// A.ASM replacement using C // Mainly by Ken Silverman, with things melded with my port by // Jonathon Fowler (jf@jonof.id.au) // // "Build Engine & Tools" Copyright (c) 1993-1997 Ken Silverman // Ken Silverman's official web site: "http://www.advsys.net/ken" // See the included license file "BUILDLIC.TXT" for license info. #include "a.h" #ifdef ENGINE_USING_A_C int32_t krecip(int32_t num); // from engine.c #define BITSOFPRECISION 3 #define BITSOFPRECISIONPOW 8 extern intptr_t asm1, asm2, asm3, asm4; extern int32_t fpuasm, globalx3, globaly3; extern void *reciptable; static int32_t bpl, transmode = 0; static int32_t glogx, glogy, gbxinc, gbyinc, gpinc; static char *gbuf, *gpal, *ghlinepal, *gtrans; static char *gpal2; //Global variable functions void setvlinebpl(int32_t dabpl) { bpl = dabpl; } void fixtransluscence(intptr_t datransoff) { gtrans = (char *)datransoff; } void settransnormal(void) { transmode = 0; } void settransreverse(void) { transmode = 1; } ///// Ceiling/floor horizontal line functions ///// void sethlinesizes(int32_t logx, int32_t logy, intptr_t bufplc) { glogx = logx; glogy = logy; gbuf = (char *)bufplc; } void setpalookupaddress(char *paladdr) { ghlinepal = paladdr; } void setuphlineasm4(int32_t bxinc, int32_t byinc) { gbxinc = bxinc; gbyinc = byinc; } void hlineasm4(int32_t cnt, int32_t skiploadincs, int32_t paloffs, uint32_t by, uint32_t bx, intptr_t p) { if (!skiploadincs) { gbxinc = asm1; gbyinc = asm2; } { const char *const palptr = &ghlinepal[paloffs]; const char *const buf = gbuf; const int32_t bxinc = gbxinc, byinc = gbyinc; const int32_t logx = glogx, logy = glogy; char *pp = (char *)p; for (; cnt>=0; cnt--) { *pp = palptr[buf[((bx>>(32-logx))<>(32-logy))]]; bx -= bxinc; by -= byinc; pp--; } } } ///// Sloped ceiling/floor vertical line functions ///// void setupslopevlin(int32_t logylogx, intptr_t bufplc, int32_t pinc) { glogx = (logylogx&255); glogy = (logylogx>>8); gbuf = (char *)bufplc; gpinc = pinc; } void slopevlin(intptr_t p, int32_t i, intptr_t slopaloffs, int32_t cnt, int32_t bx, int32_t by) { intptr_t *slopalptr; int32_t bz, bzinc; uint32_t u, v; bz = asm3; bzinc = (asm1>>3); slopalptr = (intptr_t *)slopaloffs; for (; cnt>0; cnt--) { i = krecip(bz>>6); bz += bzinc; u = bx+globalx3*i; v = by+globaly3*i; (*(char *)p) = *(char *)(((intptr_t)slopalptr[0])+gbuf[((u>>(32-glogx))<>(32-glogy))]); slopalptr--; p += gpinc; } } ///// Wall,face sprite/wall sprite vertical line functions ///// void setupvlineasm(int32_t neglogy) { glogy = neglogy; } // cnt+1 loop iterations! int32_t vlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p) { const char *const buf = (char *)bufplc; const char *const pal = (char *)paloffs; const int32_t logy = glogy, ourbpl = bpl; char *pp = (char *)p; cnt++; do { *pp = pal[buf[vplc>>logy]]; pp += ourbpl; vplc += vinc; } while (--cnt); return vplc; } extern intptr_t palookupoffse[4]; extern int32_t vplce[4], vince[4]; extern intptr_t bufplce[4]; // cnt >= 1 void vlineasm4(int32_t cnt, char *p) { char ch; int32_t i; #if 1 // this gives slightly more stuff in registers in the loop // (on x86_64 at least) char *const pal[4] = {(char *)palookupoffse[0], (char *)palookupoffse[1], (char *)palookupoffse[2], (char *)palookupoffse[3]}; char *const