mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 10:40:46 +00:00
Use keyword names for CON error messages
git-svn-id: https://svn.eduke32.com/eduke32@967 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
0ef5551037
commit
f79f6f803b
5 changed files with 117 additions and 123 deletions
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@ -367,7 +367,7 @@ int gametext_z(int small, int starttile, int x,int y,const char *t,int s,int p,i
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else x += (tilesizx[ac]-squishtext)*z/65536;//(tilesizx[ac]>>small);
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if ((orientation&256) == 0) // warpping long strings doesn't work for precise coordinates due to overflow
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if (x > (ud.config.ScreenWidth - 14)) oldt = (char *)t, x = oldx, y+=8*z/65536;
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if (x > (ud.config.ScreenWidth - 14)) oldt = (char *)t, x = oldx, y+=8*z/65536;
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t++;
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}
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usehightile = ht;
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@ -131,7 +131,7 @@ static const char *translatelabeltype(int type)
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#define NUMKEYWORDS (signed int)(sizeof(keyw)/sizeof(keyw[0]))
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static const char *keyw[] =
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const char *keyw[] =
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{
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"definelevelname", // 0 defines level name
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"actor", // 1 defines an actor
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@ -27,13 +27,12 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "duke3d.h"
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#include "gamedef.h"
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#include "scriplib.h"
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#include "osdcmds.h"
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#include "osd.h"
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void restoremapstate(mapstate_t *save);
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void savemapstate(mapstate_t *save);
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#define CON_ERROR OSD_ERROR "Line %d, "
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#define CON_ERROR OSD_ERROR "Line %d, %s: "
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int g_i,g_p;
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static int g_x;
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@ -41,6 +40,8 @@ static intptr_t *g_t;
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static spritetype *g_sp;
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static int killit_flag;
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int line_num;
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int tw;
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extern const char *keyw[];
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static int parse(void);
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@ -899,7 +900,7 @@ static void DoThisProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
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if (proj < 0 || proj >= MAXSPRITES)
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{
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// OSD_Printf("DoThisProjectile(): invalid projectile (%d)\n",proj);
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OSD_Printf(CON_ERROR "DoThisProjectile(): tried to %s %s on invalid target projectile (%d) %d %d from %s\n",line_num,
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target projectile (%d) %d %d from %s\n",line_num,keyw[tw],
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iSet?"set":"get",projectilelabels[lLabelID].name,proj,g_i,g_sp->picnum,
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(lVar1<MAXGAMEVARS)?aGameVars[lVar1].szLabel:"extended");
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insptr += (lVar2 == MAXGAMEVARS);
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@ -1179,7 +1180,7 @@ static void DoPlayer(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (iPlayer<0 || iPlayer >= ud.multimode)
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{
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// OSD_Printf("DoPlayer(): invalid target player (%d) %d\n",iPlayer,g_i);
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OSD_Printf(CON_ERROR "DoPlayer(): tried to %s %s on invalid target player (%d) from spr %d gv %s\n",line_num,
