Commit graph

249 commits

Author SHA1 Message Date
terminx
7ccbd22013 Move some clipping related stuff out of engine.cpp and into clip.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7417 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:59 +00:00
terminx
770b255bff Calculate texture coordinates as double since we're storing them that way anyway
This isn't really intended to fix any specific issue, but to shut up Visual Studio whining about arithmetic overflows.

git-svn-id: https://svn.eduke32.com/eduke32@7403 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:08:05 +00:00
terminx
00cac93851 Bump MAXCLIPNUM to 2048
git-svn-id: https://svn.eduke32.com/eduke32@7397 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-19 17:07:41 +00:00
hendricks266
6ba0b64de6 Add buildvfs_fopen_write_text
Long-term we will need to replace all uses of "\n" in string literals printed to disk.

git-svn-id: https://svn.eduke32.com/eduke32@7394 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-11 06:06:47 +00:00
terminx
b72dec2940 Fix compilation with winlayer
There are still a bunch of warnings, but fixing warnings in deprecated code that only one guy uses anymore isn't an efficient use of time.

git-svn-id: https://svn.eduke32.com/eduke32@7387 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-04 23:48:50 +00:00
terminx
2b3be31fa2 As if you couldn't already tell from Ion Maiden, I like shitty one liners
git-svn-id: https://svn.eduke32.com/eduke32@7383 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-03 11:15:08 +00:00
terminx
0e107acd39 Work around floating point precision issues in Polymost causing problems when rendering certain geometry from particular angles
git-svn-id: https://svn.eduke32.com/eduke32@7374 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:52 +00:00
terminx
61b89491c6 Lower MAXWALLSB
git-svn-id: https://svn.eduke32.com/eduke32@7373 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:48 +00:00
terminx
e84d62416d Patch from Striker to allow selective tile redefinition in .def files based on the crc of the original tile
This only works for "tilefromtexture" for now.

git-svn-id: https://svn.eduke32.com/eduke32@7370 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:37 +00:00
terminx
f7d4209084 Use lowercase when computing hashes in hash_getcode()
It turns out hash_findcase() has never worked properly because the correct bucket would never have been searched.

git-svn-id: https://svn.eduke32.com/eduke32@7364 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-02 23:21:13 +00:00
hendricks266
7414f29348 Add buildvfs, abstraction layer for file I/O.
Currently it passes calls through to the system libraries as before.

Also adds an incomplete implementation on PhysFS.

git-svn-id: https://svn.eduke32.com/eduke32@7359 1a8010ca-5511-0410-912e-c29ae57300e0
2019-03-01 08:51:50 +00:00
terminx
8e50f47aa4 rotatesprite hack from Fox
git-svn-id: https://svn.eduke32.com/eduke32@7321 1a8010ca-5511-0410-912e-c29ae57300e0
2019-01-30 00:19:56 +00:00
terminx
ed0c45018e Re-add something I didn't intend to remove with r7297
git-svn-id: https://svn.eduke32.com/eduke32@7299 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-23 23:23:50 +00:00
terminx
caf2a8c9c9 Re-enable -fno-strict-aliasing because apparently many versions of GCC across many platforms are still producing warning spew without it
git-svn-id: https://svn.eduke32.com/eduke32@7297 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-21 01:12:53 +00:00
terminx
ea86e5520b Revert "engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments."
This reverts r6886.

git-svn-id: https://svn.eduke32.com/eduke32@7290 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:40:31 +00:00
terminx
91096d2415 Hendricks and I discussed "auto *" and we've come to the conclusion that it's bad form, so this corrects that.
git-svn-id: https://svn.eduke32.com/eduke32@7283 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:39:51 +00:00
terminx
ae39954376 Initialize rottile values to -1 with a loop like this instead, because doing it the C++ way increases the binary size by like 120KB
git-svn-id: https://svn.eduke32.com/eduke32@7255 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-15 01:37:19 +00:00
seventyfive
87cf4495bf - Packet code implementation (merge from private c/s repo), world updates are now synced through snapshots. See tag SVN_SyncPoint_Dec2018 on master of the other repo.
- "Scratch pad" sprites implementation, to avoid desyncs in sprite indexes, clients will insert temporary sprites which are cleared out when they receive the next snapshot from the server.
- Patches from Striker which fix player stomping frag counts, the accept button when hosting a game through the menu, and a "noffire" command line parameter.
- Patches from NY00123: t_data sync optimizations to improve some jittery behavior on the client side.

