Commit graph

297 commits

Author SHA1 Message Date
terminx
490b7249a2 Allow reading vec3_whatever_t as vec2 directly
It's a union in a struct in a union in a struct. Oh god, what have I done.

git-svn-id: https://svn.eduke32.com/eduke32@7830 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:28 +02:00
terminx
df28860bad Add divscale64()
git-svn-id: https://svn.eduke32.com/eduke32@7826 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:18 +02:00
terminx
dc0130625a Minor pushmove() cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7825 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:15 +02:00
terminx
2482cddbb5 Add getcorrectzsofslope()
git-svn-id: https://svn.eduke32.com/eduke32@7822 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:23:08 +02:00
terminx
e6b700cf9b Promote divisor argument to tabledivide64 to int64_t and replace a couple of 64-bit divides in rintersect() and inflineintersect()
git-svn-id: https://svn.eduke32.com/eduke32@7820 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 15:23:03 +02:00
hendricks266
e49e8f4cd6 Fix warnings in sjson
git-svn-id: https://svn.eduke32.com/eduke32@7813 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:45 +02:00
hendricks266
0cd74a6782 Add sjson to project
git-svn-id: https://svn.eduke32.com/eduke32@7812 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:43 +02:00
terminx
165b320f64 Amend r7805
'Murica.

git-svn-id: https://svn.eduke32.com/eduke32@7811 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:17:40 +02:00
pogokeen
3d63d1b720 Add updatesectorneighbour() and updatesectorneighbourz() and make them accessible to CON to allow searching for nearby neighbouring sectors from a known sector.
These updatesector counterparts are more performant for tasks that require determining whether nearby sectors exist at a point as they will not exhaustively search the map.
This also leads to more correct behaviour when sectors are disjoint, as queries will breadth-first search neighbouring sectors rather than risk accidentally stumbling first across accomodating disjoint sectors.

git-svn-id: https://svn.eduke32.com/eduke32@7805 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
2019-09-20 15:16:47 +02:00
hendricks266
d1b43acc06 Use std::numeric_limits instead of float.h
git-svn-id: https://svn.eduke32.com/eduke32@7799 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:14:23 +02:00
hendricks266
48b2cfef59 Fix compilation of linklist.h in C++11 mode with clang
git-svn-id: https://svn.eduke32.com/eduke32@7796 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 15:11:03 +02:00
pogokeen
1664310159 Support clamping in polymost1Frag.glsl and use it for sprites
git-svn-id: https://svn.eduke32.com/eduke32@7783 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/polymost.h
#	source/build/src/polymost1Frag.glsl
#	source/build/src/voxmodel.cpp
2019-09-20 15:10:02 +02:00
terminx
7e7f19b5fd Add tilehasmodelorvoxel() function and fix instances where voxels for multi-sided sprites would get flipped based on the viewing angle
git-svn-id: https://svn.eduke32.com/eduke32@7767 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:40 +02:00
terminx
7a6293ff42 Floating point grouscan() patch from Nuke.YKT, worth a couple of fps in classic mode in slope-heavy scenes
git-svn-id: https://svn.eduke32.com/eduke32@7755 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:36:08 +02:00
Christoph Oelckers
8de0fd35a1 - fixed compilation 2019-09-20 14:32:28 +02:00
pogokeen
2e75437262 If GL_ARB_clip_control & GL_ARB_depth_clamp are available, reflect that in glinfo
git-svn-id: https://svn.eduke32.com/eduke32@7753 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:18:33 +02:00
terminx
f51b2a2cb3 Gump redux
git-svn-id: https://svn.eduke32.com/eduke32@7747 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 14:16:06 +02:00
terminx
3269875e7b Fix builds on platforms other than win32--oops
git-svn-id: https://svn.eduke32.com/eduke32@7746 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/compat.h
2019-09-20 14:16:03 +02:00
pogokeen
8cbdf3a0c4 Use stencil buffer in Polymost to restrict mirrors to only render within the region of the screen occupied by the mirror wall.
Additionally, raise minimum number of stencil buffer bits to accomodate future use of the stencil buffer.

