Commit Graph

6854 Commits

Author SHA1 Message Date
terminx 316db0ee5e Guards
git-svn-id: https://svn.eduke32.com/eduke32@6804 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:15 +00:00
terminx 3d0a4c37d4 Minor png writer fixups
git-svn-id: https://svn.eduke32.com/eduke32@6803 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:10 +00:00
terminx 5214bc68dc More EDUKE32_STANDALONE guards
git-svn-id: https://svn.eduke32.com/eduke32@6802 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:05 +00:00
terminx dac6d70af6 Add some missing files to the VS project
git-svn-id: https://svn.eduke32.com/eduke32@6801 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:00 +00:00
terminx 61215ef0ba Re-arrange some of the hard-coded stuff in A_Spawn(). Just re-organizations, no changes to the blocks that moved.
git-svn-id: https://svn.eduke32.com/eduke32@6800 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:47:55 +00:00
terminx d10dcd971c More EDUKE32_STANDALONE guarding. Next commit will merge some of the guarded blocks together for simplicity.
git-svn-id: https://svn.eduke32.com/eduke32@6799 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:47:48 +00:00
terminx d9b24b8f5c #ifndef EDUKE32_STANDALONE guard a bunch of hardcoded behavior
git-svn-id: https://svn.eduke32.com/eduke32@6798 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:44 +00:00
terminx 7fc541f0d5 #if guard unncessary mouse position check with SDL2
git-svn-id: https://svn.eduke32.com/eduke32@6797 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:38 +00:00
terminx f978ba0d07 Optimize A_RadiusDamage()
git-svn-id: https://svn.eduke32.com/eduke32@6796 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:33 +00:00
terminx 3f47f2fccb Redundant return
git-svn-id: https://svn.eduke32.com/eduke32@6795 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:28 +00:00
terminx f3843a9a3a Branchless sectorofwall_internal()
git-svn-id: https://svn.eduke32.com/eduke32@6794 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:23 +00:00
terminx aba97eb6a9 Fix hitradius performance when affecting tons of walls
git-svn-id: https://svn.eduke32.com/eduke32@6793 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:17 +00:00
terminx bb8ceefa95 Sound cleanup. Eliminates on-demand loading of sounds--all sounds are cached before level load.
git-svn-id: https://svn.eduke32.com/eduke32@6792 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:11 +00:00
terminx 4b4994b99a Save/load cache1d size from config
git-svn-id: https://svn.eduke32.com/eduke32@6791 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:05 +00:00
terminx fbf1d6ae08 Formatting
git-svn-id: https://svn.eduke32.com/eduke32@6790 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 21:59:59 +00:00
pogokeen 136dd514e1 Switched Duke3D to use new LZ4 dfwrite()/kdfread() implementations to improve compression/decompression speed.
SV_MINOR_VER is incremented as using this alternate compression algorithm is not backwards compatible with older saves/demos.

git-svn-id: https://svn.eduke32.com/eduke32@6789 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 21:41:02 +00:00
pogokeen b969687689 texcache.cpp: Override PTH_INDEXED and fall back to pre-processing tiles if high colour tint effects are being used on indexed colour art
git-svn-id: https://svn.eduke32.com/eduke32@6788 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 04:02:35 +00:00
pogokeen 337a07ab75 menus.cpp: disable palette emulation menu options when in Polymost and r_useindexedcolortextures is 1
git-svn-id: https://svn.eduke32.com/eduke32@6787 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:36 +00:00
pogokeen b61ade4b66 menus.cpp: Allow setting anisotropy when not in Polymost regardless of whether r_useindexedcolortextures is set
git-svn-id: https://svn.eduke32.com/eduke32@6786 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:33 +00:00
pogokeen c1d7d1bfe0 Fix console background disappearing intermittently
git-svn-id: https://svn.eduke32.com/eduke32@6785 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:30 +00:00
pogokeen ab07afad76 polymost.cpp: fix shadeFactor not being set properly for non-indexed colour textures
git-svn-id: https://svn.eduke32.com/eduke32@6784 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 07:13:25 +00:00
hendricks266 a3586ffc20 MIDI/Windows: Immediately MPU_Init after MPU_Reset so that MIDI_Reset can take effect.
git-svn-id: https://svn.eduke32.com/eduke32@6783 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:57 +00:00
hendricks266 eee1fd6e2c MIDI/Windows: Return early from MPU_Init if MPU_Reset was not previously called to shut the MPU down.
git-svn-id: https://svn.eduke32.com/eduke32@6782 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:54 +00:00
hendricks266 bb84fa725e Makefile: Allow component cflags to override global CWARNS for clang-tools rule.
git-svn-id: https://svn.eduke32.com/eduke32@6781 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:50 +00:00
hendricks266 2e059e8f9d Update glad to 0.1.18a0
git-svn-id: https://svn.eduke32.com/eduke32@6780 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:47 +00:00
hendricks266 9d2eb4e076 Don't apply weapon shade interpolation to the shrinker/expander crystal at all.
git-svn-id: https://svn.eduke32.com/eduke32@6779 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:41 +00:00
hendricks266 084d363364 Replace individual developer email addresses in error messages
git-svn-id: https://svn.eduke32.com/eduke32@6778 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-22 04:48:36 +00:00
pogokeen 7b2c468f04 Polymost: center texel fetches for palette lookups and add various optimizations related to indexed texture changes
git-svn-id: https://svn.eduke32.com/eduke32@6777 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:32 +00:00
pogokeen a364b7bbfd Polymost palette-indexed texture rendering
git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
hendricks266 f19607daa8 Fix build
git-svn-id: https://svn.eduke32.com/eduke32@6775 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 06:44:27 +00:00
terminx 18b9113c50 Fix weird bug with the shotgun caused by leftover code from the electric gun in LameDuke.
No, really.