git-svn-id: https://svn.eduke32.com/eduke32@7242 1a8010ca-5511-0410-912e-c29ae57300e0
2018-12-08 00:40:39 +00:00
terminx
252fb58321 Fix oversight with wall texture rotation on tile 0
git-svn-id: https://svn.eduke32.com/eduke32@7240 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 21:17:59 +00:00
terminx
4861d1fc3d WIP wall texture rotation bit
git-svn-id: https://svn.eduke32.com/eduke32@7226 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:48 +00:00
terminx
c1caf149d7 Compile without -fno-strict-aliasing.
git-svn-id: https://svn.eduke32.com/eduke32@7224 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:33 +00:00
terminx
1cbdb901bd This one is for Hendricks
git-svn-id: https://svn.eduke32.com/eduke32@7223 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:25 +00:00
terminx
21958bc110 Minor start window cleanup. This ended up touching a bunch of other files due to variable renaming, but there are zero functional changes to anything but the startup window in this commit.
git-svn-id: https://svn.eduke32.com/eduke32@7219 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:13:02 +00:00
terminx
022eb02c5e Move hash_getcode() and inthash_getcode() to hash.h so they can be used in places other than hash.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7213 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:12:28 +00:00
terminx
e513e1ceae Cleanup includes
git-svn-id: https://svn.eduke32.com/eduke32@7186 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:09:48 +00:00
terminx
5164ab4a25 More control/input cleanup
git-svn-id: https://svn.eduke32.com/eduke32@7181 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:08:53 +00:00
terminx
06f0e5e946 Move g_defaultVideoModes[] and g_keyAsciiTable[] from baselayer.cpp to baselayer.h and make them constexpr
git-svn-id: https://svn.eduke32.com/eduke32@7159 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:43 +00:00
terminx
1cae4ce7e3 Same shit, different diff
git-svn-id: https://svn.eduke32.com/eduke32@7156 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:27 +00:00
terminx
59fde95785 Another bunch of non-functional cleanup changes to the OSD
git-svn-id: https://svn.eduke32.com/eduke32@7155 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:21 +00:00
terminx
f7fac7d9e0 "using osdcmdptr_t = osdfuncparm_t const * const" because I'm tired of seeing it everywhere
git-svn-id: https://svn.eduke32.com/eduke32@7154 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:06:15 +00:00
terminx
14f1ea1c05 Use "int" for OSD command return values and a few trivial globals. Our current usage of the return values would have even worked with bool, but we might want to add error conditions or something later.
git-svn-id: https://svn.eduke32.com/eduke32@7149 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:45 +00:00
terminx
a6e60e9723 Move pow2char and pow2long to build.h and make them constexpr
git-svn-id: https://svn.eduke32.com/eduke32@7146 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:26 +00:00
terminx
f60c353810 Improve OSD_Dispatch() a little
git-svn-id: https://svn.eduke32.com/eduke32@7143 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-18 18:05:10 +00:00
hendricks266
fd175086a3 Move the LZW compression functions out of cache1d.cpp into their own object, klzw.cpp.
This eliminates the hackiness of libcache1d.so (now libkzlw.so) and CACHE1D_COMPRESS_ONLY.

