helixhorned
5084d08249
CON: factor out addammo/addweapon{,var} common code, harden addweaponvar...
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... against invalid weapon indices and arguments accessed from arrays/structs.
git-svn-id: https://svn.eduke32.com/eduke32@2873 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-10 19:11:47 +00:00
helixhorned
26df580dac
Lunatic: rewrite bitar to use arrays of int32, more convenience ops.
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git-svn-id: https://svn.eduke32.com/eduke32@2872 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-10 19:11:43 +00:00
helixhorned
761c2d1c84
Lunatic: reflect the preceding rename in the sources.
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git-svn-id: https://svn.eduke32.com/eduke32@2871 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-08 19:32:45 +00:00
helixhorned
00e99b2207
Rename a certain file to appease Windows file systems.
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git-svn-id: https://svn.eduke32.com/eduke32@2870 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-08 19:32:40 +00:00
helixhorned
7f4eb4f5c3
Lunatic: implement a couple more 1.5 commands.
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git-svn-id: https://svn.eduke32.com/eduke32@2869 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-08 19:32:35 +00:00
helixhorned
8fa80701bb
Fix tile CAMERA1+4 being not changed to a CAMERA1 on spawn.
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git-svn-id: https://svn.eduke32.com/eduke32@2868 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-07 13:09:00 +00:00
helixhorned
af626df86b
Fix slimers not disappearing on dnmonsters cheat, display 2nd 'on' state.
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git-svn-id: https://svn.eduke32.com/eduke32@2867 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-07 13:08:57 +00:00
helixhorned
8f61b72ca2
Mapster32: add "extend all highlighted sectors" func to 'F menu via a.m32.
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git-svn-id: https://svn.eduke32.com/eduke32@2866 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-06 20:00:35 +00:00
helixhorned
936ef3424b
Clean up game.c and actors.c.
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git-svn-id: https://svn.eduke32.com/eduke32@2865 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-06 20:00:31 +00:00
helixhorned
f3970f9ac7
Lunatic: clean up handing of ac/mv internally, add control module.
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git-svn-id: https://svn.eduke32.com/eduke32@2864 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-06 20:00:29 +00:00
helixhorned
b983ec7b49
Lunatic: cleanup
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git-svn-id: https://svn.eduke32.com/eduke32@2863 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-06 20:00:23 +00:00
helixhorned
f4c7e3f77e
Lunatic: 'bitar': rewrite ops for colon syntax, serialization, set ops.
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git-svn-id: https://svn.eduke32.com/eduke32@2862 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:44 +00:00
helixhorned
569f0dbe7c
sdlayer.c: Add high-resolution timer for OS X, using mach_absolute_time().
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git-svn-id: https://svn.eduke32.com/eduke32@2861 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:41 +00:00
helixhorned
b7cfd2fe2c
Lunatic: fix build on OS X, pass LUNATIC define to build/ sources.
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git-svn-id: https://svn.eduke32.com/eduke32@2860 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:38 +00:00
helixhorned
86a3603edd
Lunatic: fix hex literal parsing on Windows, add two comments.
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git-svn-id: https://svn.eduke32.com/eduke32@2859 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:35 +00:00
helixhorned
a00f411b3b
Lunatic: add 'stat' module for running statistics.
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Also, rewrite the mapastats iterator and the LIZTROOP hitscan timing
in terms of that.
git-svn-id: https://svn.eduke32.com/eduke32@2858 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:32 +00:00
helixhorned
fdfcca557b
Lunatic: add 'randgen' module, implementing an encapsulated JKISS PRNG.
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Also fix error handling path in our_require(), i.e. when loadstring fails.
git-svn-id: https://svn.eduke32.com/eduke32@2857 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:28 +00:00
helixhorned
e7d3dcba78
gethitickms(): replace division by multiplication.
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git-svn-id: https://svn.eduke32.com/eduke32@2856 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:25 +00:00
helixhorned
69365f2a0b
Lunatic: add 'geom' module, sporting a vec2 type and a general 'intersect' func.
