Christoph Oelckers
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7a84887fc4
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- transitioned FTexture.
Mostly working. Note: Brightmaps must be per-translation!
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2020-05-24 19:12:22 +02:00 |
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Christoph Oelckers
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e985db3d08
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- added GZDoom's texture manager.
It doesn't do anything yet, but it can now be used to manage textures.
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2020-05-24 16:11:10 +02:00 |
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Christoph Oelckers
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db4850a028
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- added a reverse tile map so that the tile manager can retrieve special info even when a tile texture is passed by object to the render code and not by index.
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2020-05-24 10:30:09 +02:00 |
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Christoph Oelckers
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0c029750b6
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- moved hightile replacements out of the texture class.
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2020-05-24 08:47:45 +02:00 |
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Christoph Oelckers
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d0cbf21dbe
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- swapped the image source implementations with GZDoom's.
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2020-05-23 23:46:44 +02:00 |
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Christoph Oelckers
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4d1d90d712
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- use a global constant for the transparent palette index instead of hardcoding it to the 255 literal everywhere.
- added the needed glue to allow palettecontainer.cpp to compile.
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2020-04-12 08:30:43 +02:00 |
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Christoph Oelckers
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e2f5e8fe34
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- renamed 'common' to 'core'.
We'll need 'common' for something else.
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2020-04-12 08:30:36 +02:00 |
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