git-svn-id: https://svn.eduke32.com/eduke32@7140 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-05 07:28:07 +00:00
hendricks266
de5d358d32 Refresh BUILDLIC copyright headers
git-svn-id: https://svn.eduke32.com/eduke32@7139 1a8010ca-5511-0410-912e-c29ae57300e0
2018-11-05 07:28:01 +00:00
terminx
e7798d12dc Additional const and constexpr usage in compat.h and pragmas
git-svn-id: https://svn.eduke32.com/eduke32@7132 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:52 +00:00
terminx
3b782aba60 Add CSTAT_SPRITE_ALIGNMENT_MASK. It's identical to CSTAT_SPRITE_ALIGNMENT_SLAB, but should be used in cases where you're checking either CSTAT_SPRITE_ALIGNMENT_WALL or CSTAT_SPRITE_ALIGNMENT_FLOOR rather than checking for a slab (voxel).
git-svn-id: https://svn.eduke32.com/eduke32@7129 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:32 +00:00
terminx
4059e1918e Mark libdivide constructors explicit
git-svn-id: https://svn.eduke32.com/eduke32@7128 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:33:26 +00:00
terminx
a7746f9cd2 Make tabledivide64 actually return an int64_t...
git-svn-id: https://svn.eduke32.com/eduke32@7108 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:25 +00:00
terminx
8461fb0cb9 Use _strlwr and _strupr with MSVC
git-svn-id: https://svn.eduke32.com/eduke32@7105 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:31:10 +00:00
terminx
ffab1f7d71 Slightly simplify TrackedType operator stuff
git-svn-id: https://svn.eduke32.com/eduke32@7102 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:56 +00:00
terminx
3d7a827b3d Update miniz to 3616bf804b1e7b9be5e2769b1e4a7d74d575b13c
git-svn-id: https://svn.eduke32.com/eduke32@7097 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:32 +00:00
terminx
175ac6dc6b This looks dumb as fuck, but it tells static analysis tools that our memory allocation functions literally never return a null pointer
git-svn-id: https://svn.eduke32.com/eduke32@7095 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:22 +00:00
terminx
7bd8c55e32 Useless warning silencing
git-svn-id: https://svn.eduke32.com/eduke32@7091 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:30:03 +00:00
terminx
1d71ea3fc0 polymost_setTexturePosSize() and polymost_setHalfTexelSize(): pass vec4f_t and vec2f_t by const reference instead of by value
git-svn-id: https://svn.eduke32.com/eduke32@7085 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-25 23:29:30 +00:00
terminx
9613bbac33 Use std::min and std::max instead of min and max macros.
git-svn-id: https://svn.eduke32.com/eduke32@7078 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:54 +00:00
terminx
ebcebbde5e Update engine headers so that argument names in function declarations match the actual function definitions. This also removes const from function declarations in cases when it isn't meaningful.
git-svn-id: https://svn.eduke32.com/eduke32@7073 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:20 +00:00
terminx
2e2731c119 Same sort of thing as the previous commits, but for the engine. Forward declaration cleanup and constification.
git-svn-id: https://svn.eduke32.com/eduke32@7072 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-16 06:09:09 +00:00
pogokeen
0b41a17f6b polymost.h: fix order of parameters to match polymost.cpp
git-svn-id: https://svn.eduke32.com/eduke32@7049 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-10 14:37:06 +00:00
terminx
78a3797295 Use a local variable in SDL_GL_ATTRIBUTES macro instead of relying on it being declared in the function calling the macro
git-svn-id: https://svn.eduke32.com/eduke32@7044 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:23:39 +00:00
terminx
9ae3a3ecb8 Slightly reorganize Bdirent struct for efficiency. Despite being "Bdirent", this struct in no way matches the system provided dirent struct.
git-svn-id: https://svn.eduke32.com/eduke32@7016 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:21:24 +00:00
terminx
0a84e2caef Untabify polymost.h
git-svn-id: https://svn.eduke32.com/eduke32@7009 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-07 05:20:52 +00:00
terminx
ece6082d2b Add debugbreak.h from https://github.com/scottt/debugbreak
git-svn-id: https://svn.eduke32.com/eduke32@6990 1a8010ca-5511-0410-912e-c29ae57300e0
2018-10-04 04:19:46 +00:00
terminx
f8fc87db78 Work around strange internal compiler error with gcc 8.2.0...
git-svn-id: https://svn.eduke32.com/eduke32@6965 1a8010ca-5511-0410-912e-c29ae57300e0
2018-08-09 16:06:55 +00:00
terminx
e92e9d4f04 "Lomont then searched for a constant optimal even after one and two Newton iterations and found 0x5F375A86, which is more accurate than the original at every iteration stage."
git-svn-id: https://svn.eduke32.com/eduke32@6958 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-29 19:31:12 +00:00
hendricks266
104bdb131b Fix warning: type qualifiers ignored on cast result type [-Wignored-qualifiers]
git-svn-id: https://svn.eduke32.com/eduke32@6949 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-23 02:55:53 +00:00
pogokeen
1df7127609 Support software renderer upscaling engine-side in sdlayer and sdlayer12 with various scaling factors (beyond just pixel doubling).
When glsurface is available, use GL to upscale the render buffer.
Additionally, fix build issues with sdlayer12 introduced by GLAD changes (r6656).

