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Better support for working with blend in the editor
git-svn-id: https://svn.eduke32.com/eduke32@6175 1a8010ca-5511-0410-912e-c29ae57300e0
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d0211379e0
commit
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3 changed files with 16 additions and 1 deletions
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@ -1077,6 +1077,7 @@ static void handle_sprite_in_clipboard(int32_t i)
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sprite[i].picnum = j;
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}
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sprite[i].shade = tempshade;
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sprite[i].blend = tempblend;
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sprite[i].pal = temppal;
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sprite[i].xrepeat = max(tempxrepeat, 1);
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sprite[i].yrepeat = max(tempyrepeat, 1);
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@ -116,7 +116,7 @@ int32_t r_downsizevar = -1;
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static float fogresult, fogresult2;
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coltypef fogcol, fogtable[MAXPALOOKUPS];
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static float float_trans(uint32_t maskprops, uint8_t blend)
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static inline float float_trans(uint32_t maskprops, uint8_t blend)
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{
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switch (maskprops)
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{
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@ -5723,6 +5723,18 @@ static void Keys3d(void)
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}
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}
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if (keystatus[KEYSC_QUOTE] && PRESSED_KEYSC(B)) // ' B
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{
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if (AIMING_AT_SPRITE)
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{
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int8_t oblend = sprite[searchwall].blend;
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Bsprintf(tempbuf, "%s blend: ", Typestr[searchstat]);
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getnumberptr256(tempbuf, &sprite[searchwall].blend, sizeof(int8_t), 255, 0, NULL);
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if (sprite[searchwall].blend != oblend)
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asksave = 1;
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}
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}
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if (PRESSED_KEYSC(F2)) // F2
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{
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if (eitherCTRL || eitherSHIFT)
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@ -6582,6 +6594,8 @@ static void Keys3d(void)
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if (somethingintab == SEARCH_CEILING || somethingintab == SEARCH_FLOOR)
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k=1, sector[searchsector].visibility = tempvis;
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}
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else if (AIMING_AT_SPRITE)
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sprite[searchwall].blend = tempblend;
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message("Pasted shade+pal%s", k?"+visibility":"");
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asksave = 1;
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