Commit graph

343 commits

Author SHA1 Message Date
hendricks266
d722b998ed Make sure I_EnterText never writes a null terminator out of bounds.
git-svn-id: https://svn.eduke32.com/eduke32@6530 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:12 +00:00
hendricks266
4313460da7 Bump savegame name limits from 22 in memory and 19 in practice to 32 in memory and 30 in practice.
This bumps SV_MINOR_VER.

git-svn-id: https://svn.eduke32.com/eduke32@6529 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:09 +00:00
hendricks266
f808648079 Cleanups to handling of old save versions
git-svn-id: https://svn.eduke32.com/eduke32@6528 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 06:19:04 +00:00
terminx
ee0524bc23 Revise previous commit
git-svn-id: https://svn.eduke32.com/eduke32@6527 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 02:07:34 +00:00
terminx
933161fc2d Fix issue with non-actor sprites not being deleted at size 0
git-svn-id: https://svn.eduke32.com/eduke32@6526 1a8010ca-5511-0410-912e-c29ae57300e0
2017-12-01 01:49:00 +00:00
hendricks266
5de5dc9fcd Menus: Change "Size:" entries in HUD Setup to "Scale:" and indent them.
git-svn-id: https://svn.eduke32.com/eduke32@6522 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:57 +00:00
hendricks266
6164e3dae8 Revise view background / border drawing code.
New event "EVENT_UPDATESCREENAREA"

Use this event to change the size of the game view, similar to when you press + or -.

New event "EVENT_DISPLAYBORDER"

Set RETURN to change the background tile of the game view, set -1 to disable the background and border.

New userdef structures "screenarea_x1", "screenarea_y1", "screenarea_x2", "screenarea_y2"

Use these structures to change the boundaries of the view in EVENT_UPDATESCREENAREA.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6518 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:44 +00:00
hendricks266
1c107bd877 CON: Add EVENT_RECOGSOUND.
Set RETURN to -1 to disable the sound played when an enemy awaken. You have to use a command to play a sound, because the bosses use globalsound.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6517 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:40 +00:00
hendricks266
102a720402 CON: Add EVENT_OPENMENUSOUND.
Set RETURN to the sound played when the menu is opened. -1 to cancel.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6516 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:37 +00:00
hendricks266
c9981e76af CON: Add EVENT_DISPLAYEND and EVENT_DISPLAYROOMSEND.
EVENT_DISPLAYROOMSEND: Triggered right after the game world is rendered and before any sprite above the screen.
EVENT_DISPLAYEND: Triggered after the game draws everything above the screen, including menus. A counterpart to EVENT_DISPLAYSTART.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6512 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:23 +00:00
hendricks266
50f7f6cda4 Pause the game when playing IVF files with startcutscene.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6511 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:20 +00:00
hendricks266
a72295f7f1 Fix flickering in IVF files.
Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6510 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:17 +00:00
hendricks266
74908b1def CON: Add screenpal command.
screenpal <r> <g> <b> <a>

Similar to palfrom, but works on screen events. Values range from 0 to 255.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6509 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:14 +00:00
hendricks266
f6678b336a CON: Add command "startscreen" and corresponding EVENT_SCREEN.
Use startscreen to take control away from the game and display content with rotatesprite.

RETURN is set to 1 when any key is pressed, and if it is nonzero when the event ends, the screen ends and the game resumes.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6508 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:11 +00:00
hendricks266
dbd8b72d10 CON: Add EVENT_SKIPCUTSCENE.
Used with startcutscene. RETURN is set to 1 when any key is pressed, and is used to control when a cutscene ends.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6507 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:07 +00:00
hendricks266
1377afe414 CON: Add EVENT_PRECUTSCENE.
Used with startcutscene. RETURN sets the frame of an ANM before it is rendered.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6506 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:04 +00:00
hendricks266
a89ad84f4d CON: Run EVENT_CUTSCENE during IVFs as well.
Changing the frame of an IVF file is unsupported, so its only purpose is to play sounds.