git-svn-id: https://svn.eduke32.com/eduke32@6939 1a8010ca-5511-0410-912e-c29ae57300e0
2018-07-14 21:36:44 +00:00
pogokeen
9e90b0633b glsurface.h/.cpp: change how the palette is handled and fix tinting/fading
git-svn-id: https://svn.eduke32.com/eduke32@6932 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-25 14:53:46 +00:00
pogokeen
9d243606d0 When OpenGL is available, prefer using the new glsurface to blit the classic renderer's 8-bit buffer to the screen.
git-svn-id: https://svn.eduke32.com/eduke32@6919 1a8010ca-5511-0410-912e-c29ae57300e0
2018-06-13 19:15:16 +00:00
hendricks266
6cb29c820c sdlmusic: Slight cosmetic cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6891 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-19 14:14:25 +00:00
pogokeen
d6d078114c engine.cpp/.h: clean up & fix lintersect(). Additionally, add support for finding intersections of collinear line segments.
git-svn-id: https://svn.eduke32.com/eduke32@6886 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-15 16:45:34 +00:00
pogokeen
dcdffb73d0 Dynamic tilepacking for indexed colour textures
git-svn-id: https://svn.eduke32.com/eduke32@6883 1a8010ca-5511-0410-912e-c29ae57300e0
2018-05-08 17:32:16 +00:00
terminx
16696dbe0b LZ4 warning silencing I accidentally left out of a previous commit
git-svn-id: https://svn.eduke32.com/eduke32@6856 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 10:15:03 +00:00
terminx
df50dcd897 Change mouseGrabInput()'s parameter to a bool
git-svn-id: https://svn.eduke32.com/eduke32@6851 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:52 +00:00
terminx
ee4df7fde5 Fix a couple of warnings in the new versions of LZ4 and Miniz
git-svn-id: https://svn.eduke32.com/eduke32@6850 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:45 +00:00
terminx
4cd19d5435 Update Miniz
git-svn-id: https://svn.eduke32.com/eduke32@6849 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:34 +00:00
terminx
5522ac0f2d Rename int64.h to fix16_int64.h
git-svn-id: https://svn.eduke32.com/eduke32@6848 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:25 +00:00
terminx
64b0755ec5 Update xxHash
git-svn-id: https://svn.eduke32.com/eduke32@6847 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:17 +00:00
terminx
b3aa64a026 Update lz4
git-svn-id: https://svn.eduke32.com/eduke32@6846 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:11 +00:00
terminx
ef9845a947 Merge our changes to libdivide back in
git-svn-id: https://svn.eduke32.com/eduke32@6845 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:06 +00:00
terminx
bd2019435a Update libdivide.h to latest release
git-svn-id: https://svn.eduke32.com/eduke32@6844 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:35:00 +00:00
terminx
64c82e7b0d Remove no longer used glext.h
git-svn-id: https://svn.eduke32.com/eduke32@6842 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:34:49 +00:00
terminx
4551b276a1 MSVC warning fix
git-svn-id: https://svn.eduke32.com/eduke32@6840 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-23 06:34:33 +00:00
terminx
87d19d5cde More function name shit
git-svn-id: https://svn.eduke32.com/eduke32@6832 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:04:00 +00:00
terminx
19c43b84b3 Function names
git-svn-id: https://svn.eduke32.com/eduke32@6831 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:47 +00:00
terminx
e5bcc1cf81 More function name cleanup
git-svn-id: https://svn.eduke32.com/eduke32@6830 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:30 +00:00
terminx
1fd209444f Continuing the quest for clearer function names
git-svn-id: https://svn.eduke32.com/eduke32@6829 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:03:12 +00:00
terminx
0340e3cc0f Engine function name cleanup round 2
git-svn-id: https://svn.eduke32.com/eduke32@6828 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:51 +00:00
terminx
ee63d2c070 Beginnings of baselayer.cpp/.h refactor. This is 99.9% renames.
git-svn-id: https://svn.eduke32.com/eduke32@6827 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-12 21:02:31 +00:00
hendricks266
84183c439b SW: Fix NORM_(SPRITE|WALL|SECTOR) macros to use MAX$1 instead of ARRAY_SIZE, which would fail due to the structs not being statically allocated.
Patch prepared by Striker.

