Christoph Oelckers
fc11f537f7
- project cleanup
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* moved all games into the 'games' folder.
* fixed project to include all sources and move them to the proper folders.
2021-01-10 20:31:32 +01:00
Christoph Oelckers
7e78bc1c14
- refactored the SEQ callback to receive an actor pointer instead of an xsprite index.
2020-12-04 18:03:01 +01:00
Christoph Oelckers
b2a7a0635b
- Blood: JSON serializer for triggers
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Also renaming members of struct BUSY.
2020-11-21 20:25:06 +01:00
Christoph Oelckers
f73ca55c79
- renamed more disasm stuff.
2020-11-21 20:10:45 +01:00
Christoph Oelckers
4aa06ff702
- use a static table for SEQ callbacks.
...
This ensures that callback indices are consistent. Runtime registration as performed by NBlood has undefined order and will make savegames non-transferrable.
2020-11-21 16:34:32 +01:00