Patch from Fox.

git-svn-id: https://svn.eduke32.com/eduke32@6505 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:29:01 +00:00
hendricks266
38df0b7e82 CON: Add "actorsound" command.
Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6504 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:28:58 +00:00
hendricks266
bad61e3934 Replace arbitrary MAXGAMEEVENTS macro with the properly generated MAXEVENTS.
git-svn-id: https://svn.eduke32.com/eduke32@6503 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-29 07:28:54 +00:00
terminx
67e3166fb3 Add palette emulation menu options to control r_usetileshades and r_pr_artmapping
git-svn-id: https://svn.eduke32.com/eduke32@6502 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:43 +00:00
terminx
5df760b347 Small change to G_FPSLimit()
git-svn-id: https://svn.eduke32.com/eduke32@6501 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:38 +00:00
terminx
63d3f70258 Minor hard-coded Duke sprite cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6500 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:33 +00:00
terminx
15b223840b Useless removal of a couple of redundant blocks of code
git-svn-id: https://svn.eduke32.com/eduke32@6499 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:28 +00:00
terminx
fe9c6d25f4 Move autoexec.cfg execution to directly after settings.cfg execution
git-svn-id: https://svn.eduke32.com/eduke32@6498 1a8010ca-5511-0410-912e-c29ae57300e0
2017-11-22 05:23:23 +00:00
terminx
7bdd0e1361 Crash fix
git-svn-id: https://svn.eduke32.com/eduke32@6493 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:39 +00:00
terminx
c52e003e2a Fix issue with arrays, saved map states, and savegames
git-svn-id: https://svn.eduke32.com/eduke32@6492 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-31 02:09:25 +00:00
hendricks266
e979aa1ff4 Eliminate the need for cache1d to calculate and remember the CRC32 of every GRP loaded.
git-svn-id: https://svn.eduke32.com/eduke32@6489 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-30 03:48:28 +00:00
terminx
3b9587cfa2 Fix issue with savemapstate/loadmapstate and gamearrays
git-svn-id: https://svn.eduke32.com/eduke32@6487 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 21:17:47 +00:00
hendricks266
d6682d58d3 Expand use of VM_GetKeywordForID to all other references to vm_keywords[].
Fixes printing of incorrect keywords, reported by Trooper Dan.

git-svn-id: https://svn.eduke32.com/eduke32@6485 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:34 +00:00
hendricks266
b3455b7b4d Amend r6460 to move vm_keywords[] back to gamedef.cpp and factor the ID to keyword mapping into VM_GetKeywordForID().
git-svn-id: https://svn.eduke32.com/eduke32@6484 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:30 +00:00
hendricks266
aea57fde17 Fix infinite loop when requesting to open an invalid map from the command line.
git-svn-id: https://svn.eduke32.com/eduke32@6483 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-16 03:32:26 +00:00
hendricks266
ddd94d7b92 Re-add GAMETYPE_FRAGBAR to the default cases for deathmatch modes.
While the fragbar is indeed too cumbersome for use with more than 8 players, and a "show current score overlay" button is a better and more modern solution, this flag should connote whether a mode is *eligible* for it, not whether it is used at all.

TODO: Add a cvar for toggling the fragbar and turn it off by default.

git-svn-id: https://svn.eduke32.com/eduke32@6482 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:21 +00:00
hendricks266
6aaddf3fa2 Enumify the definition of g_gametypeFlags.
git-svn-id: https://svn.eduke32.com/eduke32@6481 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:18 +00:00
hendricks266
04d1f0eb29 Fix the bug where tapping (but not holding) fire with 1 ammo left for the chaingun would fail to switch away.
Reported by RunningDuke.

