Commit graph

3841 commits

Author SHA1 Message Date
terminx
4575148c02 Use size_t or ssize_t in for loops where possible
git-svn-id: https://svn.eduke32.com/eduke32@5829 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:21 +00:00
terminx
aae66ccb11 Further cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5828 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:41:04 +00:00
terminx
34453f5090 Continued cleanup. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5827 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:56 +00:00
terminx
5c6d8c96ad The great cleanup continues. This one also adds a new feature, SFLAG_WAKEUPBADGUYS. When awoken (changed to an active actor), any sprite with this flag set will wake up any enemy it has line of sight with.
git-svn-id: https://svn.eduke32.com/eduke32@5826 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:46 +00:00
terminx
52f678a743 Massive readability cleanup of game code part 1. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5825 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:35 +00:00
terminx
8e92183835 Android build fix. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5824 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:18 +00:00
terminx
9d0916b6b7 Mapster32: add home/end modifier keys to 3d mode slope keys ([ and ]), plus a third increment modifier (home and end at the same time)
git-svn-id: https://svn.eduke32.com/eduke32@5823 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:15 +00:00
terminx
ae5f941ad0 You're just going to have to trust me that this is 10000 lines worth of formatting and variable name cleanup, and not 10000 lines of functional changes.
git-svn-id: https://svn.eduke32.com/eduke32@5821 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:40:06 +00:00
terminx
3f641d314f Fix EVENT_DISPLAYROOMS and EVENT_DISPLAYROOMSCAMERA RETURN values
git-svn-id: https://svn.eduke32.com/eduke32@5818 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:53 +00:00
terminx
ae7fcd43a6 Windows MIDI cleanup. Removal of some remaining unused functionality lingering from the DOS days and some formatting changes that happened along the way. If anything breaks with music on Windows, this is probably the commit to look at.
git-svn-id: https://svn.eduke32.com/eduke32@5817 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:50 +00:00
terminx
9a0a62fdcb Windows MIDI support: remove a few unused structure members and the code that relied on them
git-svn-id: https://svn.eduke32.com/eduke32@5816 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:45 +00:00
terminx
51992210b8 basic cleanup and formatting
git-svn-id: https://svn.eduke32.com/eduke32@5815 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:41 +00:00
terminx
a58e1ff580 audiolib:
consolidate all multivoc invalid file errors into MV_InvalidFile
renamed FX_PlayLooped to FX_Play and removed original FX_Play
removed device type parameter from FX_Init
moved several FX_ multivoc wrapper functions to the header and made them FORCE_INLINE

git-svn-id: https://svn.eduke32.com/eduke32@5814 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:38 +00:00
terminx
1305d32e84 audiolib: initialization is better than assignment
git-svn-id: https://svn.eduke32.com/eduke32@5813 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:30 +00:00
terminx
065db7d5e8 Sound cleanup: remove some unused functions
git-svn-id: https://svn.eduke32.com/eduke32@5812 1a8010ca-5511-0410-912e-c29ae57300e0
2016-08-27 01:39:24 +00:00
helixhorned
edd7a82be8 Lunatic: fix map-text loading.
The file descriptor was closed from Lua code, causing the
subsequent kfilelength() to fail and attempt an allocation
of (size_t)-1 bytes.

git-svn-id: https://svn.eduke32.com/eduke32@5809 1a8010ca-5511-0410-912e-c29ae57300e0
2016-07-04 14:09:07 +00:00
terminx
0d41360676 Build fix
git-svn-id: https://svn.eduke32.com/eduke32@5804 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 04:29:06 +00:00
terminx
95f7cf0982 "return" is not a function.
git-svn-id: https://svn.eduke32.com/eduke32@5803 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:41 +00:00
terminx
03daded192 Vectorize a few more things.
git-svn-id: https://svn.eduke32.com/eduke32@5800 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:18 +00:00
terminx
d5ceeebfcb Miscellaneous tomfoolery of little consequence.
git-svn-id: https://svn.eduke32.com/eduke32@5798 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:34:07 +00:00
terminx
5800cd588c tsectortype -> usectortype
twalltype -> uwalltype
tspritetype -> uspritetype

No other changes.

