Fix shrunk player fist animation speed as requested on the forums. I didn't test this against the DOS version but it seems about right according to my memory. Let me know if it's still wrong and you care that much about it.

git-svn-id: https://svn.eduke32.com/eduke32@3614 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2013-03-27 01:38:42 +00:00
parent 7f4185198c
commit f96788866c

View file

@ -2163,8 +2163,8 @@ void P_DisplayWeapon(int32_t snum)
if (p->jetpack_on == 0)
{
i = sprite[p->i].xvel;
looking_arc += 32-(i>>1);
fistsign += i>>1;
looking_arc += 32-(i>>3);
fistsign += i>>3;
}
cw = weapon_xoffset;