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target player (%d) from spr %d gv %s\n",line_num,keyw[tw],
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iSet?"set":"get",playerlabels[lLabelID].name,iPlayer,g_i,
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(lVar1<MAXGAMEVARS)?aGameVars[lVar1].szLabel:"extended");
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insptr += (lVar2 == MAXGAMEVARS);
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@ -1188,7 +1189,7 @@ static void DoPlayer(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (playerlabels[lLabelID].flags & LABEL_HASPARM2 && (lParm2 < 0 || lParm2 >= playerlabels[lLabelID].maxParm2))
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{
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OSD_Printf(CON_ERROR "DoPlayer(): tried to %s invalid %s position %d on player (%d) from spr %d\n",line_num,
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OSD_Printf(CON_ERROR "tried to %s invalid %s position %d on player (%d) from spr %d\n",line_num,keyw[tw],
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iSet?"set":"get",playerlabels[lLabelID].name,lParm2,iPlayer,g_i);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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@ -2528,7 +2529,7 @@ static void DoInput(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iPlayer<0 || iPlayer >= ud.multimode)
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{
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insptr += (lVar2 == MAXGAMEVARS);
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OSD_Printf(CON_ERROR "DoInput(): invalid target player (%d) %d\n",line_num,iPlayer,g_i);
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OSD_Printf(CON_ERROR "invalid target player (%d) %d\n",line_num,keyw[tw],iPlayer,g_i);
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return;
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}
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@ -2603,7 +2604,7 @@ static void DoWall(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iWall<0 || iWall >= numwalls)
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{
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insptr += (lVar2 == MAXGAMEVARS);
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OSD_Printf(CON_ERROR "DoWall(): Invalid wall %d\n",line_num,iWall);
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OSD_Printf(CON_ERROR "Invalid wall %d\n",line_num,keyw[tw],iWall);
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return;
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}
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@ -2779,7 +2780,7 @@ static void DoSector(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iSector<0 || iSector >= numsectors)
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{
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OSD_Printf(CON_ERROR "DoSector(): Invalid sector %d\n",line_num,iSector);
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OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],iSector);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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}
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@ -3011,7 +3012,7 @@ static void DoActor(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (iActor < 0 || iActor >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "DoActor(): tried to %s %s on invalid target sprite (%d) from spr %d pic %d gv %s\n",line_num,
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OSD_Printf(CON_ERROR "tried to %s %s on invalid target sprite (%d) from spr %d pic %d gv %s\n",line_num,keyw[tw],
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iSet?"set":"get",actorlabels[lLabelID].name,iActor,g_i,g_sp->picnum,
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(lVar1<MAXGAMEVARS)?aGameVars[lVar1].szLabel:"extended");
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insptr += (lVar2 == MAXGAMEVARS);
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@ -3020,7 +3021,7 @@ static void DoActor(int iSet, int lVar1, int lLabelID, int lVar2, int lParm2)
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if (actorlabels[lLabelID].flags & LABEL_HASPARM2 && (lParm2 < 0 || lParm2 >= actorlabels[lLabelID].maxParm2))
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{
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OSD_Printf(CON_ERROR "DoActor(): tried to %s invalid %s position %d on sprite (%d) from spr %d\n",line_num,
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OSD_Printf(CON_ERROR "tried to %s invalid %s position %d on sprite (%d) from spr %d\n",line_num,keyw[tw],
