#include "compat.h" #include "osd.h" #include "build.h" #include "baselayer.h" #ifdef RENDERTYPEWIN #include "winlayer.h" #endif #include "polymost.h" // input char inputdevices=0; char keystatus[256], keyfifo[KEYFIFOSIZ], keyfifoplc, keyfifoend; char keyasciififo[KEYFIFOSIZ], keyasciififoplc, keyasciififoend; char remap[256]; int32_t remapinit=0; char key_names[256][24]; volatile int32_t mousex=0,mousey=0,mouseb=0; int32_t *joyaxis = NULL, joyb=0, *joyhat = NULL; char joyisgamepad=0, joynumaxes=0, joynumbuttons=0, joynumhats=0; int32_t joyaxespresent=0; void(*keypresscallback)(int32_t,int32_t) = 0; void(*mousepresscallback)(int32_t,int32_t) = 0; void(*joypresscallback)(int32_t,int32_t) = 0; void (*after_handleevents_hook)(void) = 0; extern int16_t brightness; // // set{key|mouse|joy}presscallback() -- sets a callback which gets notified when keys are pressed // void setkeypresscallback(void (*callback)(int32_t, int32_t)) { keypresscallback = callback; } void setmousepresscallback(void (*callback)(int32_t, int32_t)) { mousepresscallback = callback; } void setjoypresscallback(void (*callback)(int32_t, int32_t)) { joypresscallback = callback; } char scantoasc[128] = { 0,0,'1','2','3','4','5','6','7','8','9','0','-','=',0,0, 'q','w','e','r','t','y','u','i','o','p','[',']',0,0,'a','s', 'd','f','g','h','j','k','l',';',39,'`',0,92,'z','x','c','v', 'b','n','m',',','.','/',0,'*',0,32,0,0,0,0,0,0, 0,0,0,0,0,0,0,'7','8','9','-','4','5','6','+','1', '2','3','0','.',0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, }; int32_t defaultres[][2] = { {1920,1440},{1920,1200},{1600,1200},{1366,768},{1280,1024},{1280,960}, {1152,864},{1024,768},{1024,600},{800,600},{640,480},{640,400}, {512,384},{480,360},{400,300},{320,240},{320,200},{0,0} }; void SetKey(int32_t key, int32_t state) { keystatus[remap[key]] = state; if (state) { keyfifo[keyfifoend] = remap[key]; keyfifo[(keyfifoend+1)&(KEYFIFOSIZ-1)] = state; keyfifoend = ((keyfifoend+2)&(KEYFIFOSIZ-1)); } } // // bgetchar, bflushchars -- character-based input functions // char bgetchar(void) { if (keyasciififoplc == keyasciififoend) return 0; { char c = keyasciififo[keyasciififoplc]; keyasciififoplc = ((keyasciififoplc+1)&(KEYFIFOSIZ-1)); return c; } } void bflushchars(void) { Bmemset(&keyasciififo,0,sizeof(keyasciififo)); keyasciififoplc = keyasciififoend = 0; } const char *getkeyname(int32_t num) { return ((unsigned)num >= 256) ? NULL : key_names[num]; } #ifdef USE_OPENGL struct glinfo_t glinfo = { "Unknown", // vendor "Unknown", // renderer "0.0.0", // version "", // extensions 1.0, // max anisotropy 0, // brga texture format 0, // clamp-to-edge support 0, // texture compression 0, // non-power-of-two textures 0, // multisampling 0, // nvidia multisampling hint 0, // ARBfp 0, // depth textures 0, // shadow comparison 0, // Frame Buffer Objects 0, // rectangle textures 0, // multitexturing 0, // env_combine 0, // Vertex Buffer Objects 0, // VSync support 0, // Shader Model 4 support 0, // Occlusion Queries 0, // GLSL 0, // GL info dumped }; #endif char *Bstrtolower(char *str) { if (!str) return NULL; { int32_t i = 0, len = Bstrlen(str); if (len <= 0) return str; do { *(str+i) = Btolower(*(str+i)); i++; } while (--len); } return str; } int32_t flushlogwindow = 1; static void onvideomodechange(int32_t newmode) { UNREFERENCED_PARAMETER(newmode); } void (*baselayer_onvideomodechange)(int32_t) = onvideomodechange; #if defined(POLYMOST) static int32_t osdfunc_setrendermode(const osdfuncparm_t *parm) { int32_t m; char *p; const char *modestrs[] = { "classic software", "", "", "polygonal OpenGL", "great justice (Polymer)" }; if (parm->numparms != 1) return OSDCMD_SHOWHELP; m = Bstrtol(parm->parms[0], &p, 10); if (m < 0 || m > 4) return OSDCMD_SHOWHELP; setrendermode(m); OSD_Printf("Rendering method changed to %s\n", modestrs[ getrendermode()]); return OSDCMD_OK; } #if defined(USE_OPENGL) #ifdef DEBUGGINGAIDS static int32_t osdcmd_hicsetpalettetint(const osdfuncparm_t *parm) { int32_t pal, cols[3], eff; if (parm->numparms != 5) return OSDCMD_SHOWHELP; pal = Batol(parm->parms[0]); cols[0] = Batol(parm->parms[1]); cols[1] = Batol(parm->parms[2]); cols[2] = Batol(parm->parms[3]); eff = Batol(parm->parms[4]); hicsetpalettetint(pal,cols[0],cols[1],cols[2],eff); return OSDCMD_OK; } #endif int32_t osdcmd_glinfo(const osdfuncparm_t *parm) { char *s,*t,*u,i; UNREFERENCED_PARAMETER(parm); if (bpp == 8) { initprintf("glinfo: Not in OpenGL mode.