terminx
|
aa042016b7
|
Better mouse movement
git-svn-id: https://svn.eduke32.com/eduke32@127 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 00:40:41 +00:00 |
|
terminx
|
a61f880dc0
|
Savegame corruption fix
git-svn-id: https://svn.eduke32.com/eduke32@126 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-30 00:06:17 +00:00 |
|
terminx
|
05844d093d
|
git-svn-id: https://svn.eduke32.com/eduke32@125 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-29 12:54:25 +00:00 |
|
terminx
|
0d9f8199cd
|
Don't perform a switch back to the last full weapon when switching to an empty weapon if the player happened to pick up ammo for the weapon during the time it took to ready it.
git-svn-id: https://svn.eduke32.com/eduke32@124 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-29 06:45:46 +00:00 |
|
terminx
|
76af69d72d
|
Mouse aim fixes
git-svn-id: https://svn.eduke32.com/eduke32@123 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-29 06:06:30 +00:00 |
|
terminx
|
7567925e87
|
Fix a few issues reported by aaBlueDragon
git-svn-id: https://svn.eduke32.com/eduke32@122 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-29 02:23:07 +00:00 |
|
terminx
|
5772213ba8
|
Remove CON_PROJECTILE
git-svn-id: https://svn.eduke32.com/eduke32@121 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-28 04:14:45 +00:00 |
|
terminx
|
a1db735f69
|
Improved error checking for savegames
git-svn-id: https://svn.eduke32.com/eduke32@120 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-28 00:46:09 +00:00 |
|
terminx
|
9d147dcfaa
|
Allow disabling level load text from within EVENT_GETLOADTILE
git-svn-id: https://svn.eduke32.com/eduke32@119 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-27 21:19:54 +00:00 |
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terminx
|
dbd7df89de
|
Couple of things from JonoF. Incidentally, they are commented out. This commit sucks. :D
git-svn-id: https://svn.eduke32.com/eduke32@118 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-26 19:32:18 +00:00 |
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terminx
|
e316013c1d
|
*yawn*
git-svn-id: https://svn.eduke32.com/eduke32@117 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-26 17:48:43 +00:00 |
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terminx
|
48ad421eb9
|
Adds dummy tile support for the def files so that placeholders for hightile textures are no longer needed in the art files
git-svn-id: https://svn.eduke32.com/eduke32@116 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-26 01:25:18 +00:00 |
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terminx
|
fc91618747
|
Make aspect ratio correction back into a ratio changing option rather than a FOV changing option, and default the correction level to maximum.
git-svn-id: https://svn.eduke32.com/eduke32@115 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-26 00:31:37 +00:00 |
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terminx
|
37493f57ee
|
Improved alt+enter and a few other things
git-svn-id: https://svn.eduke32.com/eduke32@114 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-25 22:50:57 +00:00 |
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terminx
|
65697dbd4f
|
Some more config file fixes
git-svn-id: https://svn.eduke32.com/eduke32@113 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-25 05:01:27 +00:00 |
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terminx
|
2308af760d
|
Config file fixes from JonoF
git-svn-id: https://svn.eduke32.com/eduke32@112 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-25 04:35:39 +00:00 |
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terminx
|
e09d8d7cd9
|
Yep
git-svn-id: https://svn.eduke32.com/eduke32@111 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-25 02:33:21 +00:00 |
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terminx
|
0aa8fffdf7
|
Added CON_DEFINEGAMEFUNCNAME to allow the end user to redefine the strings used on the keyboard setup screen and in the cfg, several small fixes, and a modernization of the default controls.
git-svn-id: https://svn.eduke32.com/eduke32@110 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-25 01:56:24 +00:00 |
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terminx
|
0d411e468e
|
Whitespace
git-svn-id: https://svn.eduke32.com/eduke32@109 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 19:04:22 +00:00 |
|
terminx
|
fe5671e812
|
Fix a couple of tiny leaks and a couple of minor issues I noticed last night in multiplayer
git-svn-id: https://svn.eduke32.com/eduke32@108 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 18:52:29 +00:00 |
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terminx
|
f2c77fa152
|
Minor improvements to CON_DEFINESOUND & fixes to prevent getlabel() from picking up tabs and other related characters
git-svn-id: https://svn.eduke32.com/eduke32@107 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-24 06:00:20 +00:00 |
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terminx
|
2fa4b89f17
|
CON_CANSEESPR, whitespace
git-svn-id: https://svn.eduke32.com/eduke32@106 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-24 05:42:29 +00:00 |
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terminx
|
b6f86cc379
|
Save extra sprite flags, sprite cache settings, and all quotes to savegames
git-svn-id: https://svn.eduke32.com/eduke32@105 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 04:57:04 +00:00 |
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terminx
|
13716bb952
|
Mo' betta
git-svn-id: https://svn.eduke32.com/eduke32@104 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 02:58:15 +00:00 |
|
terminx
|
225605f79a
|
Clear quote memory after allocation
git-svn-id: https://svn.eduke32.com/eduke32@103 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 01:54:58 +00:00 |
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terminx
|
ee521c4d58
|
Dynamically allocate gamevar label space & add null pointer checks for quotes and gamevar labels
git-svn-id: https://svn.eduke32.com/eduke32@102 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-24 00:49:44 +00:00 |
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terminx
|
7563c7ec1f
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@101 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 08:23:40 +00:00 |
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terminx
|
0f36d845b5
|
Crosshair toggle quote fix, JFAud cache changes from JonoF and some JFAud changes from me as well
git-svn-id: https://svn.eduke32.com/eduke32@100 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 07:16:16 +00:00 |
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terminx
|
e51efc7b73
|
Changes from JonoF & dos2unix on all build src
git-svn-id: https://svn.eduke32.com/eduke32@99 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:44:19 +00:00 |
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terminx
|
7c42a7b7bd
|
Now with 100% less fuckery
git-svn-id: https://svn.eduke32.com/eduke32@98 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:15:47 +00:00 |
|
terminx
|
910613a6d5
|
CON_CANSEE
git-svn-id: https://svn.eduke32.com/eduke32@97 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 06:00:08 +00:00 |
|
terminx
|
f1ae584227
|
Fixes
git-svn-id: https://svn.eduke32.com/eduke32@96 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 04:50:08 +00:00 |
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terminx
|
ef2aa46a05
|
Using 100% CPU while effectively doing nothing is bad, mmkay?