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git-svn-id: https://svn.eduke32.com/eduke32@2855 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:21 +00:00
helixhorned
defe79216d
Lunatic: update DukePlayer_t, fix build.
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git-svn-id: https://svn.eduke32.com/eduke32@2854 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:17 +00:00
helixhorned
f1ffd6d90a
Factor out 5 instances of functionally identical code into G_ClearCameraView().
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git-svn-id: https://svn.eduke32.com/eduke32@2853 1a8010ca-5511-0410-912e-c29ae57300e0
2012-08-02 10:52:13 +00:00
helixhorned
19d426ba02
OSX build: mighty tweak osxbuild.sh and link to LibPNG from Fink on x86_64.
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The build script now has two more presets: helix and installtools
(which was previously attempted after the build; untested). Also,
- when detecting git, run commands such that the SVN repo isn't accessed
- package kextract, kgroup and arttool into tools/ in the zip
- try to exit on failure in some places, though that doesn't seem to work
git-svn-id: https://svn.eduke32.com/eduke32@2852 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-29 23:35:12 +00:00
helixhorned
b1f98d241e
osxbuild.sh: factor out building commands and exit 1 on failure
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git-svn-id: https://svn.eduke32.com/eduke32@2851 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-29 23:35:09 +00:00
helixhorned
109457994e
Classic: on x86 GCC asm builds, fix crash with floor sprites of (x or y) size 2.
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The idiv instruction also signals an FPE when the resulting *signed* quotient
overflows, so we simply use div instead.
git-svn-id: https://svn.eduke32.com/eduke32@2850 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-29 12:46:56 +00:00
helixhorned
0e6c83bb1b
Lunatic: build fix on Windows and translator fix with 32-bit archs?
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erratum in r2844 commit message:
ydim vs. bytesperline --> xdim vs. bytesperline
git-svn-id: https://svn.eduke32.com/eduke32@2849 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-25 18:56:18 +00:00
helixhorned
568f213de8
Add gethitickms() to the Windows layer.
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git-svn-id: https://svn.eduke32.com/eduke32@2848 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-25 18:56:15 +00:00
helixhorned
25e25b71fd
Make DukePlayer_t's transporter_hold an int16_t again.
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This was narrowed to int8_t in r1625, breaking CON code that wanted
to lock the player for a longer time than 127 game tics.
git-svn-id: https://svn.eduke32.com/eduke32@2847 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-25 18:56:11 +00:00
helixhorned
d20bb4e3a1
Prevent integer div-by-0 (SIGFPE) when drawing console background with void tiles.
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The tiles used are BIGHOLE (1141) and VIEWBORDER (3250). Ideally we'd draw the
console background using something specially-coded instead of rotatesprite if
it's fully black anyway.
git-svn-id: https://svn.eduke32.com/eduke32@2846 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-22 11:10:08 +00:00
helixhorned
f39c4306ec
Fix SHOW MAP ON/OFF message in the game.
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git-svn-id: https://svn.eduke32.com/eduke32@2845 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:59 +00:00
helixhorned
49ab0eb6e9
PNG screenshots: fix oob read of malloc'd mem on Windows.
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These could manifest themselves as garbage lines on the bottom and
happened because of the ydim vs. bytesperline discrepancy again.
git-svn-id: https://svn.eduke32.com/eduke32@2844 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:56 +00:00
helixhorned
2a2f56f510
Add custom-built lean zlib and libpng and enable PNG screenshots on Windows.
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Instructions on how I built the libs are in Windows/src/minipng.dfa.
git-svn-id: https://svn.eduke32.com/eduke32@2843 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:53 +00:00
helixhorned
b47c18518f
Lunatic: time every event and actor call and print summary at game exit.
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git-svn-id: https://svn.eduke32.com/eduke32@2842 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:44 +00:00
helixhorned
528ccbca4a
Lunatic: add "bit array" helper module, rewrite the bit test in terms of that.
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git-svn-id: https://svn.eduke32.com/eduke32@2841 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:40 +00:00
helixhorned
3c5e36feb4
Lunatic: protect user modules from tampering, too.
