Commit Graph

265 Commits

Author SHA1 Message Date
Christoph Oelckers bd4e4834e3 - moved the main shader and its entire uniform maintenance into the backend. 2019-10-05 12:28:08 +02:00
Christoph Oelckers d058084c10 - added an engine resource file.
Currently this only contains the main Polymost shaders and the resources from nblood.pk3.
The latter cannot be used yet because the Build resource management system is too stubborn to add the newly added file without some changes.
It's better to refactor the entire system instead.
2019-10-04 23:29:00 +02:00
Christoph Oelckers ae1e090716 - all non-shader related GL calls are gone from the main code base. 2019-10-04 21:13:04 +02:00
Christoph Oelckers f992aebf33 - two more 2019-10-04 19:17:55 +02:00
Christoph Oelckers cb80e877ff - refactored fog and depth func setting into GLInterface. 2019-10-04 18:44:16 +02:00
Christoph Oelckers 204abab724 glColor calls refactored. 2019-10-04 18:25:18 +02:00
Christoph Oelckers 96c0c3197c - abstracted away more OpenGL calls, in particular all matrix access. 2019-10-04 18:12:03 +02:00
Christoph Oelckers ad4527c8be - initialize the GL backend in the proper place.
As long as there are still video mode switches this needs to be in the video mode switching function.
2019-09-23 23:33:59 +02:00
Christoph Oelckers e0f823a492 - refactored texture setup to use an intermediate layer. 2019-09-18 22:16:15 +02:00
Christoph Oelckers d63cf04e06 - removed the compressed texture cache.
This is a pointless relic from the past and makes zero sense with modern graphics hardware.
2019-09-17 20:18:18 +02:00
Christoph Oelckers b1763a8f4a - hooked up the texture management.
Not in active use yet!
2019-09-17 19:03:42 +02:00
Christoph Oelckers 2b439ae181 - work on backend 2019-09-16 23:28:26 +02:00
Christoph Oelckers 9edf6be10d - texture sampler class added, not used yet. 2019-09-16 22:56:48 +02:00
Christoph Oelckers 6536d910b3 - all drawing is being routed through the interface layer, all vertex buffers are gone.
No big loss here, none of them made much sense performance wise.
2019-09-16 21:08:42 +02:00
Christoph Oelckers 318009fd69 - added a centralized drawer and converted the main geometry drawer to use it. 2019-09-16 19:35:04 +02:00