)/mapdump.$o $(CC) -o $@ $^ $(LIBS) # DEPENDENCIES include Makefile.deps # RULES $(OBJ)/%.$o: $(SRC)/%.nasm $(COMPILE_STATUS) if $(AS) $(ASFLAGS) $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi $(OBJ)/%.$o: $(SRC)/%.c $(COMPILE_STATUS) if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi $(OBJ)/%.$o: $(SRC)/%.m $(COMPILE_STATUS) if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi $(OBJ)/%.$o: $(SRC)/%.cpp $(COMPILE_STATUS) if $(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi $(OBJ)/%.$o: $(SRC)/%.cxx $(CXX) $(CXXFLAGS) $(OURCXXFLAGS) $(OURCFLAGS) -c $< -o $@ $(OBJ)/%.$o: $(SRC)/misc/%.rc $(COMPILE_STATUS) if $(RC) -i $< -o $@ --include-dir=$(INC) --include-dir=$(SRC); then $(COMPILE_OK); else $(COMPILE_FAILED); fi $(OBJ)/%.$o: $(SRC)/util/%.c $(COMPILE_STATUS) if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi $(OBJ)/%.$o: $(RSRC)/%.c $(COMPILE_STATUS) if $(CC) $(CFLAGS) $(OURCFLAGS) -c $< -o $@; then $(COMPILE_OK); else $(COMPILE_FAILED); fi $(OBJ)/editor_banner.$o: $(RSRC)/editor_banner.c echo "#include " > $@ gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@ $(RSRC)/editor_banner.c: $(RSRC)/build.bmp echo "#include " > $@ gdk-pixbuf-csource --extern --struct --raw --name=startbanner_pixdata $^ | sed 's/load_inc//' >> $@ # PHONIES clean: -rm -f $(OBJ)/* veryclean: clean -rm -f $(ENGINELIB) $(EDITORLIB) $(UTILS) .PHONY: fixlineends fixlineends: for a in `find . -type f \( -name '*.c' -o -name '*.h' -o -name 'Makefile*' \) \! -path '*/.svn/*'`; do \ echo Fixing $$a && tr -d "\015" < $$a > $$a.fix && mv $$a.fix $$a; \ done # DO NOT DELETE