mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-26 11:40:44 +00:00
- macOS backend update, plus moving base64.cpp around.
This commit is contained in:
parent
0795c79a3a
commit
f8ae35f8a5
9 changed files with 93 additions and 48 deletions
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@ -761,7 +761,6 @@ set (PCH_SOURCES
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glbackend/gl_palmanager.cpp
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glbackend/gl_texture.cpp
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thirdparty/src/base64.cpp
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thirdparty/src/md4.cpp
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# Todo: Split out the license-safe code from this.
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@ -893,6 +892,7 @@ set (PCH_SOURCES
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common/utility/zstrformat.cpp
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common/utility/name.cpp
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common/utility/r_memory.cpp
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common/thirdparty/base64.cpp
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common/thirdparty/md5.cpp
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common/thirdparty/superfasthash.cpp
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common/filesystem/filesystem.cpp
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@ -262,7 +262,7 @@ void DrawTextCommon(F2DDrawer *drawer, FFont *font, int normalcolor, double x, d
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double scaley = parms.scaley * parms.patchscaley;
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if (parms.celly == 0) parms.celly = font->GetHeight() + 1;
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parms.celly *= scaley;
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parms.celly = int (parms.celly * scaley);
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bool palettetrans = (normalcolor == CR_UNDEFINED && parms.TranslationId != 0);
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@ -101,15 +101,26 @@ void I_DetectOS()
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const char* name = "Unknown version";
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if (10 == version.majorVersion) switch (version.minorVersion)
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if (10 == version.majorVersion)
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{
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case 9: name = "OS X Mavericks"; break;
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case 10: name = "OS X Yosemite"; break;
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case 11: name = "OS X El Capitan"; break;
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case 12: name = "macOS Sierra"; break;
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case 13: name = "macOS High Sierra"; break;
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case 14: name = "macOS Mojave"; break;
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case 15: name = "macOS Catalina"; break;
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switch (version.minorVersion)
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{
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case 9: name = "OS X Mavericks"; break;
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case 10: name = "OS X Yosemite"; break;
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case 11: name = "OS X El Capitan"; break;
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case 12: name = "macOS Sierra"; break;
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case 13: name = "macOS High Sierra"; break;
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case 14: name = "macOS Mojave"; break;
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case 15: name = "macOS Catalina"; break;
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case 16: name = "macOS Big Sur"; break;
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}
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}
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else if (11 == version.majorVersion)
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{
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switch (version.minorVersion)
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{
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case 0: name = "macOS Big Sur"; break;
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}
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}
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char release[16] = "unknown";
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@ -125,6 +136,8 @@ void I_DetectOS()
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"32-bit Intel";
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#elif defined __x86_64__
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"64-bit Intel";
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#elif defined __aarch64__
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"64-bit ARM";
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#else
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"Unknown";
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#endif
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@ -102,6 +102,7 @@ EXTERN_CVAR(Int, vid_preferbackend)
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EXTERN_CVAR(Bool, vk_debug)
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CVAR(Bool, mvk_debug, false, 0)
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CVAR(Bool, vid_nativefullscreen, false, CVAR_ARCHIVE | CVAR_GLOBALCONFIG)
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CUSTOM_CVAR(Bool, vid_autoswitch, true, CVAR_ARCHIVE | CVAR_GLOBALCONFIG | CVAR_NOINITCALL)
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{
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@ -290,6 +291,7 @@ CocoaWindow* CreateWindow(const NSUInteger styleMask)
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[window setOpaque:YES];
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[window makeFirstResponder:appCtrl];
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[window setAcceptsMouseMovedEvents:YES];
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[window exitAppOnClose];
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NSNotificationCenter* nc = [NSNotificationCenter defaultCenter];
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[nc addObserver:window
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@ -633,7 +635,6 @@ void SystemBaseFrameBuffer::SetWindowedMode()
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const NSRect frameSize = NSMakeRect(win_x, win_y, win_w, win_h);
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[m_window setFrame:frameSize display:YES];
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[m_window enterFullscreenOnZoom];
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[m_window exitAppOnClose];
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}
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void SystemBaseFrameBuffer::SetMode(const bool fullscreen, const bool hiDPI)
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@ -650,7 +651,11 @@ void SystemBaseFrameBuffer::SetMode(const bool fullscreen, const bool hiDPI)
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[m_window.contentView layer].contentsScale = hiDPI ? m_window.screen.backingScaleFactor : 1.0;
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}
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if (fullscreen)
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if (vid_nativefullscreen && fullscreen != m_fullscreen)
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{
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[m_window toggleFullScreen:(nil)];
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}
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else if (fullscreen)
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{
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SetFullscreenMode();
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}
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@ -742,7 +747,11 @@ void SystemGLFrameBuffer::SetMode(const bool fullscreen, const bool hiDPI)
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NSOpenGLView* const glView = [m_window contentView];
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[glView setWantsBestResolutionOpenGLSurface:hiDPI];
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if (fullscreen)
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if (vid_nativefullscreen && fullscreen != m_fullscreen)
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{
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[m_window toggleFullScreen:(nil)];
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}
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else if (fullscreen)
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{
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SetFullscreenMode();
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}
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@ -375,6 +375,8 @@ static NSString* GetArchitectureString()
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return @"i386";
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#elif defined __x86_64__
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return @"x86_64";
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#elif defined __aarch64__
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return @"arm64";
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#endif
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}
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@ -382,13 +384,6 @@ static void RestartWithParameters(const WadStuff& wad, NSString* parameters)
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{
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assert(nil != parameters);
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defaultiwad = wad.Name;
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GameConfig->ArchiveGlobalData();
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GameConfig->WriteConfigFile();
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delete GameConfig;
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GameConfig = nullptr;
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NSAutoreleasePool *pool = [[NSAutoreleasePool alloc] init];
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@try
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@ -396,22 +391,14 @@ static void RestartWithParameters(const WadStuff& wad, NSString* parameters)