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iSet?"set":"get",actorlabels[lLabelID].name,lParm2,iActor,g_i);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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@ -3505,7 +3506,7 @@ static void DoTsprite(int iSet, int lVar1, int lLabelID, int lVar2)
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if (iActor < 0 || iActor >= MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "DoTsprite(): invalid target sprite (%d) %d %d\n",line_num,iActor,g_i,g_sp->picnum);
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OSD_Printf(CON_ERROR "invalid target sprite (%d) %d %d\n",line_num,keyw[tw],iActor,g_i,g_sp->picnum);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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}
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@ -3646,7 +3647,7 @@ static void DoProjectile(int iSet, int lVar1, int lLabelID, int lVar2)
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if (lVar1 < 0 || lVar1 >= MAXTILES)
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{
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OSD_Printf(CON_ERROR "DoProjectile(): invalid tile (%d)\n",line_num,lVar1);
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OSD_Printf(CON_ERROR "invalid tile (%d)\n",line_num,keyw[tw],lVar1);
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insptr += (lVar2 == MAXGAMEVARS);
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return;
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}
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@ -3917,7 +3918,7 @@ void OnEvent(int iEventID, int iActor, int iPlayer, int lDist)
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{
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if (iEventID<0 || iEventID >= MAXGAMEEVENTS)
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{
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OSD_Printf(CON_ERROR "OnEvent(): invalid event ID",line_num);
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OSD_Printf(CON_ERROR "invalid event ID",line_num,keyw[tw]);
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return;
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}
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@ -4494,7 +4495,7 @@ static inline void parseifelse(int condition)
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static int parse(void)
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{
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int j, l, s, tw = *insptr;
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int j, l, s;
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if (killit_flag) return 1;
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@ -4502,8 +4503,8 @@ static int parse(void)
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// Bsprintf(g_szBuf,"Parsing: %d",*insptr);
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// AddLog(g_szBuf);
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line_num = tw>>12;
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tw &= 0xFFF;
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line_num = (*insptr)>>12;
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tw = (*insptr)&0xFFF;
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switch (tw)
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{
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@ -4513,7 +4514,7 @@ static int parse(void)
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int q = *insptr++, i = *insptr++;
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if (fta_quotes[q] == NULL || redefined_quotes[i] == NULL)
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{
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OSD_Printf(CON_ERROR "CON_REDEFINEQUOTE: %s %d null quote\n",line_num,q,i);
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OSD_Printf(CON_ERROR "%s %d null quote\n",line_num,keyw[tw],q,i);
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break;
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}
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Bstrcpy(fta_quotes[q],redefined_quotes[i]);
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@ -4771,7 +4772,7 @@ static int parse(void)
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insptr++;
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if (g_sp->yvel<0 || g_sp->yvel>=MAXSOUNDS)
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{
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OSD_Printf(CON_ERROR "CON_MIKESND: Invalid sound %d\n",line_num,g_sp->yvel);
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OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],g_sp->yvel);
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insptr++;
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break;
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}