git-svn-id: https://svn.eduke32.com/eduke32@6774 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:44:10 +00:00
terminx 9ea4f8f802 Useless cleanup of a function I saw when investigating a problem
git-svn-id: https://svn.eduke32.com/eduke32@6773 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:44:05 +00:00
terminx be5cf71c83 Remove 144 fps option from the menu, because it doesn't work right
git-svn-id: https://svn.eduke32.com/eduke32@6772 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:43:33 +00:00
hendricks266 928ce686a6 CON: Add EVENT_DAMAGESPRITE, EVENT_POSTDAMAGESPRITE, EVENT_DAMAGEWALL, EVENT_DAMAGECEILING, and EVENT_DAMAGEFLOOR.
In these events, THISACTOR is the projectile (or source of damage), and RETURN is the sprite/wall/sector affected.
Set RETURN to -1 to cancel any hardcoded effects.
ud.return 1 through 5 are the parameters passed to hitradius if RADIUSEXPLOSION is the source of the damage. ud.return 1 is -1 otherwise.

New tokens "damageeventtile" and "damageeventtilerange" or tiledata[].gameflags & SFLAG_DAMAGEEVENT to enable processing for receivers with corresponding tilenums.

CON commands to replicate hardcoded effects (beyond switching tilenums, such as spawning glass) are forthcoming.

Use of EVENT_DAMAGEHPLANE is hereby discouraged.

Patch from Striker, based on work by Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6771 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:10 +00:00
hendricks266 cab8c9aadf Fix MSVC build
git-svn-id: https://svn.eduke32.com/eduke32@6770 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:05 +00:00
hendricks266 01606bb6fb Instrument the code to build without the struct trackers and disable them when the build options eliminate all uses of them (currently USE_OPENGL=0).
git-svn-id: https://svn.eduke32.com/eduke32@6769 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:01 +00:00
hendricks266 9462ad4076 Minor cleanup regarding buildtypes.h
git-svn-id: https://svn.eduke32.com/eduke32@6768 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:25:57 +00:00
hendricks266 a250f69a20 Fix horizoff with q16. This solve the problem with horiz returning to center after standing on a sloped floor.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6767 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-15 07:53:02 +00:00
hendricks266 ed38f0a75d CON: Add gettiledata/settiledata. Same members as tiledata[] quick access struct. Not all fields writable.
Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6766 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-15 01:19:27 +00:00
hendricks266 548d335316 Polymer: Fix smoothness of q16 mouse aiming
git-svn-id: https://svn.eduke32.com/eduke32@6765 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:42 +00:00
hendricks266 607ddc45e0 xa.cpp: Tabs to spaces.
git-svn-id: https://svn.eduke32.com/eduke32@6764 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:38 +00:00
hendricks266 6acbb77ac5 xa.cpp: Fix the crackling noise.
git-svn-id: https://svn.eduke32.com/eduke32@6763 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:35 +00:00
hendricks266 5f52049948 xa.cpp: Cleanup that didn't help the crackling noise.
git-svn-id: https://svn.eduke32.com/eduke32@6762 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-13 23:29:31 +00:00
hendricks266 1460dec6d8 In case a requested quick load upon death cannot be completed, perform a pistol start instead of doing nothing
git-svn-id: https://svn.eduke32.com/eduke32@6761 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-11 03:47:11 +00:00
terminx 491783d81e Fix Polymer issues introduced with change to Q16.16 view angles
git-svn-id: https://svn.eduke32.com/eduke32@6760 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 10:20:53 +00:00
terminx ef853e8b92 Inline drawrooms() wrapper
git-svn-id: https://svn.eduke32.com/eduke32@6759 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 05:55:50 +00:00
terminx a2dbe93dd6 SDL 2.0.8
git-svn-id: https://svn.eduke32.com/eduke32@6758 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 05:55:30 +00:00
hendricks266 bfc6b7589e Improve file loading
git-svn-id: https://svn.eduke32.com/eduke32@6757 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 03:10:53 +00:00
hendricks266 f21d36403f Fix save deletion in the load menu not closing the verification prompt appropriately.
While here, also fix the formatting of the save cleanup verification prompt to center vertically since the message was expanded to 3 lines.

git-svn-id: https://svn.eduke32.com/eduke32@6756 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:28 +00:00
hendricks266 fba53b144a Accept "BUILDART" prepended to ART files
git-svn-id: https://svn.eduke32.com/eduke32@6755 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 02:51:24 +00:00