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Re-enable ignoring 256 units of curb when clipping against ceilings
This fixes getting stuck on tiny lips created by sloppy slopes in the undersized vents in DUKEDC3.MAP. git-svn-id: https://svn.eduke32.com/eduke32@8639 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -871,7 +871,7 @@ static int cliptestsector(int const dasect, int const nextsect, int32_t const fl
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((sec2->ceilingstat&1) == 0 &&
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posz <= dacz2+(ceildist-1) &&
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dacz2 > dacz /*+CLIPCURBHEIGHT*/)); // ceilings check the same conditions ^^^^^
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dacz2 > dacz+CLIPCURBHEIGHT)); // ceilings check the same conditions ^^^^^
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}
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int32_t clipmovex(vec3_t *pos, int16_t *sectnum,
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