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@ -4819,7 +4820,7 @@ static int parse(void)
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case CON_SOUNDONCE:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_SOUNDONCE: Invalid sound %d\n",line_num,*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (!isspritemakingsound(g_i,*insptr))
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spritesound((short) *insptr,g_i);
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insptr++;
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@ -4827,14 +4828,14 @@ static int parse(void)
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case CON_IFSOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_IFSOUND: Invalid sound %d\n",line_num,*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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parseifelse(isspritemakingsound(g_i,*insptr));
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// parseifelse(SoundOwner[*insptr][0].i == g_i);
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break;
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case CON_STOPSOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_STOPSOUND: Invalid sound %d\n",line_num,*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (isspritemakingsound(g_i,*insptr))
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stopspritesound((short)*insptr,g_i);
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insptr++;
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@ -4842,7 +4843,7 @@ static int parse(void)
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case CON_GLOBALSOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_GLOBALSOUND: Invalid sound %d\n",line_num,*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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if (g_p == screenpeek || (gametype_flags[ud.coop]&GAMETYPE_FLAG_COOPSOUND))
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spritesound((short) *insptr,g_player[screenpeek].ps->i);
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insptr++;
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@ -4850,7 +4851,7 @@ static int parse(void)
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case CON_SOUND:
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insptr++;
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_SOUND: Invalid sound %d\n",line_num,*insptr);insptr++;break;}
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if (*insptr<0 || *insptr>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],*insptr);insptr++;break;}
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spritesound((short) *insptr++,g_i);
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break;
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@ -4953,7 +4954,7 @@ static int parse(void)
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return 1;
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case CON_ADDAMMO:
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insptr++;
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if (*insptr<0 || *insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "CON_ADDAMMO: Invalid weapon ID %d\n",line_num,*insptr);insptr+=2;break;}
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if (*insptr<0 || *insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],*insptr);insptr+=2;break;}
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if (g_player[g_p].ps->ammo_amount[*insptr] >= g_player[g_p].ps->max_ammo_amount[*insptr])
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{
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killit_flag = 2;
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@ -5007,7 +5008,7 @@ static int parse(void)
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case CON_ADDWEAPON:
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insptr++;
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if (*insptr<0 ||*insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "CON_ADDWEAPON: Invalid weapon ID %d\n",line_num,*insptr);insptr+=2;break;}
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if (*insptr<0 ||*insptr>=MAX_WEAPONS) {OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],*insptr);insptr+=2;break;}
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if (g_player[g_p].ps->gotweapon[*insptr] == 0)
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{
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if (!(g_player[g_p].ps->weaponswitch & 1)) addweaponnoswitch(g_player[g_p].ps, *insptr);
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@ -5170,22 +5171,22 @@ static int parse(void)
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switch (tw)
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{
