mirror of
https://github.com/ZDoom/raze-gles.git
synced 2025-01-11 18:50:46 +00:00
- removed OpenGL headers from non-backend files.
This commit is contained in:
parent
3c193bb243
commit
f99492d6d5
9 changed files with 23 additions and 40 deletions
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@ -21,7 +21,6 @@
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#include "collections.h"
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#include "compat.h"
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#include "glad/glad.h"
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#include "glbuild.h"
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#include "palette.h"
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#include "pragmas.h"
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@ -3,7 +3,6 @@
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#include "baselayer.h" // glinfo
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#include "glad/glad.h"
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#include "hightile.h"
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#include "mdsprite.h"
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@ -25,7 +24,6 @@ extern float gvrcorrection;
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struct glfiltermodes {
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const char *name;
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int32_t min,mag;
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};
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#define NUMGLFILTERMODES 6
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extern struct glfiltermodes glfiltermodes[NUMGLFILTERMODES];
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@ -7,7 +7,6 @@
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#include "compat.h"
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#include "baselayer.h"
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#include "build.h"
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#include "glad/glad.h"
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#include "cache1d.h"
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#include "matrix.h"
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#include "../../glbackend/glbackend.h"
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@ -25,7 +25,6 @@
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#include "softsurface.h"
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#ifdef USE_OPENGL
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# include "glad/glad.h"
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# include "glsurface.h"
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# include "hightile.h"
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# include "mdsprite.h"
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@ -6,7 +6,6 @@
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*/
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#include "glsurface.h"
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#include "glad/glad.h"
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#include "baselayer.h"
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#include "build.h"
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@ -4,7 +4,6 @@
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#include "compat.h"
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#include "build.h"
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#include "glad/glad.h"
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#include "pragmas.h"
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#include "baselayer.h"
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#include "engine_priv.h"
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@ -833,9 +832,7 @@ FHardwareTexture *mdloadskin(md2model_t *m, int32_t number, int32_t pal, int32_t
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*texidx = GLInterface.NewTexture();
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}
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int32_t const texfmt = GL_BGRA;
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uploadtexture(*texidx, (doalloc&1), siz, texfmt, pic, tsiz,
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uploadtexture(*texidx, (doalloc&1), siz, 1, pic, tsiz,
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DAMETH_HI | DAMETH_MASK |
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TO_DAMETH_NODOWNSIZE(sk->flags) |
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TO_DAMETH_NOTEXCOMPRESS(sk->flags) |
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@ -1890,7 +1887,7 @@ static int32_t polymost_md3draw(md3model_t *m, tspriteptr_t tspr)
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int32_t i, surfi;
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float f, g, k0, k1, k2=0, k3=0, mat[16]; // inits: compiler-happy
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GLfloat pc[4];
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int32_t texunits = GL_TEXTURE0;
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// int32_t texunits = GL_TEXTURE0;
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const int32_t owner = tspr->owner;
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const spriteext_t *const sext = &spriteext[((unsigned)owner < MAXSPRITES+MAXUNIQHUDID) ? owner : MAXSPRITES+MAXUNIQHUDID-1];
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@ -2130,7 +2127,6 @@ static int32_t polymost_md3draw(md3model_t *m, tspriteptr_t tspr)
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if (!(tspr->extra&TSPR_EXTRA_MDHACK))
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{
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//POGOTODO: if we add support for palette indexing on model skins, the texture for the palswap could be setup here
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texunits += 4;
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tex = r_detailmapping ? mdloadskin((md2model_t *) m, tile2model[Ptile2tile(tspr->picnum, lpal)].skinnum, DETAILPAL, surfi) : nullptr;
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@ -2205,13 +2201,13 @@ static int32_t polymost_md3draw(md3model_t *m, tspriteptr_t tspr)
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quicksort(m->indexes, m->maxdepths, 0, s->numtris - 1);
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}
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md3draw_handle_triangles(s, indexhandle, texunits, m->usesalpha ? m : NULL);
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md3draw_handle_triangles(s, indexhandle, 1, m->usesalpha ? m : NULL);
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}
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else
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{
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indexhandle = m->vindexes;
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md3draw_handle_triangles(s, indexhandle, texunits, NULL);
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md3draw_handle_triangles(s, indexhandle, 1, NULL);
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}
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GLInterface.UseDetailMapping(false);
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@ -78,12 +78,12 @@ static int32_t drawpoly_srepeat = 0, drawpoly_trepeat = 0;
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struct glfiltermodes glfiltermodes[NUMGLFILTERMODES] =
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{
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{"GL_NEAREST",GL_NEAREST,GL_NEAREST},
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{"GL_LINEAR",GL_LINEAR,GL_LINEAR},
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{"GL_NEAREST_MIPMAP_NEAREST",GL_NEAREST_MIPMAP_NEAREST,GL_NEAREST},
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{"GL_LINEAR_MIPMAP_NEAREST",GL_LINEAR_MIPMAP_NEAREST,GL_LINEAR},
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{"GL_NEAREST_MIPMAP_LINEAR",GL_NEAREST_MIPMAP_LINEAR,GL_NEAREST},
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{"GL_LINEAR_MIPMAP_LINEAR",GL_LINEAR_MIPMAP_LINEAR,GL_LINEAR}
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{"NEAREST"},
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{"LINEAR"},
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{"NEAREST_MIPMAP_NEAREST"},
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{"LINEAR_MIPMAP_NEAREST"},
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{"NEAREST_MIPMAP_LINEAR"},
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{"LINEAR_MIPMAP_LINEAR"}
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};