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NSString* executablePath = [NSString stringWithUTF8String:Args->GetArg(0)];
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NSMutableArray* const arguments = [[NSMutableArray alloc] init];
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// The following value shoud be equal to NSAppKitVersionNumber10_5
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// It's hard-coded in order to build with earlier SDKs
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const bool canSelectArchitecture = NSAppKitVersionNumber >= 949;
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if (canSelectArchitecture)
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{
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[arguments addObject:@"-arch"];
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[arguments addObject:GetArchitectureString()];
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[arguments addObject:executablePath];
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executablePath = @"/usr/bin/arch";
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}
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[arguments addObject:@"-arch"];
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[arguments addObject:GetArchitectureString()];
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[arguments addObject:executablePath];
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[arguments addObject:@"-iwad"];
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[arguments addObject:[NSString stringWithUTF8String:wad.Path]];
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[arguments addObject:@"+defaultiwad"];
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[arguments addObject:[NSString stringWithUTF8String:wad.Name]];
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[arguments addObject:[NSString stringWithFormat:@"+osx_additional_parameters \"%@\"", parameters]];
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for (int i = 1, count = Args->NumArgs(); i < count; ++i)
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{
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@ -433,7 +420,7 @@ static void RestartWithParameters(const WadStuff& wad, NSString* parameters)
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wordfree(&expansion);
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}
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[NSTask launchedTaskWithLaunchPath:executablePath
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[NSTask launchedTaskWithLaunchPath:@"/usr/bin/arch"
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arguments:arguments];
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_exit(0); // to avoid atexit()'s functions
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@ -454,11 +441,10 @@ int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad
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IWADPicker *picker = [IWADPicker alloc];
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int ret = [picker pickIWad:wads num:numwads showWindow:showwin defaultWad:defaultiwad];
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NSString* parametersToAppend = [picker commandLineParameters];
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osx_additional_parameters = [parametersToAppend UTF8String];
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if (ret >= 0)
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{
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NSString* parametersToAppend = [picker commandLineParameters];
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if (0 != [parametersToAppend length])
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{
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RestartWithParameters(wads[ret], parametersToAppend);
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@ -54,6 +54,9 @@
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#include "m_argv.h"
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#include "i_sound.h"
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#include "i_interface.h"
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#include "v_font.h"
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#include "c_cvars.h"
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#include "palutil.h"
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#ifndef NO_GTK
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@ -65,6 +68,8 @@ int I_PickIWad_Cocoa (WadStuff *wads, int numwads, bool showwin, int defaultiwad
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#endif
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double PerfToSec, PerfToMillisec;
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CVAR(Bool, con_printansi, true, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
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CVAR(Bool, con_4bitansi, false, CVAR_GLOBALCONFIG|CVAR_ARCHIVE);
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void I_SetIWADInfo()
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{
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@ -129,16 +134,47 @@ void CalculateCPUSpeed()
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void I_PrintStr(const char *cp)
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{
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// Strip out any color escape sequences before writing to debug output
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TArray<char> copy(strlen(cp) + 1, true);
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const char * srcp = cp;
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char * dstp = copy.Data();
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FString printData = "";
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while (*srcp != 0)
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{
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if (*srcp != 0x1c && *srcp != 0x1d && *srcp != 0x1e && *srcp != 0x1f)
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if (*srcp == 0x1c && con_printansi)
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{
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*dstp++ = *srcp++;
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srcp += 1;
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EColorRange range = V_ParseFontColor((const uint8_t*&)srcp, CR_UNTRANSLATED, CR_YELLOW);
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if (range != CR_UNDEFINED)
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{
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PalEntry color = V_LogColorFromColorRange(range);
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if (con_4bitansi)
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{
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float h, s, v, r, g, b;
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int attrib = 0;
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RGBtoHSV(color.r / 255.f, color.g / 255.f, color.b / 255.f, &h, &s, &v);
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if (s != 0)
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{ // color
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HSVtoRGB(&r, &g, &b, h, 1, 1);
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if (r == 1) attrib = 0x1;
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if (g == 1) attrib |= 0x2;
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if (b == 1) attrib |= 0x4;
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if (v > 0.6) attrib |= 0x8;
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}
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else
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{ // gray
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if (v < 0.33) attrib = 0x8;
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else if (v < 0.90) attrib = 0x7;
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else attrib = 0x15;
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}
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printData.AppendFormat("\033[%um",((attrib & 0x8) ? 90 : 30) + (attrib & 0x7));
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}
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else printData.AppendFormat("\033[38;2;%u;%u;%um",color.r,color.g,color.b);
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}
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}
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else if (*srcp != 0x1c && *srcp != 0x1d && *srcp != 0x1e && *srcp != 0x1f)
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{
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printData += *srcp++;
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}
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else
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{
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@ -146,10 +182,9 @@ void I_PrintStr(const char *cp)
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else break;
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}
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}
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*dstp = 0;
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fputs(copy.Data(), stdout);
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fflush(stdout);
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fputs(printData.GetChars(),stdout);
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fputs("\033[0m",stdout);
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}
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int I_PickIWad (WadStuff *wads, int numwads, bool showwin, int defaultiwad)
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@ -52,6 +52,7 @@
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#include "printf.h"
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#include "startupinfo.h"
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#include "i_interface.h"
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#include "texturemanager.h"
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// MACROS ------------------------------------------------------------------
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@ -607,6 +608,7 @@ int RunEndoom()
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void ST_Endoom()
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{
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TexMan.DeleteAll();
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int code = RunEndoom();
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throw CExitEvent(code);
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