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case CON_ACTIVATEBYSECTOR:
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "CON_ACTIVATEBYSECTOR: Invalid sector %d\n",line_num,var1);break;}
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],var1);break;}
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activatebysector(var1, var2);
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break;
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case CON_OPERATESECTORS:
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "CON_OPERATESECTORS: Invalid sector %d\n",line_num,var1);break;}
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if (var1<0 || var1>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],var1);break;}
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operatesectors(var1, var2);
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break;
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case CON_OPERATEACTIVATORS:
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if (var2<0 || var2>=ud.multimode) {OSD_Printf(CON_ERROR "CON_OPERATEACTIVATORS: Invalid player %d\n",line_num,var2);break;}
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if (var2<0 || var2>=ud.multimode) {OSD_Printf(CON_ERROR "Invalid player %d\n",line_num,keyw[tw],var2);break;}
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operateactivators(var1, var2);
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break;
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case CON_SETASPECT:
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setaspect(var1, var2);
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break;
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case CON_SSP:
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if (var1<0 || var1>=MAXSPRITES) { OSD_Printf(CON_ERROR "CON_SSP: Invalid sprite %d\n",line_num,var1);break;}
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if (var1<0 || var1>=MAXSPRITES) { OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],var1);break;}
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ssp(var1, var2);
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break;
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}
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@ -5197,8 +5198,11 @@ static int parse(void)
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{
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int lVar1 = GetGameVarID(*insptr++,g_i,g_p), lVar2 = GetGameVarID(*insptr++,g_i,g_p), res;
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if (lVar1<0 || lVar1>=MAXSPRITES) {OSD_Printf(CON_ERROR "CON_CANSEESPR: Invalid sprite %d\n",line_num,lVar1);res=0;}
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if (lVar1<0 || lVar1>=MAXSPRITES) {OSD_Printf(CON_ERROR "CON_CANSEESPR: Invalid sprite %d\n",line_num,lVar1);res=0;}
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if (lVar1<0 || lVar1>=MAXSPRITES || lVar2<0 || lVar2>=MAXSPRITES)
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{
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OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],lVar1<0||lVar1>=MAXSPRITES?lVar1:lVar2);
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res=0;
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}
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else res=cansee(sprite[lVar1].x,sprite[lVar1].y,sprite[lVar1].z,sprite[lVar1].sectnum,
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sprite[lVar2].x,sprite[lVar2].y,sprite[lVar2].z,sprite[lVar2].sectnum);
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@ -5240,7 +5244,7 @@ static int parse(void)
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j=GetGameVarID(*insptr++, g_i, g_p);
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if (fta_quotes[j] == NULL)
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{
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OSD_Printf(CON_ERROR "CON_QSTRLEN: null quote %d\n",line_num,j);
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OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],j);
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SetGameVarID(i,-1,g_i,g_p);
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break;
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}
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@ -5264,37 +5268,37 @@ static int parse(void)
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if (j >= 0 && j < MAXSTATUS+1)
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SetGameVarID(i,headspritestat[j],g_i,g_p);
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else
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OSD_Printf(CON_ERROR "CON_HEADSPRITESTAT: invalid state %d\n",line_num,j);