git-svn-id: https://svn.eduke32.com/eduke32@95 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 04:49:52 +00:00 |
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terminx
|
d99888e472
|
git-svn-id: https://svn.eduke32.com/eduke32@94 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 03:14:44 +00:00 |
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terminx
|
62f08cabe9
|
Define a MAXQUOTELEN as 64 and use that instead of specific limits
git-svn-id: https://svn.eduke32.com/eduke32@93 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:30:33 +00:00 |
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terminx
|
8d6f8eecda
|
Made fta_quotes dynamically allocated at compile time
git-svn-id: https://svn.eduke32.com/eduke32@92 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-23 02:20:42 +00:00 |
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terminx
|
2455734c76
|
Cleanups
git-svn-id: https://svn.eduke32.com/eduke32@91 1a8010ca-5511-0410-912e-c29ae57300e0
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2006-04-22 22:33:52 +00:00 |
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terminx
|
59649efc87
|
git-svn-id: https://svn.eduke32.com/eduke32@90 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 08:22:07 +00:00 |
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terminx
|
428bff1b34
|
Extension to the get/setuserdef CON commands to support ud.msgdisptime, and support for setting the crosshair's size to either 25% or 50% of the regular size by setting the crosshair value to something greater than 1.
git-svn-id: https://svn.eduke32.com/eduke32@89 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 07:00:31 +00:00 |
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terminx
|
0df6714942
|
More multiplayer text chat tweaks, a new cfg option to control the length of time (in tics) that the chat messages are displayed, a new macro configuration menu, and some cvar renaming
git-svn-id: https://svn.eduke32.com/eduke32@88 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 06:10:28 +00:00 |
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terminx
|
04cdedb53d
|
I think this is pretty much done now. Translation: expect to see more changes because I am a masochist. ;)
git-svn-id: https://svn.eduke32.com/eduke32@87 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 02:33:36 +00:00 |
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terminx
|
bbd659e7d4
|
This looks right.
git-svn-id: https://svn.eduke32.com/eduke32@86 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 01:12:48 +00:00 |
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terminx
|
1d56c7d041
|
Redid the MP text buffer changes such as to make them not suck
git-svn-id: https://svn.eduke32.com/eduke32@85 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-22 00:17:55 +00:00 |
|
Plagman
|
8c33b56045
|
Shitty commit. Half-broken, just to pass a tiny bit of code from work to home.
git-svn-id: https://svn.eduke32.com/eduke32@84 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 17:10:30 +00:00 |
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terminx
|
5b0143d540
|
Fixes a couple of mistakes I made as well as an annoying bug that already existed
git-svn-id: https://svn.eduke32.com/eduke32@83 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 14:09:14 +00:00 |
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terminx
|
d43afd43f8
|
A few more tweaks to the text buffer drawing
git-svn-id: https://svn.eduke32.com/eduke32@82 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 07:50:04 +00:00 |
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terminx
|
75896562df
|
Improved the text input buffer changes; this works reasonably well now.
git-svn-id: https://svn.eduke32.com/eduke32@81 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 07:34:05 +00:00 |
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terminx
|
bff34ebbfb
|
A couple more fixes. Still have no idea if the clean dropping of clients when a game isn't running is anywhere near correct.
git-svn-id: https://svn.eduke32.com/eduke32@80 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:58:24 +00:00 |
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terminx
|
bfa1604208
|
This is a bit better
git-svn-id: https://svn.eduke32.com/eduke32@79 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:19:26 +00:00 |
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terminx
|
c405c95774
|
Increased multiplayer text input buffer. This is a hack.
git-svn-id: https://svn.eduke32.com/eduke32@78 1a8010ca-5511-0410-912e-c29ae57300e0
|
2006-04-21 05:11:57 +00:00 |
|