git-svn-id: https://svn.eduke32.com/eduke32@5796 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:58 +00:00
terminx
0562de125f More changes similar to the previous commit
git-svn-id: https://svn.eduke32.com/eduke32@5795 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:45 +00:00
terminx
3b7aa279b1 Clipping function tweaks. Fixes building without HAVE_CLIPSHAPE_FEATURE.
git-svn-id: https://svn.eduke32.com/eduke32@5793 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:35 +00:00
terminx
205a757109 Move palette related functionality from engine.c to palette.c/h.
git-svn-id: https://svn.eduke32.com/eduke32@5789 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:33:06 +00:00
terminx
212e84ce21 Minor CON optimization bs.
git-svn-id: https://svn.eduke32.com/eduke32@5786 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:44 +00:00
terminx
74b01416d0 Allow non-player hitscan projectiles to spawn sprites when impacting walls or sectors, and allow them to break sector textures (they could already break wall textures)
git-svn-id: https://svn.eduke32.com/eduke32@5783 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:33 +00:00
terminx
3c9f97a58e Allow SFLAG_NOCLIP to apply to projectile movement
git-svn-id: https://svn.eduke32.com/eduke32@5782 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-21 00:32:28 +00:00
hendricks266
3dba49a1e3 Replace uses of the HAVE_DS and HAVE_SDL preprocessor macros with MIXERTYPEWIN and MIXERTYPESDL.
git-svn-id: https://svn.eduke32.com/eduke32@5780 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-15 07:08:45 +00:00
hendricks266
d8c03ba267 Duke3D: Restore some accidentally-working cases of SEs 5, 6, 14, and 30 broken in r3161.
git-svn-id: https://svn.eduke32.com/eduke32@5773 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-10 18:23:15 +00:00
hendricks266
0434a87e3a Remove trailing whitespace from anything we don't need to rebase from an upstream.
git-svn-id: https://svn.eduke32.com/eduke32@5768 1a8010ca-5511-0410-912e-c29ae57300e0
2016-06-05 04:46:28 +00:00
hendricks266
3719146448 Clean up fallback video mode attempt code in order to fix at least three bugs.
git-svn-id: https://svn.eduke32.com/eduke32@5758 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-29 21:11:17 +00:00
hendricks266
5ae7bd99f2 Lunatic: Fix build. BUILD_LUNATIC.
git-svn-id: https://svn.eduke32.com/eduke32@5755 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:47:22 +00:00
hendricks266
39f00bcb35 KenBuild: Address "warning: shifting a negative signed value is undefined [-Wshift-negative-value]".
git-svn-id: https://svn.eduke32.com/eduke32@5741 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:41 +00:00
hendricks266
ac1c5d63dd KenBuild: Fix OS X build.
git-svn-id: https://svn.eduke32.com/eduke32@5740 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:37 +00:00
hendricks266
942690dac6 KenBuild: Fix symbol issues.
git-svn-id: https://svn.eduke32.com/eduke32@5739 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:34 +00:00
hendricks266
c0b9c3a189 KenBuild, SW: rotatepoint
git-svn-id: https://svn.eduke32.com/eduke32@5738 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:30 +00:00
hendricks266
8be6da168f KenBuild, SW: Fix "psky" typo.
git-svn-id: https://svn.eduke32.com/eduke32@5737 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:25 +00:00
hendricks266
6e62295872 KenBuild: tspritetype
git-svn-id: https://svn.eduke32.com/eduke32@5736 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:21 +00:00
hendricks266
a8287f676f KenBuild: Fix mul3 and sqr pragmas.
git-svn-id: https://svn.eduke32.com/eduke32@5735 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:18 +00:00
hendricks266
c9897c55e0 KenBuild, SW: Fix Win32 startup window warnings.
git-svn-id: https://svn.eduke32.com/eduke32@5734 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:14 +00:00
hendricks266
d87833f02a Use "Backslash" instead of "\" for keybinds because its nature as an escape character causes issues. Fixes ticket #16.
git-svn-id: https://svn.eduke32.com/eduke32@5733 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-23 04:46:11 +00:00
terminx
584b748897 Add CON_CLAMP
git-svn-id: https://svn.eduke32.com/eduke32@5728 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:37 +00:00
terminx
a3b3a992c0 Fix issue where sometimes hitscan projectile trails weren't spawning
git-svn-id: https://svn.eduke32.com/eduke32@5726 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:31 +00:00
terminx
f23eb60036 Apply patch from http://bugs.eduke32.com/index.php?do=details&task_id=21
git-svn-id: https://svn.eduke32.com/eduke32@5722 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-13 22:15:17 +00:00
hendricks266
e0ab25a24c More Android build changes. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5719 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-11 01:03:56 +00:00
hendricks266
3cba791f5b Some stuff for using clang to build on Android. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5717 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 08:26:08 +00:00
hendricks266
9db5f7e44f Ensure that game backgrounds that sometimes get drawn with orientation&64 always get drawn with orientation&64 to avoid wasting RAM.
git-svn-id: https://svn.eduke32.com/eduke32@5708 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-04 00:24:55 +00:00
hendricks266
5c9933439e Fix an unused variable warning introduced in r5696.
git-svn-id: https://svn.eduke32.com/eduke32@5702 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-02 18:29:25 +00:00
hendricks266
5f824d02f6 Revert post-r5496 warning cleanup.
git-svn-id: https://svn.eduke32.com/eduke32@5701 1a8010ca-5511-0410-912e-c29ae57300e0
2016-05-02 18:29:21 +00:00
terminx
6173a8c339 Revert r5496
git-svn-id: https://svn.eduke32.com/eduke32@5700 1a8010ca-5511-0410-912e-c29ae57300e0
2016-04-13 04:04:13 +00:00