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OSD_Printf(CON_ERROR "invalid state %d\n",line_num,keyw[tw],j);
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break;
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case CON_PREVSPRITESTAT:
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if (j >= 0 && j < MAXSPRITES)
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SetGameVarID(i,prevspritestat[j],g_i,g_p);
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else
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OSD_Printf(CON_ERROR "CON_PREVSPRITESTAT: invalid sprite ID %d\n",line_num,j);
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OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
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break;
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case CON_NEXTSPRITESTAT:
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if (j >= 0 && j < MAXSPRITES)
|
||||
SetGameVarID(i,nextspritestat[j],g_i,g_p);
|
||||
else
|
||||
OSD_Printf(CON_ERROR "CON_NEXTSPRITESTAT: invalid sprite ID %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
|
||||
break;
|
||||
case CON_HEADSPRITESECT:
|
||||
if (j >= 0 && j < numsectors+1)
|
||||
if (j >= 0 && j < MAXSECTORS+1)
|
||||
SetGameVarID(i,headspritesect[j],g_i,g_p);
|
||||
else
|
||||
OSD_Printf(CON_ERROR "CON_HEADSPRITESECT: invalid state %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "invalid state %d\n",line_num,keyw[tw],j);
|
||||
break;
|
||||
case CON_PREVSPRITESECT:
|
||||
if (j >= 0 && j < MAXSPRITES)
|
||||
SetGameVarID(i,prevspritesect[j],g_i,g_p);
|
||||
else
|
||||
OSD_Printf(CON_ERROR "CON_PREVSPRITESECT: invalid sprite ID %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
|
||||
break;
|
||||
case CON_NEXTSPRITESECT:
|
||||
if (j >= 0 || j < MAXSPRITES)
|
||||
SetGameVarID(i,nextspritesect[j],g_i,g_p);
|
||||
else
|
||||
OSD_Printf(CON_ERROR "CON_NEXTSPRITESECT: invalid sprite ID %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],j);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
@ -5306,15 +5310,16 @@ static int parse(void)
|
|||
int i = GetGameVarID(*insptr++, g_i, g_p),
|
||||
f=GetGameVarID(*insptr++, g_i, g_p);
|
||||
j=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (i<0 || i>=MAXQUOTES) OSD_Printf(CON_ERROR "CON_GETKEYNAME: invalid quote ID %d\n",line_num,i);else
|
||||
if (fta_quotes[i] == NULL) OSD_Printf(CON_ERROR "CON_GETKEYNAME: null quote %d\n",line_num,i);else
|
||||
if (f<0 || f>=NUMGAMEFUNCTIONS) OSD_Printf(CON_ERROR "CON_GETKEYNAME: invalid finction %d\n",line_num,f);else
|
||||
if (i<0 || i>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[tw],i);
|
||||
else if (fta_quotes[i] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],i);
|
||||
else if (f<0 || f>=NUMGAMEFUNCTIONS) OSD_Printf(CON_ERROR "invalid function %d\n",line_num,keyw[tw],f);
|
||||
else
|
||||
{
|
||||
if (j<2)
|
||||
Bstrcpy(tempbuf,KB_ScanCodeToString(ud.config.KeyboardKeys[f][j]));
|
||||
Bstrcpy(tempbuf,KB_ScanCodeToString(ud.config.KeyboardKeys[f][j]));
|
||||
else
|
||||
{
|
||||
Bstrcpy(tempbuf,KB_ScanCodeToString(ud.config.KeyboardKeys[f][0]));
|
||||
{
|
||||
Bstrcpy(tempbuf,KB_ScanCodeToString(ud.config.KeyboardKeys[f][0]));
|
||||
if (!*tempbuf)
|
||||
Bstrcpy(tempbuf,KB_ScanCodeToString(ud.config.KeyboardKeys[f][1]));
|
||||
}
|
||||
|
@ -5335,10 +5340,10 @@ static int parse(void)
|
|||
st = GetGameVarID(*insptr++, g_i, g_p);
|
||||
ln = GetGameVarID(*insptr++, g_i, g_p);
|
||||
|
||||
if (q1<0 || q1>=MAXQUOTES) OSD_Printf(CON_ERROR "CON_QSUBSTR: invalid quote ID %d\n",line_num,q1);
|
||||
else if (fta_quotes[q1] == NULL) OSD_Printf(CON_ERROR "CON_QSUBSTR: null quote %d\n",line_num,q1);
|
||||
else if (q2<0 || q2>=MAXQUOTES) OSD_Printf(CON_ERROR "CON_QSUBSTR: invalid quote ID %d\n",line_num,q2);
|
||||
else if (fta_quotes[q2] == NULL) OSD_Printf(CON_ERROR "CON_QSUBSTR: null quote %d\n",line_num,q2);
|
||||
if (q1<0 || q1>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[tw],q1);
|
||||
else if (fta_quotes[q1] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q1);
|
||||
else if (q2<0 || q2>=MAXQUOTES) OSD_Printf(CON_ERROR "invalid quote ID %d\n",line_num,keyw[tw],q2);
|
||||
else if (fta_quotes[q2] == NULL) OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q2);
|
||||
else
|
||||
{
|
||||
s1=fta_quotes[q1];
|
||||
|
@ -5371,7 +5376,7 @@ static int parse(void)
|
|||
case CON_GETPNAME:
|
||||
if (fta_quotes[i] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_GETPNAME: null quote %d\n",line_num,i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],i);
|
||||
break;
|
||||
}
|
||||
if (g_player[j].user_name[0])
|
||||
|
@ -5381,7 +5386,7 @@ static int parse(void)
|
|||
case CON_QGETSYSSTR:
|
||||
if (fta_quotes[i] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_QGETSYSSTR: null quote %d %d\n",line_num,i,j);