git-svn-id: https://svn.eduke32.com/eduke32@6480 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:15 +00:00
hendricks266
17c4d27298 if (A ? 1 : B) --> if (A || B)
git-svn-id: https://svn.eduke32.com/eduke32@6479 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:12 +00:00
hendricks266
486791b3ee Add the Platoon Leader expansion for WWII GI to the GRP list.
git-svn-id: https://svn.eduke32.com/eduke32@6477 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:06 +00:00
hendricks266
1a256f2509 Duke: Scan for *.dat in addition to .grp, .zip, .ssi, etc.
git-svn-id: https://svn.eduke32.com/eduke32@6476 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-15 23:10:03 +00:00
hendricks266
95d93f770e Eliminate the force-disabling of glprojectionhacks during showview.
Please notify me if this change negatively affects your code.

git-svn-id: https://svn.eduke32.com/eduke32@6473 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:37:17 +00:00
hendricks266
32d3ca1591 Some more standalone stuff.
git-svn-id: https://svn.eduke32.com/eduke32@6467 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:58 +00:00
hendricks266
60fcb6527c Menus: If you open the Help menu with the F1 key, make Help the selected item on the main menu, if applicable.
git-svn-id: https://svn.eduke32.com/eduke32@6466 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:55 +00:00
hendricks266
ae81b6dce7 Menus: Factor out code into Menu_AboutToStartDisplaying and Menu_ChangingTo.
git-svn-id: https://svn.eduke32.com/eduke32@6465 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:52 +00:00
hendricks266
e971005153 Menus: Use SMALLFNTCURSOR for a text caret in the absence of a SPINNINGNUKEICON tile.
git-svn-id: https://svn.eduke32.com/eduke32@6464 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:48 +00:00
hendricks266
0ed359244e Menus: Factor out SPINNINGNUKEICON drawing
git-svn-id: https://svn.eduke32.com/eduke32@6463 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:45 +00:00
hendricks266
7e914f838a Avoid an unused variable warning with EDUKE32_STANDALONE.
git-svn-id: https://svn.eduke32.com/eduke32@6462 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-09 07:36:40 +00:00
terminx
ff8d608caf Fix in-game 2d map view line colors when using palettes that differ completely from Duke3D's palette
git-svn-id: https://svn.eduke32.com/eduke32@6461 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-08 22:15:51 +00:00
terminx
938d444b35 This should fix the scrambled log output when the game crashes while executing a CON script somewhere
git-svn-id: https://svn.eduke32.com/eduke32@6460 1a8010ca-5511-0410-912e-c29ae57300e0
2017-10-04 22:30:53 +00:00
hendricks266
5967749a10 Menus: Don't play EXITMENUSOUND when trying to close a root menu outside of an active game.
git-svn-id: https://svn.eduke32.com/eduke32@6459 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:35 +00:00
hendricks266
788ba4f373 Amend r6452.
git-svn-id: https://svn.eduke32.com/eduke32@6458 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 05:22:32 +00:00
hendricks266
029340b3a5 Prevent P_GetP from treating player indexes that are >= g_mostConcurrentPlayers as player 0, by checking against MAXPLAYERS instead.
Prevents the "gib on spawn in multiplayer" bug, and allows fake players to work properly.

Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6457 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:37 +00:00
hendricks266
ee94494e3a Fix display of the fragbar in widescreen.
Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6456 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:34 +00:00
hendricks266
b776c689bb Fix the fragbar not respecting GAMETYPE_FRAGBAR.
Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6455 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:31 +00:00
hendricks266
11ce89d294 Fix randomseed in multiplayer.
Merged from private network branch.

