Commit graph

2384 commits

Author SHA1 Message Date
hendricks266
2b38557f49 Mac: Make the startup windows responsive and actively updating while in "show message log, the program is working" mode.
git-svn-id: https://svn.eduke32.com/eduke32@5967 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:34 +00:00
hendricks266
d1f6dbeaea Mac: Programmatically create the primary program menu since we no longer have a nib or a modal window to do it for us.
git-svn-id: https://svn.eduke32.com/eduke32@5966 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:31 +00:00
hendricks266
25f2a5f457 Mac: Change the startup windows display the window normally and start a mini runloop instead of calling using runModalForWindow.
This way, the Quit function works.

git-svn-id: https://svn.eduke32.com/eduke32@5965 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:27 +00:00
hendricks266
dc1bbcd419 Mac: Port the startup window to entirely programmatic code. Death to nibs!
git-svn-id: https://svn.eduke32.com/eduke32@5964 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:22 +00:00
hendricks266
736ed925b0 sdlayer: Disable a missed instance of sysgamma under EDUKE32_GLES, not just __ANDROID__.
git-svn-id: https://svn.eduke32.com/eduke32@5962 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:10 +00:00
hendricks266
2c96410b39 Address a number of harmless instances of "code never reached" identified by Xcode.
git-svn-id: https://svn.eduke32.com/eduke32@5961 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:06 +00:00
hendricks266
5c17259a71 Add newlines at EOF to files that need them.
git-svn-id: https://svn.eduke32.com/eduke32@5960 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:02:01 +00:00
hendricks266
d002849b47 Change the type of functions touching vsync setting back to int32_t. Since it is serialized to disk, an explicit size type is important.
git-svn-id: https://svn.eduke32.com/eduke32@5956 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:48 +00:00
hendricks266
7380202636 Fix a warning with SDL_TARGET=1 builds.
git-svn-id: https://svn.eduke32.com/eduke32@5955 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:44 +00:00
hendricks266
d232f2364b Fix USE_OPENGL=0 RENDERTYPE=WIN and USE_OPENGL=0 SDL_TARGET=1 builds.
git-svn-id: https://svn.eduke32.com/eduke32@5954 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:40 +00:00
hendricks266
158fcb5e01 Rename vsync_render and "sdl_vsync" to vsync_renderlayer. An "sdl_" prefix should be used sparingly.
git-svn-id: https://svn.eduke32.com/eduke32@5953 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:36 +00:00
hendricks266
e258ca51f8 Rename E_PostInitTables back to E_PostInit and move it back to where it belongs in engine.c (i.e. preinitengine, initengine, "postinitengine"). It should not have been changed.
git-svn-id: https://svn.eduke32.com/eduke32@5952 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-26 06:01:32 +00:00
terminx
ec25bfa281 Fix transparent masked walls in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@5948 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:56 +00:00
terminx
164d5b83a8 Cvar fix
git-svn-id: https://svn.eduke32.com/eduke32@5947 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-04 22:53:51 +00:00
terminx
872d506d95 Change OSD_CvarModified() to rely on a CVAR_MODIFIED flag set in osdcmd_cvar_set(), instead of merely comparing the current value to the default value. This leaves the storing of the default value (dval in osdcvar_t) in place for use in future features that haven't been programmed yet.
git-svn-id: https://svn.eduke32.com/eduke32@5946 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:40 +00:00
terminx
7d15f7fff7 Remove camera distance from the calculation for how much to offset sprites to avoid z buffer fighting.
git-svn-id: https://svn.eduke32.com/eduke32@5945 1a8010ca-5511-0410-912e-c29ae57300e0
2016-12-01 04:06:34 +00:00
hendricks266
a7cc4e8419 Makefile: Fold OSX_STARTUPWINDOW into STARTUP_WINDOW. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5941 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-28 04:35:27 +00:00
terminx
d7d28ca24e Fixes build error with winlayer. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5939 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-18 05:29:51 +00:00
terminx
be6069fc6d Support vsync in classic mode (SDL 2.x only), and properly handle failure to enable "adaptive" vsync on systems that don't support it.
git-svn-id: https://svn.eduke32.com/eduke32@5938 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-15 21:55:30 +00:00
terminx
f3ac89af1b Change default anisotropic filtering setting to the max for the user's system. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5929 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:39 +00:00
terminx
466f3aca30 Support building without a startup window through the Makefile. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5928 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-09 22:51:33 +00:00
terminx
f79993a7c9 Mapster32: support sprite blending mode and statnum in clipboard.
git-svn-id: https://svn.eduke32.com/eduke32@5925 1a8010ca-5511-0410-912e-c29ae57300e0
2016-11-01 01:35:41 +00:00
hendricks266
b6b6d1e370 sdlayer: Remove disabling certain mouse features under debug builds. It makes mouse aiming unusable.
If you need to release the mouse for some reason when you can't pull down the console (such as hitting a breakpoint), execute "grabmouse_low(0)" from your debugger. Alt+Tab is your friend.