|
||||
OSD_Printf(CON_ERROR "null quote %d %d\n",line_num,keyw[tw],i,j);
|
||||
break;
|
||||
}
|
||||
switch (j)
|
||||
|
@ -5402,13 +5407,13 @@ static int parse(void)
|
|||
Bstrcpy(fta_quotes[i],gametype_names[ud.coop]);
|
||||
break;
|
||||
default:
|
||||
OSD_Printf(CON_ERROR "CON_QGETSYSSTR: unknown str ID %d %d\n",line_num,i,j);
|
||||
OSD_Printf(CON_ERROR "unknown str ID %d %d\n",line_num,keyw[tw],i,j);
|
||||
}
|
||||
break;
|
||||
case CON_QSTRCAT:
|
||||
if (fta_quotes[i] == NULL || fta_quotes[j] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_QSTRCAT: null quote %d\n",line_num,fta_quotes[i] ? j : i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],fta_quotes[i] ? j : i);
|
||||
break;
|
||||
}
|
||||
Bstrncat(fta_quotes[i],fta_quotes[j],(MAXQUOTELEN-1)-Bstrlen(fta_quotes[i]));
|
||||
|
@ -5416,19 +5421,19 @@ static int parse(void)
|
|||
case CON_QSTRCPY:
|
||||
if (fta_quotes[i] == NULL || fta_quotes[j] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_QSTRCAT: null quote %d\n",line_num,fta_quotes[i] ? j : i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],fta_quotes[i] ? j : i);
|
||||
break;
|
||||
}
|
||||
Bstrcpy(fta_quotes[i],fta_quotes[j]);
|
||||
break;
|
||||
case CON_CHANGESPRITESTAT:
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "CON_CHANGESPRITESTAT: Invalid sprite %d\n",line_num,i);break;}
|
||||
if (j<0 || j>=MAXSTATUS) {OSD_Printf(CON_ERROR "CON_CHANGESPRITESTAT: Invalid status %d\n",line_num,j);break;}
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],i);break;}
|
||||
if (j<0 || j>=MAXSTATUS) {OSD_Printf(CON_ERROR "Invalid status %d\n",line_num,keyw[tw],j);break;}
|
||||
changespritestat(i,j);
|
||||
break;
|
||||
case CON_CHANGESPRITESECT:
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "CON_CHANGESPRITESECT: Invalid sprite %d\n",line_num,i);break;}
|
||||
if (j<0 || j>=numsectors) {OSD_Printf(CON_ERROR "CON_CHANGESPRITESECT: Invalid sector %d\n",line_num,j);break;}
|
||||
if (i<0 || i>=MAXSPRITES) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[tw],i);break;}
|
||||
if (j<0 || j>=numsectors) {OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],j);break;}
|
||||
changespritesect(i,j);
|
||||
break;
|
||||
}
|
||||
|
@ -5443,13 +5448,13 @@ static int parse(void)
|
|||
|
||||
if (volnume > MAXVOLUMES-1 || volnume < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_STARTLEVEL: invalid volume (%d)\n",line_num,volnume);
|
||||
OSD_Printf(CON_ERROR "invalid volume (%d)\n",line_num,keyw[tw],volnume);
|
||||
break;
|
||||
}
|
||||
|
||||
if (levnume > MAXLEVELS-1 || levnume < 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_STARTLEVEL: invalid level (%d)\n",line_num,levnume);
|
||||
OSD_Printf(CON_ERROR "invalid level (%d)\n",line_num,keyw[tw],levnume);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -5586,7 +5591,7 @@ static int parse(void)
|
|||
{
|
||||
int wallnum = GetGameVarID(*insptr++, g_i, g_p), newx = GetGameVarID(*insptr++, g_i, g_p), newy = GetGameVarID(*insptr++, g_i, g_p);
|
||||
|
||||
if (wallnum<0 || wallnum>=numwalls) {OSD_Printf(CON_ERROR "CON_DRAGPOINT: Invalid wall %d\n",line_num,wallnum);break;}
|
||||
if (wallnum<0 || wallnum>=numwalls) {OSD_Printf(CON_ERROR "Invalid wall %d\n",line_num,keyw[tw],wallnum);break;}
|
||||
dragpoint(wallnum,newx,newy);
|
||||
break;
|
||||
}
|
||||
|
@ -5599,7 +5604,7 @@ static int parse(void)
|
|||
|
||||
if (xvar < 0 || yvar < 0 || xvar >= MAXSPRITES || yvar >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_DIST/CON_LDIST: invalid sprite\n",line_num);
|
||||
OSD_Printf(CON_ERROR "invalid sprite\n",line_num,keyw[tw]);
|
||||
break;
|
||||
}
|
||||
if (tw == CON_DIST) distx = dist(&sprite[xvar],&sprite[yvar]);
|
||||
|
@ -5656,9 +5661,9 @@ static int parse(void)
|
|||
insptr++;
|
||||
{
|
||||
int lIn=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= MAXSECTORS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_E/Q/EQSPAWNVAR: Invalid sector %d\n",line_num,g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
break;
|
||||
}
|
||||
j = spawn(g_i, lIn);
|
||||
|
@ -5683,9 +5688,9 @@ static int parse(void)
|
|||
case CON_QSPAWN:
|
||||
insptr++;
|
||||
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= MAXSECTORS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_E/Q/EQSPAWN: Invalid sector %d\n",line_num,g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -5719,9 +5724,9 @@ static int parse(void)
|
|||
hittype[g_i].temp_data[9] = 1;
|
||||
}
|
||||
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= MAXSECTORS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_E/Z/EZSHOOT: Invalid sector %d\n",line_num,g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
insptr++;
|
||||
hittype[g_i].temp_data[9]=0;
|
||||
break;
|
||||
|
@ -5752,9 +5757,9 @@ static int parse(void)
|
|||