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git-svn-id: https://svn.eduke32.com/eduke32@2840 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:37 +00:00
helixhorned
ee9991adbd
Lunatic: more bitop profiling; make undeclared-var reads forbidden in modules
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git-svn-id: https://svn.eduke32.com/eduke32@2839 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:34 +00:00
helixhorned
1ffab1bf1a
Lunatic: override 'error' so that a string is always returned to C.
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git-svn-id: https://svn.eduke32.com/eduke32@2838 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:31 +00:00
helixhorned
55d474990f
Lunatic: module(), require() for custom modules, bit op test from LJ homepage.
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git-svn-id: https://svn.eduke32.com/eduke32@2837 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:28 +00:00
helixhorned
a464527f8f
In game.c's kopen4loadfrommod, use snprintf.
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git-svn-id: https://svn.eduke32.com/eduke32@2836 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-20 21:57:24 +00:00
helixhorned
a17cdd9d95
Polymer: fix underwalls being not animated (introduced in r2823).
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git-svn-id: https://svn.eduke32.com/eduke32@2835 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-15 09:23:58 +00:00
helixhorned
ba2a0c602e
VP8: clamp GL texture to edge if possible, preventing potential stray lines
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git-svn-id: https://svn.eduke32.com/eduke32@2834 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:21:00 +00:00
helixhorned
f42ab0044f
VP8: don't call I_ClearAllInput() before idle loop.
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If input is cleared before, it can become impossible to cancel the video
when decoding and displaying a frame takes longer than a frame.
git-svn-id: https://svn.eduke32.com/eduke32@2833 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:58 +00:00
helixhorned
5802857eb7
VP8: collect times while playing the video and print a summary to the log afterwards.
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git-svn-id: https://svn.eduke32.com/eduke32@2832 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:55 +00:00
helixhorned
0cb2d3e528
Update LibVPX prebuilt library and headers to git commit 3eb4143fc3381497128d.
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The library was built with GCC 4.6.1 and configured like
./configure --disable-vp8-encoder --disable-multithread --disable-spatial-resampling
On the aforementioned AMD system, this reduces the mean time for decoding a frame
from 18.2 to 15.4 ms, so IMO it's worth the somewhat hefty addition of 430 Kb.
git-svn-id: https://svn.eduke32.com/eduke32@2831 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:52 +00:00
helixhorned
43fe858652
VP8: unroll 3 planes -> packed conversion loop.
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On an AMD Phenom II X4 system with generic memory modules, this brings down
the mean time for this conversion from 16.5 to 10.5 ms.
(GCC 4.6.1, optimized build)
git-svn-id: https://svn.eduke32.com/eduke32@2830 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:43 +00:00
helixhorned
cd1401fb52
Lunatic: extend must-fail tests with a check for the expected error messages.
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git-svn-id: https://svn.eduke32.com/eduke32@2829 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:40 +00:00
helixhorned
91b7a10bd0
Lunatic: overridden 'require', currently for base modules only.
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git-svn-id: https://svn.eduke32.com/eduke32@2828 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:38 +00:00
helixhorned
b86dbc0818
Lunatic: make baselib functions used in defs.c local, be more disciplined with stack.
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Also, print a backtrace if we return to C with an error.
git-svn-id: https://svn.eduke32.com/eduke32@2827 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:35 +00:00
helixhorned
420e61d0f8
a.m32: in collect_*_sectors from the 'F menu, start query with sector under mouse
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git-svn-id: https://svn.eduke32.com/eduke32@2826 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-13 18:20:31 +00:00
Plagman
7e16357c68
Revert hightile factoring for now.
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git-svn-id: https://svn.eduke32.com/eduke32@2825 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-11 04:39:01 +00:00
helixhorned
0482d67894
This should fix the "assignment discards 'const' qualifier" warning in music.c.
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git-svn-id: https://svn.eduke32.com/eduke32@2824 1a8010ca-5511-0410-912e-c29ae57300e0
2012-07-09 19:00:23 +00:00