DONT_BUILD.

git-svn-id: https://svn.eduke32.com/eduke32@5921 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:34 +00:00
hendricks266
42bb07cace sdlayer: Work around warning: signed and unsigned type in conditional expression [-Wsign-compare] indirectly caused by the SDL 2.0.5 headers making all preprocessor macro literals unsigned.
git-svn-id: https://svn.eduke32.com/eduke32@5918 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:26 +00:00
hendricks266
a25198d913 Engine: Add #ifdef USE_OPENGL forgotten in r5024 that causes an OOB access in scansector() and glitchy mirrors with USE_OPENGL=0.
git-svn-id: https://svn.eduke32.com/eduke32@5917 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-29 16:59:21 +00:00
hendricks266
67d84df899 Extend undefinetile to also remove voxels, hightile (including skyboxes) and models.
git-svn-id: https://svn.eduke32.com/eduke32@5915 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:53 +00:00
hendricks266
b74c0abd8d Engine: Add vox_undefine().
git-svn-id: https://svn.eduke32.com/eduke32@5914 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:50 +00:00
hendricks266
8a995219de Amend r5910 so that the problem is mitigated even when the map load takes place with a different renderer.
git-svn-id: https://svn.eduke32.com/eduke32@5913 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:46 +00:00
hendricks266
1940940f81 Revert a formatting change from r5725.
git-svn-id: https://svn.eduke32.com/eduke32@5912 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-25 05:43:42 +00:00
hendricks266
da6bc22d35 Polymost: Clear wsprinfo[] upon map load. This should address some remaining instances of wall-ornamented sprite z-fighting.
git-svn-id: https://svn.eduke32.com/eduke32@5910 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-24 21:30:34 +00:00
hendricks266
6c6fdec733 To avoid potential compiler bugs when inlining inline assembly, remove the asm variants of msqrtasm and always use the C version. Compilers generate equivalent or better assembly, and the function is used exactly once, in a routine called during startup.
git-svn-id: https://svn.eduke32.com/eduke32@5909 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:36 +00:00
hendricks266
e24941f0c7 Defs: Fix the parser so tokens with 'x' or 'X' as a second character are only treated as hex constants when the first character is '0'. Introduced in r5822.
git-svn-id: https://svn.eduke32.com/eduke32@5907 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:29 +00:00
hendricks266
94f615cc52 Defs: Fix the off-by-one error when printing line numbers.
git-svn-id: https://svn.eduke32.com/eduke32@5906 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-23 19:47:23 +00:00
hendricks266
843ac9c924 sdlayer: Don't set the window icon from code if we are linked with SDL >= 2.0.5 on Windows, since it will now automatically use the first icon in the exe.
git-svn-id: https://svn.eduke32.com/eduke32@5904 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:20 +00:00
hendricks266
86201254bd sdlayer: Add EDUKE32_SDL_LINKED_PREREQ macro.
git-svn-id: https://svn.eduke32.com/eduke32@5903 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:17 +00:00
hendricks266
1d7c67fd68 sdlayer: Disable Windows thread naming because it interferes with debugging.
git-svn-id: https://svn.eduke32.com/eduke32@5902 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-20 06:26:14 +00:00
hendricks266
8169365820 Bump PSKYOFF_MAX from 4 to 8.
git-svn-id: https://svn.eduke32.com/eduke32@5898 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:56 +00:00
hendricks266
fc1deb5e3d Defs: Add "yoffset" subtoken to "multipsky".
git-svn-id: https://svn.eduke32.com/eduke32@5897 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:53 +00:00
hendricks266
527181f151 Re-enable the use of psky_t's yoffset.
git-svn-id: https://svn.eduke32.com/eduke32@5896 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:50 +00:00
hendricks266
5381e729f8 Add a new aligned mode to alphatabs by defining numalphatabs to be a power of two minus one.
This provides fractionally better correspondence between 0-255 alpha values and blend table IDs.

git-svn-id: https://svn.eduke32.com/eduke32@5890 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:40:32 +00:00
hendricks266
9906b71023 Rigor-up the handling of 0% and 100% alpha with alphatabs in 8-bit.
git-svn-id: https://svn.eduke32.com/eduke32@5889 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-14 07:33:30 +00:00
hendricks266
8a1f1f2ede GL .blend support.
Consult me if you are interested in this feature.

TODO: Polymer.

git-svn-id: https://svn.eduke32.com/eduke32@5888 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:23 +00:00
hendricks266
2025aab189 In 8-bit, change the precedence of .alpha and .blend.
Previously: Non-zero alpha stacked with cstat translucency in an imitation of Polymost, potentially clobbering .blend if alphatabs are used.
Now: If cstat translucency is active, .alpha is ignored.

git-svn-id: https://svn.eduke32.com/eduke32@5887 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:18 +00:00
hendricks266
4d08f4d433 Cosmetic changes to some blend/alpha related code.
git-svn-id: https://svn.eduke32.com/eduke32@5886 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 07:55:13 +00:00
terminx
b18db99691 Exterminate the smurfs! This fixes the problem where everything in the game was drastically hue shifted on certain hardware configurations, particularly the Raspberry Pi.
git-svn-id: https://svn.eduke32.com/eduke32@5884 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:14 +00:00
terminx
48a2152660 Potentially speed up drawing md3s with transparency in Polymost
git-svn-id: https://svn.eduke32.com/eduke32@5881 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-09 00:15:01 +00:00
hendricks266
07d759234d Some float optimizations in the engine.
git-svn-id: https://svn.eduke32.com/eduke32@5877 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:48 +00:00
hendricks266
b768c35175 Ensure the cached float cast variables introduced in r4656 are updated any time the integer versions are.
This fixes the infinite loop when viewing an HUD model at a point when displayrooms is not running, such as the main menu upon initial game load.

git-svn-id: https://svn.eduke32.com/eduke32@5876 1a8010ca-5511-0410-912e-c29ae57300e0
2016-10-03 02:43:42 +00:00
terminx
543e7f67c2 Change default unfiltered texture mode to 0 (no mipmaps)
git-svn-id: https://svn.eduke32.com/eduke32@5874 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-18 03:54:21 +00:00
hendricks266
68d6bb8af5 Fix clang Windows build. DONT_BUILD.
git-svn-id: https://svn.eduke32.com/eduke32@5873 1a8010ca-5511-0410-912e-c29ae57300e0
2016-09-17 19:58:03 +00:00