Patch by [IFOC]75, prepared by Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6454 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:28 +00:00
hendricks266
fc0eabebb6 Add player[].connected.
Patch from Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6453 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:24 +00:00
hendricks266
385a3f9182 Address an oversight in r6212.
git-svn-id: https://svn.eduke32.com/eduke32@6452 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-27 02:30:21 +00:00
hendricks266
36eb156d7d macOS: Fix crash in startup window when no game data is found.
git-svn-id: https://svn.eduke32.com/eduke32@6448 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:32 +00:00
hendricks266
01c073f18a Update credits.
git-svn-id: https://svn.eduke32.com/eduke32@6446 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:26 +00:00
hendricks266
b713b8489d Pass the parameters of the warp and skill cheats to EVENT_ACTIVATECHEAT through userdef[].m_* and read them back afterward.
git-svn-id: https://svn.eduke32.com/eduke32@6445 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-23 03:17:22 +00:00
terminx
ab79264047 Make setinput work better in EVENT_PROCESSINPUT
git-svn-id: https://svn.eduke32.com/eduke32@6443 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:51 +00:00
terminx
bdf81027ec NETCODE_DISABLE implementation tweaks. I think this is better.
git-svn-id: https://svn.eduke32.com/eduke32@6442 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:45 +00:00
terminx
389c71e185 uint64_t based FPS limiter
git-svn-id: https://svn.eduke32.com/eduke32@6441 1a8010ca-5511-0410-912e-c29ae57300e0
2017-09-19 19:10:39 +00:00
terminx
0958b57047 Refer to video modes as "software" and "OpenGL" in the startup window instead of simply by how many bpp they are. End users are likely to understand this distinction more.
git-svn-id: https://svn.eduke32.com/eduke32@6436 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:48 +00:00
terminx
332b037c39 Expose "show2dsector" to CON
git-svn-id: https://svn.eduke32.com/eduke32@6433 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:29 +00:00
terminx
98cd4a5c6c Use tokenmap_t struct to define all CON keywords
git-svn-id: https://svn.eduke32.com/eduke32@6432 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-27 10:20:23 +00:00
hendricks266
af679d2ca8 CON: Call I_ClearAllInput before Anim_Play when executing startcutscene.
git-svn-id: https://svn.eduke32.com/eduke32@6428 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:05 +00:00
hendricks266
df70cbbbeb CON: Add "stopallmusic" command.
git-svn-id: https://svn.eduke32.com/eduke32@6427 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:45:02 +00:00
hendricks266
c750f8262a Partial build fix for Lunatic.
git-svn-id: https://svn.eduke32.com/eduke32@6426 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-06 13:44:59 +00:00
terminx
72f7a6983a Remove user map menu from EDUKE32_SIMPLE_MENU builds. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6415 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-04 23:06:37 +00:00
hendricks266
cbb18f5c70 CON: Add starttrackslot <volume> <level>
Clobbering ud.volume_number is a hack no one should need to use any more.

Only this command supports specifying -1 for volume to access the main menu, briefing, etc themes.

git-svn-id: https://svn.eduke32.com/eduke32@6414 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:59 +00:00
hendricks266
bc1ed207d6 CON parser: Merge some cases for code size savings.
git-svn-id: https://svn.eduke32.com/eduke32@6413 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:55 +00:00
hendricks266
c3fcd92db3 Menus: Fix RangeInt32.
git-svn-id: https://svn.eduke32.com/eduke32@6412 1a8010ca-5511-0410-912e-c29ae57300e0
2017-08-01 09:48:52 +00:00
terminx
a1d17f3a49 Continuation of r6409
git-svn-id: https://svn.eduke32.com/eduke32@6411 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 03:14:51 +00:00
hendricks266
2a75137f79 Fix two warnings. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6410 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:53:16 +00:00
terminx
fe05c5dcc1 Unimportant menu changes to kick off synthesis
git-svn-id: https://svn.eduke32.com/eduke32@6409 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-31 01:34:54 +00:00
hendricks266
bb13b0db85 CON: Fix checkavailweapon command.
git-svn-id: https://svn.eduke32.com/eduke32@6408 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 21:23:51 +00:00
hendricks266
3e8c80a3d3 Fix a warning. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6406 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-30 04:27:44 +00:00
hendricks266
8c5fe26b14 CON: Fix playervar quick structure access.
git-svn-id: https://svn.eduke32.com/eduke32@6404 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:40:00 +00:00
hendricks266
d414d15b52 Menus: Disable compilation of all code pertaining to MenuRangeDouble_t, since we're not using any.
git-svn-id: https://svn.eduke32.com/eduke32@6403 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:57 +00:00
hendricks266
88d5da2859 Menus: Clean up MenuRanges.
git-svn-id: https://svn.eduke32.com/eduke32@6402 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:53 +00:00
hendricks266
0f54975751 Yet another round of trailing whitespace.
git-svn-id: https://svn.eduke32.com/eduke32@6400 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-29 20:39:46 +00:00
terminx
7c7f550100 Useless change to force a synthesis build
git-svn-id: https://svn.eduke32.com/eduke32@6398 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 20:24:54 +00:00
hendricks266
32ed49e5c5 Slightly change readarrayfromfile so that attempting to read arrays of a size that does not evenly divide into the requested type rounds up instead of down and zero-pads the difference.
This should help hackish persuits such as reading map files through this command.