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int32_t glanisotropy = 0; // 0 = maximum supported by card
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@ -233,8 +233,6 @@ void gltexapplyprops(void)
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GLInterface.mSamplers->SetTextureFilterMode(gltexfiltermode, glanisotropy);
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gltexfiltermode = clamp(gltexfiltermode, 0, NUMGLFILTERMODES-1);
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r_useindexedcolortextures = !gltexfiltermode;
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}
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@ -751,17 +749,17 @@ void uploadpalswap(int32_t palookupnum)
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{
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G etTextureHandle(&palswapTextureID);
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}
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g lBindTexture(GL_TEXTURE_2D, palswapTextureID);
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g lBindTexture(GL _TEXTURE_2D, palswapTextureID);
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if (allocateTexture)
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{
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g lTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_BASE_LEVEL, 0);
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g lTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_LEVEL, 0);
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g lTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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g lTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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g lTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAX_ANISOTROPY_EXT, 1);
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g lTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
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g lTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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g lTexImage2D(GL_TEXTURE_2D, 0, GL_RED, PALSWAP_TEXTURE_SIZE, PALSWAP_TEXTURE_SIZE, 0, GL_RED, GL_UNSIGNED_BYTE, NULL);
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g lTexParameteri(GL _TEXTURE_2D, GL _TEXTURE_BASE_LEVEL, 0);
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g lTexParameteri(GL _TEXTURE_2D, GL _TEXTURE_MAX_LEVEL, 0);
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g lTexParameteri(GL _TEXTURE_2D, GL _TEXTURE_MAG_FILTER, GL _NEAREST);
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g lTexParameteri(GL _TEXTURE_2D, GL _TEXTURE_MIN_FILTER, GL _NEAREST);
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g lTexParameteri(GL _TEXTURE_2D, GL _TEXTURE_MAX_ANISOTROPY_EXT, 1);
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g lTexParameteri(GL _TEXTURE_2D, GL _TEXTURE_WRAP_S, GL _CLAMP_TO_EDGE);
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g lTexParameteri(GL _TEXTURE_2D, GL _TEXTURE_WRAP_T, GL _CLAMP_TO_EDGE);
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g lTexImage2D(GL _TEXTURE_2D, 0, GL _RED, PALSWAP_TEXTURE_SIZE, PALSWAP_TEXTURE_SIZE, 0, GL _RED, GL _UNSIGNED_BYTE, NULL);
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}
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int32_t column = palookupnum%(PALSWAP_TEXTURE_SIZE/256);
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@ -772,7 +770,7 @@ void uploadpalswap(int32_t palookupnum)
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OSD_Printf("Polymost: palswaps are too large for palswap tilesheet!\n");
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return;
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}
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g lTexSubImage2D(GL_TEXTURE_2D, 0, 256*column, rowOffset, 256, numshades+1, GL_RED, GL_UNSIGNED_BYTE, palookup[palookupnum]);
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g lTexSubImage2D(GL _TEXTURE_2D, 0, 256*column, rowOffset, 256, numshades+1, GL _RED, GL _UNSIGNED_BYTE, palookup[palookupnum]);
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#endif
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}
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@ -1003,7 +1001,7 @@ void gloadtile_art(int32_t dapic, int32_t dapal, int32_t tintpalnum, int32_t das
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doalloc = true;
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}
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}
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uploadtexture(pth->glpic, doalloc, siz, GL_BGRA, pic, tsiz,
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uploadtexture(pth->glpic, doalloc, siz, 1, pic, tsiz,
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dameth | DAMETH_ARTIMMUNITY |
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(dapic >= MAXUSERTILES ? (DAMETH_NOTEXCOMPRESS|DAMETH_NODOWNSIZE) : 0) | /* never process these short-lived tiles */
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(hasfullbright ? DAMETH_HASFULLBRIGHT : 0) |
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@ -1263,8 +1261,6 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
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fixtransparency(pic,tsiz,siz,dameth);
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int32_t const texfmt = GL_BGRA;
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if (!doalloc)
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{
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vec2_t pthSiz2 = pth->siz;
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@ -1276,7 +1272,7 @@ int32_t gloadtile_hi(int32_t dapic,int32_t dapalnum, int32_t facen, hicreplctyp
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doalloc = true;
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}
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}
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uploadtexture(pth->glpic, doalloc,siz,texfmt,pic,tsiz,
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uploadtexture(pth->glpic, doalloc,siz,0,pic,tsiz,
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dameth | DAMETH_HI | DAMETH_NOFIX |
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TO_DAMETH_NODOWNSIZE(hicr->flags) |
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TO_DAMETH_NOTEXCOMPRESS(hicr->flags) |
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@ -1610,12 +1606,10 @@ static void polymost_drawpoly(vec2f_t const * const dpxy, int32_t const n, int32
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}
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#ifdef USE_GLEXT
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int32_t texunits = GL_TEXTURE0;
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if (videoGetRenderMode() == REND_POLYMOST)
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{
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polymost_updatePalette();
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texunits += 4;
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}
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// detail texture
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@ -5,6 +5,7 @@
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#include <CommCtrl.h>
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#include <signal.h>
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#include <string>
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# include "glad/glad.h"
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#include "a.h"
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#include "build.h"
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@ -24,7 +25,6 @@
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#include "../../glbackend/glbackend.h"
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#ifdef USE_OPENGL
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# include "glad/glad.h"
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# include "glbuild.h"
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# include "glsurface.h"
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#endif
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@ -4,7 +4,6 @@
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#include "compat.h"
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#include "build.h"
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#include "glad/glad.h"
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#include "pragmas.h"
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#include "baselayer.h"
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#include "engine_priv.h"
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