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https://github.com/ZDoom/raze-gles.git
synced 2024-11-10 23:02:03 +00:00
- fixed some issues pointed out by CI.
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parent
c70d3b5b79
commit
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1 changed files with 8 additions and 8 deletions
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@ -355,7 +355,7 @@ void nnExtInitModernStuff(bool bSaveLoad) {
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}
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if (sysStat)
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ThrowError("Sprite status list number %d on sprite #%d is in a range of reserved (%d - %d)!", pSprite->index, pSprite->statnum, kStatModernBase, kStatModernMax);
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ThrowError("Sprite status list number %d on sprite #%d is in a range of reserved (%d - %d)!", pSprite->index.cast(), pSprite->statnum.cast(), kStatModernBase, kStatModernMax);
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}
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switch (pSprite->type) {
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@ -410,22 +410,22 @@ void nnExtInitModernStuff(bool bSaveLoad) {
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switch (pXSprite->command) {
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case kCmdLink:
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if (pXSprite->data1 < 1 || pXSprite->data1 >= kMaxPlayers)
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ThrowError("\nPlayer Control (SPRITE #%d):\nPlayer out of a range (data1 = %d)", pSprite->index, pXSprite->data1);
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ThrowError("\nPlayer Control (SPRITE #%d):\nPlayer out of a range (data1 = %d)", pSprite->index.cast(), pXSprite->data1);
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//if (numplayers < pXSprite->data1)
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//ThrowError("\nPlayer Control (SPRITE #%d):\n There is no player #%d", pSprite->index, pXSprite->data1);
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if (pXSprite->rxID && pXSprite->rxID != kChannelLevelStart)
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ThrowError("\nPlayer Control (SPRITE #%d) with Link command should have no RX ID!", pSprite->index, pXSprite->data1);
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ThrowError("\nPlayer Control (SPRITE #%d) with Link command should have no RX ID!", pSprite->index.cast(), pXSprite->data1);
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if (pXSprite->txID && pXSprite->txID < kChannelUser)
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ThrowError("\nPlayer Control (SPRITE #%d):\nTX ID should be in range of %d and %d!", pSprite->index, kChannelUser, kChannelMax);
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ThrowError("\nPlayer Control (SPRITE #%d):\nTX ID should be in range of %d and %d!", pSprite->index.cast(), kChannelUser, kChannelMax);
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// only one linker per player allowed
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for (int nSprite = headspritestat[kStatModernPlayerLinker]; nSprite >= 0; nSprite = nextspritestat[nSprite]) {
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XSPRITE* pXCtrl = &xsprite[sprite[nSprite].extra];
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if (pXSprite->data1 == pXCtrl->data1)
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ThrowError("\nPlayer Control (SPRITE #%d):\nPlayer %d already linked with different player control sprite #%d!", pSprite->index, pXSprite->data1, nSprite);
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ThrowError("\nPlayer Control (SPRITE #%d):\nPlayer %d already linked with different player control sprite #%d!", pSprite->index.cast(), pXSprite->data1, nSprite);
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}
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pXSprite->sysData1 = -1;
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pSprite->cstat &= ~CSTAT_SPRITE_BLOCK;
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@ -443,7 +443,7 @@ void nnExtInitModernStuff(bool bSaveLoad) {
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if (pXSprite->waitTime > 0) {
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pXSprite->busyTime += ClipHigh(((pXSprite->waitTime * 120) / 10), 4095); pXSprite->waitTime = 0;
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consoleSysMsg("Summing busyTime and waitTime for tracking condition #%d, RX ID %d. Result = %d ticks", pSprite->index, pXSprite->rxID, pXSprite->busyTime);
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consoleSysMsg("Summing busyTime and waitTime for tracking condition #%d, RX ID %d. Result = %d ticks", pSprite->index.cast(), pXSprite->rxID, pXSprite->busyTime);
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}
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pXSprite->busy = pXSprite->busyTime;
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@ -1539,7 +1539,7 @@ void trPlayerCtrlEraseStuff(XSPRITE* pXSource, PLAYER* pPlayer) {
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case 5: // erase powerups
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for (int i = 0; i < kMaxPowerUps; i++) pPlayer->pwUpTime[i] = 0;
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if (pXSource->data2) break;
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fallthrough__;
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//fallthrough__;
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}
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}
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@ -2428,7 +2428,7 @@ void condUnserialize(int serial, int* objType, int* objIndex) {
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} else {
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ThrowError("%d is not condition serial!");
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ThrowError("%d is not condition serial!", serial);
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}
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}
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