git-svn-id: https://svn.eduke32.com/eduke32@7736 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/build.h
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/kenbuild/src/game.cpp
2019-09-20 14:04:29 +02:00
pogokeen
281ee3358b Add benchmarkmode cvar which allows putting demo cameras in the map which can be used for automatic benchmarking of performance & correctness testing
git-svn-id: https://svn.eduke32.com/eduke32@7729 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:32:24 +02:00
terminx
b7f7c5fdc1 libdivide fixup
git-svn-id: https://svn.eduke32.com/eduke32@7725 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:17:34 +02:00
terminx
2ce96f67be Patch from Nuke.YKT to add support for the cstat flip bits to voxels in both software and Polymost
git-svn-id: https://svn.eduke32.com/eduke32@7723 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:17:29 +02:00
Christoph Oelckers
1c3487444c - some safety net. 2019-09-20 13:17:19 +02:00
terminx
1e0dd0e534 Templatized linked list functions
git-svn-id: https://svn.eduke32.com/eduke32@7720 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 13:08:34 +02:00
terminx
00222e05f6 Use remove_pointer_t instead of regular std::remove_pointer and add a definition for it for CXX11 builds
git-svn-id: https://svn.eduke32.com/eduke32@7719 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:46 +02:00
terminx
3130b51a96 Add SLOPTABLESIZ preprocessor definition
git-svn-id: https://svn.eduke32.com/eduke32@7718 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:42 +02:00
terminx
d3f93fc00f EDuke32-specific libdivide customizations
git-svn-id: https://svn.eduke32.com/eduke32@7716 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:38 +02:00
terminx
db7a2bd0db Update libdivide from git
git-svn-id: https://svn.eduke32.com/eduke32@7715 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:36 +02:00
terminx
ff4449638e Use #if DEBUGGINGAIDS>=2 for the assertions in the structure trackers
git-svn-id: https://svn.eduke32.com/eduke32@7711 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:27 +02:00
terminx
d2b3691e22 Remove FIXMATH_NO_64BIT
This codebase doesn't work on any platforms where int64_t isn't even a type.

git-svn-id: https://svn.eduke32.com/eduke32@7707 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:17 +02:00
terminx
7f32add116 It looks like this works in MSVC
git-svn-id: https://svn.eduke32.com/eduke32@7706 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:07:14 +02:00
terminx
ccdba037b5 Added Xfree() function to accompany the Xmalloc() family of functions and change all uses of Bfree() to Xfree()
This was necessary because everything is already allocated with the Xmalloc() functions, but a future commit will make blocks allocated with those functions no longer compatible with the system implementation of free(), which Bfree() wraps.

git-svn-id: https://svn.eduke32.com/eduke32@7705 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/mdsprite.cpp
#	source/build/src/polymer.cpp
#	source/build/src/polymost.cpp
#	source/build/src/texcache.cpp
#	source/build/src/voxmodel.cpp
2019-09-20 12:07:10 +02:00
terminx
dc62b986e8 Update miniz from 2.0.8 to 2.1.0--not much of a change
git-svn-id: https://svn.eduke32.com/eduke32@7703 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:41 +02:00
terminx
4ff7ec4a45 Minor pragmas.h cleanups
git-svn-id: https://svn.eduke32.com/eduke32@7700 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 12:02:33 +02:00
terminx
02ef02872a Replace manual casts of sprite and wall pointers to vec2/3_t with use of the anonymous union
git-svn-id: https://svn.eduke32.com/eduke32@7697 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
#	source/build/src/polymost.cpp
2019-09-20 12:02:26 +02:00
terminx
26a266dfe5 Rename STRUCT_TRACKERS_ENABLED preprocessor definition to USE_STRUCT_TRACKERS
This may also fix a minor performance regression introduced in Polymer sometime after we switched to building as C++, caused by confusion between STRUCT_TRACKERS_ENABLED and UNTRACKED_STRUCTS. UNTRACKED_STRUCTS is now named UNTRACT_STRUCTS__ to dissuade use outside of buildtypes.h.

