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sw/src/weapon.cpp: Remove conditional set of unused variable hsp
in InitMineShrap, as well as unused variable sp in TestDontStick git-svn-id: https://svn.eduke32.com/eduke32@8693 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 1 additions and 8 deletions
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@ -11719,7 +11719,7 @@ int
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InitMineShrap(short SpriteNum)
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{
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SPRITEp sp = &sprite[SpriteNum];
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SPRITEp wp, hsp;
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SPRITEp wp;
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short ang, w, i;
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hitdata_t hitinfo;
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int daz;
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@ -11749,12 +11749,6 @@ InitMineShrap(short SpriteNum)
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if (Distance(hitinfo.pos.x, hitinfo.pos.y, sp->x, sp->y) > MINE_SHRAP_DIST_MAX)
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continue;
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// hit a sprite?
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if (hitinfo.sprite >= 0)
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{
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hsp = &sprite[hitinfo.sprite];
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}
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w = SpawnSprite(STAT_MISSILE, MINE_SHRAP, s_MineSpark, hitinfo.sect, hitinfo.pos.x, hitinfo.pos.y, hitinfo.pos.z, ang, 0);
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wp = &sprite[w];
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wp->shade = -40;
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@ -20516,7 +20510,6 @@ SWBOOL TestDontStick(short SpriteNum, short hit_sect, short hit_wall, int hit_z)
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if (hit_wall < 0)
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{
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ASSERT(SpriteNum>=0);
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SPRITEp sp = &sprite[SpriteNum];
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USERp u = User[SpriteNum];
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hit_wall = NORM_WALL(u->ret);
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}
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