buf[4] = {(char *)bufplce[0], (char *)bufplce[1], (char *)bufplce[2], (char *)bufplce[3]}; const int32_t vinc[4] = {vince[0], vince[1], vince[2], vince[3]}; uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]}; #else char *pal[4]; char *buf[4]; int32_t vinc[4]; uint32_t vplc[4]; Bmemcpy(pal, palookupoffse, sizeof(pal)); Bmemcpy(buf, bufplce, sizeof(buf)); Bmemcpy(vinc, vince, sizeof(vinc)); Bmemcpy(vplc, vplce, sizeof(vplc)); #endif const int32_t logy = glogy, ourbpl = bpl; do { for (i=0; i<4; i++) { ch = buf[i][vplc[i]>>logy]; p[i] = pal[i][ch]; vplc[i] += vinc[i]; } p += ourbpl; } while (--cnt); Bmemcpy(vplce, vplc, sizeof(vplce)); } void setupmvlineasm(int32_t neglogy) { glogy = neglogy; } // cnt+1 loop iterations! int32_t mvlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p) { char ch; const char *const buf = (char *)bufplc; const char *const pal = (char *)paloffs; const int32_t logy = glogy, ourbpl = bpl; char *pp = (char *)p; cnt++; do { ch = buf[vplc>>logy]; if (ch != 255) *pp = pal[ch]; pp += ourbpl; vplc += vinc; } while (--cnt); return vplc; } // cnt >= 1 void mvlineasm4(int32_t cnt, char *p) { char ch; int32_t i; char *const pal[4] = {(char *)palookupoffse[0], (char *)palookupoffse[1], (char *)palookupoffse[2], (char *)palookupoffse[3]}; char *const buf[4] = {(char *)bufplce[0], (char *)bufplce[1], (char *)bufplce[2], (char *)bufplce[3]}; const int32_t vinc[4] = {vince[0], vince[1], vince[2], vince[3]}; uint32_t vplc[4] = {vplce[0], vplce[1], vplce[2], vplce[3]}; const int32_t logy = glogy, ourbpl = bpl; do { for (i=0; i<4; i++) { ch = buf[i][vplc[i]>>logy]; if (ch != 255) p[i] = pal[i][ch]; vplc[i] += vinc[i]; } p += ourbpl; } while (--cnt); Bmemcpy(vplce, vplc, sizeof(vplce)); } void setuptvlineasm(int32_t neglogy) { glogy = neglogy; } // cnt+1 loop iterations! int32_t tvlineasm1(int32_t vinc, intptr_t paloffs, int32_t cnt, uint32_t vplc, intptr_t bufplc, intptr_t p) { char ch; const char *const buf = (char *)bufplc; const char *const pal = (char *)paloffs; const char *const trans = (char *)gtrans; const int32_t logy = glogy, ourbpl = bpl, transm = transmode; char *pp = (char *)p; cnt++; if (transm) { do { ch = buf[vplc>>logy]; if (ch != 255) *pp = trans[(*pp)|(pal[ch]<<8)]; pp += ourbpl; vplc += vinc; } while (--cnt); } else { do { ch = buf[vplc>>logy]; if (ch != 255) *pp = trans[((*pp)<<8)|pal[ch]]; pp += ourbpl; vplc += vinc; } while (--cnt); } return vplc; } void setuptvlineasm2(int32_t neglogy, intptr_t paloffs1, intptr_t paloffs2) { glogy = neglogy; gpal = (char *)paloffs1; gpal2 = (char *)paloffs2; } // Pass: asm1=vinc2, asm2=pend // Return: asm1=vplc1, asm2=vplc2 void tvlineasm2(uint32_t vplc2, int32_t vinc1, intptr_t bufplc1, intptr_t bufplc2, uint32_t vplc1, intptr_t p) { char ch; int32_t cnt = (asm2-p-1)/bpl; // >= 1 const int32_t vinc2 = asm1; const char *const buf1 = (char *)bufplc1; const char *const buf2 = (char *)bufplc2; const int32_t logy = glogy, ourbpl = bpl, transm = transmode; char *pp = (char *)p; cnt++; if (transm) { do { ch = buf1[vplc1>>logy]; if (ch != 255) pp[0] = gtrans[pp[0]|(gpal[ch]<<8)]; vplc1 += vinc1; ch = buf2[vplc2>>logy]; if (ch != 255) pp[1] = gtrans[pp[1]|(gpal2[ch]<<8)]; vplc2 += vinc2; pp += ourbpl; } while (--cnt > 0); } else { do { ch = buf1[vplc1>>logy]; if (ch != 255) pp[0] = gtrans[(pp[0]<<8)|gpal[ch]]; vplc1 += vinc1; ch = buf2[vplc2>>logy]; if (ch != 255) pp[1] = gtrans[(pp[1]<<8)|gpal2[ch]]; vplc2 += vinc2; pp += ourbpl; } while (--cnt); } asm1 = vplc1; asm2 = vplc2; } //Floor sprite horizontal line functions void msethlineshift(int32_t logx, int32_t logy) { glogx = logx; glogy = logy; } // cntup16>>16 + 1 iterations void mhline(intptr_t bufplc, uint32_t bx, int32_t cntup16, int32_t junk, uint32_t by, intptr_t p) { char ch; const int32_t xinc = asm1, yinc = asm2; UNREFERENCED_PARAMETER(junk); gbuf = (char *)bufplc; gpal = (char *)asm3; cntup16>>=16; cntup16++; do { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gpal[ch]; bx += xinc; by += yinc; p++; } while (--cntup16); } void tsethlineshift(int32_t logx, int32_t logy) { glogx = logx; glogy = logy; } // cntup16>>16 + 1 iterations void thline(intptr_t bufplc, uint32_t bx, int32_t cntup16, int32_t junk, uint32_t by, intptr_t p) { char ch; const int32_t xinc = asm1, yinc = asm2; UNREFERENCED_PARAMETER(junk); gbuf = (char *)bufplc; gpal = (char *)asm3; cntup16>>=16; cntup16++; if (transmode) { do { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))|(gpal[ch]<<8)]; bx += xinc; by += yinc; p++; } while (--cntup16); } else { do { ch = gbuf[((bx>>(32-glogx))<>(32-glogy))]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)|gpal[ch]]; bx += xinc; by += yinc; p++; } while (--cntup16); } } //Rotatesprite vertical line functions void setupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void spritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p) { gbuf = (char *)bufplc; for (; cnt>1; cnt--) { (*(char *)p) = gpal[gbuf[(bx>>16)*glogy+(by>>16)]]; bx += gbxinc; by += gbyinc; p += bpl; } } //Rotatesprite vertical line functions void msetupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void mspritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p) { char ch; gbuf = (char *)bufplc; for (; cnt>1; cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255)(*(char *)p) = gpal[ch]; bx += gbxinc; by += gbyinc; p += bpl; } } void tsetupspritevline(intptr_t paloffs, int32_t bxinc, int32_t byinc, int32_t ysiz) { gpal = (char *)paloffs; gbxinc = bxinc; gbyinc = byinc; glogy = ysiz; } void tspritevline(int32_t bx, int32_t by, int32_t cnt, intptr_t bufplc, intptr_t p) { char ch; gbuf = (char *)bufplc; if (transmode) { for (; cnt>1; cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255) *((char *)p) = gtrans[(*((char *)p))+(gpal[ch]<<8)]; bx += gbxinc; by += gbyinc; p += bpl; } } else { for (; cnt>1; cnt--) { ch = gbuf[(bx>>16)*glogy+(by>>16)]; if (ch != 255) *((char *)p) = gtrans[((*((char *)p))<<8)+gpal[ch]]; bx += gbxinc; by += gbyinc; p += bpl; } } } void setupdrawslab(int32_t dabpl, intptr_t pal) { bpl = dabpl; gpal = (char *)pal; } void drawslab(int32_t dx, int32_t v, int32_t dy, int32_t vi, intptr_t vptr, intptr_t p) { int32_t x; while (dy > 0) { for (x=0; x>16)+vptr))]; p += bpl; v += vi; dy--; } } #if 0 void stretchhline(intptr_t p0, int32_t u, int32_t cnt, int32_t uinc, intptr_t rptr, intptr_t p) { p0 = p-(cnt<<2); do { p--; *(char *)p = *(char *)((u>>16)+rptr); u -= uinc; } while (p > p0); } #endif void mmxoverlay() { } #endif /* * vim:ts=4: */