git-svn-id: https://svn.eduke32.com/eduke32@7695 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymer.cpp
2019-09-20 12:01:36 +02:00
terminx
9d7e5d9970 Rename vec2s_t to vec2_16_t
git-svn-id: https://svn.eduke32.com/eduke32@7694 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
2019-09-20 11:28:57 +02:00
Christoph Oelckers
f8b17e98f3 - sadly this crap is really needed... :( 2019-09-20 11:26:37 +02:00
terminx
bd80cec462 Add anonymous union between separate coordinate variables and vec2/3_t in basic map structs
git-svn-id: https://svn.eduke32.com/eduke32@7693 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/buildtypes.h
2019-09-20 10:42:09 +02:00
terminx
1a4afe09a8 Add missing ifdef
git-svn-id: https://svn.eduke32.com/eduke32@7692 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:15:21 +02:00
terminx
5be379c6b0 This benchmarks as just the tiniest bit faster on my machine
git-svn-id: https://svn.eduke32.com/eduke32@7691 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:15:19 +02:00
terminx
0556fe1738 Simplify map structure tracker overloads
Due to less branching, this is actually faster than trying to be clever.

git-svn-id: https://svn.eduke32.com/eduke32@7690 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:15:17 +02:00
pogokeen
9b621c0ef2 Add GL debugging event annotations for Polymost functions
git-svn-id: https://svn.eduke32.com/eduke32@7681 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/include/polymost.h
#	source/build/src/mdsprite.cpp
#	source/build/src/polymost.cpp
2019-09-20 10:14:12 +02:00
terminx
b0a4b6a1ee Convert loops using unsigned integers as iterators to use regular signed ints instead
https://kristerw.blogspot.com/2016/02/how-undefined-signed-overflow-enables.html

Doing this as cleanly as possible involved demoting several function parameters concerning object sizes and counts from size_t to int--I'm fine with this change as the functions in question are not actually capable of handling input with sizes larger than what can be stored in a signed 32-bit integer, making the use of size_t here misleading at best.

git-svn-id: https://svn.eduke32.com/eduke32@7673 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/polymost.cpp
#	source/build/src/texcache.cpp
#	source/build/src/tilepacker.cpp
2019-09-20 10:04:24 +02:00
terminx
9aa1030a09 Promote display_mirror from char to int32_t and remove GAMEVAR_UINT8PTR handling since nothing else was using it
git-svn-id: https://svn.eduke32.com/eduke32@7662 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:31 +02:00
terminx
0becd69e91 Tweak EDUKE32_PRE_XALLOC thing used when DEBUGGINGAIDS is defined
git-svn-id: https://svn.eduke32.com/eduke32@7661 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:29 +02:00
terminx
badf4eab6d Add EDUKE32_PREDICT_TRUE to our *alloc macros and flip the condition around so the true branch is first
git-svn-id: https://svn.eduke32.com/eduke32@7660 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:27 +02:00
terminx
6395909290 Add preprocessor check for __OPTIMIZE__ to EDUKE32_PREDICT_TRUE and EDUKE32_PREDICT_FALSE
git-svn-id: https://svn.eduke32.com/eduke32@7659 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 10:01:24 +02:00
terminx
0ff1188b59 Rename Gv_GetVarX() to Gv_GetVar() (overloaded)
git-svn-id: https://svn.eduke32.com/eduke32@7652 1a8010ca-5511-0410-912e-c29ae57300e0
2019-09-20 09:38:38 +02:00
terminx
3db7512c69 Templatize bfirst_search_init() and bfirst_search_try() so they can be used with types other than int16_t
git-svn-id: https://svn.eduke32.com/eduke32@7629 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/build/src/build.cpp
2019-09-20 09:20:14 +02:00