git-svn-id: https://svn.eduke32.com/eduke32@6394 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:38 +00:00
hendricks266
201ee80f87 Fix readarrayfromfile with bitmaps and uint32s. Also improve it.
git-svn-id: https://svn.eduke32.com/eduke32@6393 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:35 +00:00
hendricks266
6e7daf6d1b Introduce GAMEARRAY_SIZE_MASK.
git-svn-id: https://svn.eduke32.com/eduke32@6392 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:31 +00:00
hendricks266
b01b25bc93 Revise part of r6385 for clarity.
git-svn-id: https://svn.eduke32.com/eduke32@6391 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:28 +00:00
hendricks266
9eaf935757 Connect minitext_ to MF_Minifont.
git-svn-id: https://svn.eduke32.com/eduke32@6390 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-28 08:27:24 +00:00
terminx
652a56e3d3 Derp. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@6389 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 20:05:48 +00:00
terminx
eeaf1f1d54 Build fix
git-svn-id: https://svn.eduke32.com/eduke32@6387 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:08:52 +00:00
terminx
494f09f80c Build fix
git-svn-id: https://svn.eduke32.com/eduke32@6386 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 10:02:13 +00:00
terminx
769b1255f6 I think this fixes readarrayfromfile and writearraytofile
git-svn-id: https://svn.eduke32.com/eduke32@6385 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:37 +00:00
terminx
1fd79171d8 Fix console background when using oversized font characters
git-svn-id: https://svn.eduke32.com/eduke32@6383 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:26 +00:00
terminx
b00266b47f CON-solidation
Sorry for the shitty pun

git-svn-id: https://svn.eduke32.com/eduke32@6382 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:21 +00:00
terminx
9b9b6baecd Set default number of voices to 256, remove voices option from menu when compiled with SIMPLE_MENU=1
git-svn-id: https://svn.eduke32.com/eduke32@6380 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-27 09:13:09 +00:00
hendricks266
715d2ec25a Menu stuff
git-svn-id: https://svn.eduke32.com/eduke32@6377 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:26 +00:00
hendricks266
e87f1591f9 Duke 3D: Make the OSD use tilesizes to determine character positioning instead of hardcoded constants.
git-svn-id: https://svn.eduke32.com/eduke32@6376 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-22 04:00:23 +00:00
terminx
ef8bd42b49 Another attempt at fixing the problems caused by my recent changes to gamearrays
git-svn-id: https://svn.eduke32.com/eduke32@6372 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-20 08:57:50 +00:00
terminx
efcdd0cde0 derp
git-svn-id: https://svn.eduke32.com/eduke32@6371 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-19 06:06:19 +00:00
terminx
dad337add8 Fix gcc 7.1.0 warnings
git-svn-id: https://svn.eduke32.com/eduke32@6370 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:41 +00:00
terminx
484f640f71 Maybe, possibly, unfuck gamearrays.
git-svn-id: https://svn.eduke32.com/eduke32@6368 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:22 +00:00
terminx
af0a291a59 Improve C_AddDefaultDefinitions()
git-svn-id: https://svn.eduke32.com/eduke32@6367 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:15 +00:00
terminx
dc282fcb7c Remove extraneous "updated cfgname.cfg" message
git-svn-id: https://svn.eduke32.com/eduke32@6366 1a8010ca-5511-0410-912e-c29ae57300e0
2017-07-18 20:53:10 +00:00