git-svn-id: https://svn.eduke32.com/eduke32@6825 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-11 03:34:03 +00:00
terminx
d20df1ec9a Bump MAXSPRITESONSCREEN from 2048 to 2560
git-svn-id: https://svn.eduke32.com/eduke32@6820 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-06 01:43:22 +00:00
terminx
1b2ab0edad cache1d changes, also implements lz4compressionlevel cvar to control the speed vs side trade-off for savegame compression
git-svn-id: https://svn.eduke32.com/eduke32@6807 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-05 04:39:30 +00:00
terminx
3d0a4c37d4 Minor png writer fixups
git-svn-id: https://svn.eduke32.com/eduke32@6803 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-04 20:48:10 +00:00
terminx
f3843a9a3a Branchless sectorofwall_internal()
git-svn-id: https://svn.eduke32.com/eduke32@6794 1a8010ca-5511-0410-912e-c29ae57300e0
2018-04-02 22:00:23 +00:00
pogokeen
136dd514e1 Switched Duke3D to use new LZ4 dfwrite()/kdfread() implementations to improve compression/decompression speed.
SV_MINOR_VER is incremented as using this alternate compression algorithm is not backwards compatible with older saves/demos.

git-svn-id: https://svn.eduke32.com/eduke32@6789 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-23 21:41:02 +00:00
pogokeen
a364b7bbfd Polymost palette-indexed texture rendering
git-svn-id: https://svn.eduke32.com/eduke32@6776 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-21 20:41:26 +00:00
hendricks266
cab8c9aadf Fix MSVC build
git-svn-id: https://svn.eduke32.com/eduke32@6770 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:05 +00:00
hendricks266
01606bb6fb Instrument the code to build without the struct trackers and disable them when the build options eliminate all uses of them (currently USE_OPENGL=0).
git-svn-id: https://svn.eduke32.com/eduke32@6769 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:26:01 +00:00
hendricks266
9462ad4076 Minor cleanup regarding buildtypes.h
git-svn-id: https://svn.eduke32.com/eduke32@6768 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-17 03:25:57 +00:00
terminx
ef853e8b92 Inline drawrooms() wrapper
git-svn-id: https://svn.eduke32.com/eduke32@6759 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-09 05:55:50 +00:00
terminx
ee37c04623 Remove attempt at being compatible with the original ranges of ang and horiz values, and introduce a q16 version of drawrooms (and showroom)
git-svn-id: https://svn.eduke32.com/eduke32@6735 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 12:02:03 +00:00
terminx
5f13160dd6 Flesh out Fix16 with some operators we need to work with it from CON
git-svn-id: https://svn.eduke32.com/eduke32@6726 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:25 +00:00
terminx
a76750df55 Q16.16 for player angle, too
git-svn-id: https://svn.eduke32.com/eduke32@6725 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:18 +00:00
terminx
4d8bb170a3 Use Q16.16 fixed point for player horiz
git-svn-id: https://svn.eduke32.com/eduke32@6724 1a8010ca-5511-0410-912e-c29ae57300e0
2018-03-07 04:21:05 +00:00
pogokeen
15b11232c3 sdlayer.h/winlayer.cpp: If a resolution is supported for fullscreen, also support the mode as a windowed resolution.
git-svn-id: https://svn.eduke32.com/eduke32@6696 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-26 02:48:06 +00:00
hendricks266
b2470aa677 Fix typo in collections.h. DONT_BUILD
git-svn-id: https://svn.eduke32.com/eduke32@6688 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-22 14:15:13 +00:00
hendricks266
3ae7cb1de5 Replace bespoke CON/def module and clipmap filename array reallocing with a new class, GrowArray.
git-svn-id: https://svn.eduke32.com/eduke32@6673 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-17 22:30:39 +00:00
pogokeen
1f133cd049 Polymost: streaming VBO optimizations for polymost_drawpoly()
git-svn-id: https://svn.eduke32.com/eduke32@6662 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:48 +00:00
pogokeen
a2cf961591 Moved BUILD engine defined CSTAT enums into the BUILD engine side of the code base.
git-svn-id: https://svn.eduke32.com/eduke32@6657 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:31 +00:00
pogokeen
3ca5f33c73 Moved to GLAD for dynamic GL/WGL and extension loading.
Refactored extension usage that became core in GL2, and adjusted some types for GL2 compatibility.

git-svn-id: https://svn.eduke32.com/eduke32@6656 1a8010ca-5511-0410-912e-c29ae57300e0
2018-02-16 06:38:21 +00:00