diff --git a/source/sw/src/eel.cpp b/source/sw/src/eel.cpp index a93787e83..34ab6b75a 100644 --- a/source/sw/src/eel.cpp +++ b/source/sw/src/eel.cpp @@ -545,7 +545,7 @@ int DoEelMatchPlayerZ(short SpriteNum) u->sz = max(u->sz, hiz + u->ceiling_dist); u->Counter = (u->Counter + (ACTORMOVETICS << 3) + (ACTORMOVETICS << 1)) & 2047; - sp->z = u->sz + ((EEL_BOB_AMT * (int)sintable[u->Counter]) >> 14); + sp->z = u->sz + mulscale14(EEL_BOB_AMT, bsin(u->Counter)); bound = u->hiz + u->ceiling_dist + EEL_BOB_AMT; if (sp->z < bound) @@ -578,8 +578,8 @@ DoEelDeath(short SpriteNum) DoActorSlide(SpriteNum); // slide while falling - nx = sp->xvel * (int) sintable[NORM_ANGLE(sp->ang + 512)] >> 14; - ny = sp->xvel * (int) sintable[sp->ang] >> 14; + nx = mulscale14(sp->xvel, bcos(sp->ang)); + ny = mulscale14(sp->xvel, bsin(sp->ang)); u->ret = move_sprite(SpriteNum, nx, ny, 0L, u->ceiling_dist, u->floor_dist, CLIPMASK_MISSILE, ACTORMOVETICS); DoFindGroundPoint(SpriteNum);