\n"); return OSDCMD_OK; } initprintf("OpenGL Information:\n" " Version: %s\n" " Vendor: %s\n" " Renderer: %s\n", glinfo.version, glinfo.vendor, glinfo.renderer); if (!glinfo.dumped) return OSDCMD_OK; initprintf(" Maximum anisotropy: %.1f%s\n" " BGRA textures: %s\n" " Non-power-of-2 textures: %s\n" " Texure compression: %s\n" " Clamp-to-edge: %s\n" " Multisampling: %s\n" " Nvidia multisample hint: %s\n" " ARBfp fragment programs: %s\n" " Depth textures: %s\n" " Shadow textures: %s\n" " Frame Buffer Objects: %s\n" " Rectangle textures: %s\n" " Multitexturing: %s\n" " env_combine: %s\n" " Vertex Buffer Objects: %s\n" " Shader Model 4: %s\n" " Occlusion queries: %s\n" " GLSL: %s\n" " Extensions:\n", glinfo.maxanisotropy, glinfo.maxanisotropy>1.0?"":" (no anisotropic filtering)", glinfo.bgra ? "supported": "not supported", glinfo.texnpot ? "supported": "not supported", glinfo.texcompr ? "supported": "not supported", glinfo.clamptoedge ? "supported": "not supported", glinfo.multisample ? "supported": "not supported", glinfo.nvmultisamplehint ? "supported": "not supported", glinfo.arbfp ? "supported": "not supported", glinfo.depthtex ? "supported": "not supported", glinfo.shadow ? "supported": "not supported", glinfo.fbos ? "supported": "not supported", glinfo.rect ? "supported": "not supported", glinfo.multitex ? "supported": "not supported", glinfo.envcombine ? "supported": "not supported", glinfo.vbos ? "supported": "not supported", glinfo.sm4 ? "supported": "not supported", glinfo.occlusionqueries ? "supported": "not supported", glinfo.glsl ? "supported": "not supported" ); s = Bstrdup(glinfo.extensions); if (!s) initprintf("%s", glinfo.extensions); else { i = 0; t = u = s; while (*t) { if (*t == ' ') { if (i&1) { *t = 0; initprintf(" %s\n",u); u = t+1; } i++; } t++; } if (i&1) initprintf(" %s\n",u); Bfree(s); } return OSDCMD_OK; } #endif #endif static int32_t osdcmd_cvar_set_baselayer(const osdfuncparm_t *parm) { int32_t r = osdcmd_cvar_set(parm); if (r != OSDCMD_OK) return r; /* if (!Bstrcasecmp(parm->name, "r_scrcaptureformat")) { const char *fmts[] = {"TGA", "PCX"}; if (showval) { OSD_Printf("r_scrcaptureformat is %s\n", fmts[captureformat]); } else { int32_t j; for (j=0; j<2; j++) if (!Bstrcasecmp(parm->parms[0], fmts[j])) break; if (j == 2) return OSDCMD_SHOWHELP; captureformat = j; } return OSDCMD_OK; } else */ if (!Bstrcasecmp(parm->name, "vid_gamma") || !Bstrcasecmp(parm->name, "vid_brightness") || !Bstrcasecmp(parm->name, "vid_contrast")) { setbrightness(GAMMA_CALC,0,0); return r; } return r; } int32_t baselayer_init(void) { uint32_t i; cvar_t cvars_engine[] = { #ifdef SUPERBUILD { "r_usenewaspect","r_usenewaspect: enable/disable new screen aspect ratio determination code",(void *) &r_usenewaspect, CVAR_BOOL, 0, 1 }, { "r_screenaspect","r_screenaspect: if using the new aspect code and in fullscreen, screen aspect ratio in the form XXYY, e.g. 1609 for 16:9",(void *) &r_screenxy, CVAR_UINT, 100, 9999 }, { "r_novoxmips","r_novoxmips: turn off/on the use of mipmaps when rendering 8-bit voxels",(void *) &novoxmips, CVAR_BOOL, 0, 1 }, { "r_voxels","r_voxels: enable/disable automatic sprite->voxel rendering",(void *) &usevoxels, CVAR_BOOL, 0, 1 }, /* { "r_scrcaptureformat","r_scrcaptureformat: sets the output format for screenshots (TGA or PCX)",osdcmd_vars, CVAR_FUNCPTR, 0, 0 },*/ { "vid_gamma","vid_gamma : adjusts gamma ramp",(void *) &vid_gamma, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 }, { "vid_contrast","vid_contrast : adjusts gamma ramp",(void *) &vid_contrast, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 }, { "vid_brightness","vid_brightness : adjusts gamma ramp",(void *) &vid_brightness, CVAR_DOUBLE|CVAR_FUNCPTR, 0, 10 }, #endif { "debug1","debug counter",(void *) &debug1, CVAR_FLOAT, -100000, 100000 }, { "debug2","debug counter",(void *) &debug2, CVAR_FLOAT, -100000, 100000 }, }; for (i=0; i: sets the engine's rendering mode.\n" "Mode numbers are:\n" " 0 - Classic Build software\n" #ifdef USE_OPENGL " 3 - Polygonal OpenGL\n" " 4 - Great justice renderer (Polymer)\n" #endif , osdfunc_setrendermode); #ifdef USE_OPENGL # ifdef DEBUGGINGAIDS OSD_RegisterFunction("hicsetpalettetint","hicsetpalettetint: sets palette tinting values",osdcmd_hicsetpalettetint); # endif OSD_RegisterFunction("glinfo","glinfo: shows OpenGL information about the current OpenGL mode",osdcmd_glinfo); #endif polymost_initosdfuncs(); #endif return 0; }