}
|
||||
j=GetGameVarID(*insptr++, g_i, g_p);
|
||||
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= numsectors)
|
||||
if (g_sp->sectnum < 0 || g_sp->sectnum >= MAXSECTORS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_E/Z/EZ/SHOOTVAR: Invalid sector %d\n",line_num,g_sp->sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],g_sp->sectnum);
|
||||
hittype[g_i].temp_data[9]=0;
|
||||
break;
|
||||
}
|
||||
|
@ -5782,21 +5787,21 @@ static int parse(void)
|
|||
switch (tw)
|
||||
{
|
||||
case CON_SOUNDONCEVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_SOUNDONCEVAR: Invalid sound %d\n",line_num,j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
if (!isspritemakingsound(g_i,j))
|
||||
spritesound((short)j,g_i);
|
||||
break;
|
||||
case CON_GLOBALSOUNDVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_GLOBALSOUNDVAR: Invalid sound %d\n",line_num,j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
spritesound((short)j,g_player[screenpeek].ps->i);
|
||||
break;
|
||||
case CON_STOPSOUNDVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_STOPSOUNDVAR: Invalid sound %d\n",line_num,j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
if (isspritemakingsound(g_i,j))
|
||||
stopspritesound((short)j,g_i);
|
||||
break;
|
||||
case CON_SOUNDVAR:
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "CON_SOUNDVAR: Invalid sound %d\n",line_num,j);break;}
|
||||
if (j<0 || j>=MAXSOUNDS) {OSD_Printf(CON_ERROR "Invalid sound %d\n",line_num,keyw[tw],j);break;}
|
||||
spritesound((short)j,g_i);
|
||||
break;
|
||||
}
|
||||
|
@ -5809,7 +5814,7 @@ static int parse(void)
|
|||
if (j >= 0 && j < MAXUNIQHUDID-1)
|
||||
guniqhudid = j;
|
||||
else
|
||||
OSD_Printf(CON_ERROR "CON_GUNIQHUDID: Invalid ID %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "Invalid ID %d\n",line_num,keyw[tw],j);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -5857,12 +5862,12 @@ static int parse(void)
|
|||
|
||||
if (x1 < 0 || y1 < 0 || x2 > xdim-1 || y2 > ydim-1 || x2-x1 < 2 || y2-y1 < 2)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_SHOWVIEW: incorrect coordinates\n",line_num);
|
||||
OSD_Printf(CON_ERROR "incorrect coordinates\n",line_num,keyw[tw]);
|
||||
break;
|
||||
}
|
||||
if (sect<0 || sect>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_SHOWVIEW: Invalid sector %d\n",line_num,sect);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sect);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -5976,7 +5981,7 @@ static int parse(void)
|
|||
int z=65536;
|
||||
if (fta_quotes[q] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_GAMETEXT: null quote %d\n",line_num,q);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q);
|
||||
break;
|
||||
}
|
||||
if (tw == CON_GAMETEXTZ)z=GetGameVarID(*insptr++,g_i,g_p);
|
||||
|
@ -5990,7 +5995,7 @@ static int parse(void)
|
|||
|
||||
if (fta_quotes[q] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_MINITEXT: null quote %d\n",line_num,q);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],q);
|
||||
break;
|
||||
}
|
||||
minitextshade(x,y,fta_quotes[q],shade,pal,26);
|
||||
|
@ -6013,7 +6018,7 @@ static int parse(void)
|
|||
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_GETZRANGE: Invalid sector %d\n",line_num,sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
break;
|
||||
}
|
||||
getzrange(x, y, z, sectnum, &ceilz, &ceilhit, &florz, &florhit, walldist, clipmask);
|
||||
|
@ -6037,7 +6042,7 @@ static int parse(void)
|
|||
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_HITSCAN: Invalid sector %d\n",line_num,sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
break;
|
||||
}
|
||||
hitscan(xs, ys, zs, sectnum, vx, vy, vz, &hitsect, &hitwall, &hitsprite, &hitx, &hity, &hitz, cliptype);
|
||||
|
@ -6060,7 +6065,7 @@ static int parse(void)
|
|||
|
||||
if (sect1<0 || sect1>=numsectors || sect2<0 || sect2>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_CANSEE: Invalid sector\n",line_num);
|
||||
OSD_Printf(CON_ERROR "Invalid sector\n",line_num,keyw[tw]);
|
||||
SetGameVarID(rvar, 0, g_i, g_p);
|
||||
}
|
||||
|
||||
|
@ -6100,7 +6105,7 @@ static int parse(void)
|
|||
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_NEARTAG: Invalid sector %d\n",line_num,sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
break;
|
||||
}
|
||||
neartag(x, y, z, sectnum, ang, &neartagsector, &neartagwall, &neartagsprite, &neartaghitdist, neartagrange, tagsearch);
|
||||
|
@ -6145,7 +6150,7 @@ static int parse(void)
|
|||
{
|
||||
if (spritenum < 0 || spritenum >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_SETSPRITE: invalid sprite ID %d\n",line_num,spritenum);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],spritenum);
|
||||
break;
|
||||
}
|
||||
setsprite(spritenum, x, y, z);
|
||||
|
@ -6157,7 +6162,7 @@ static int parse(void)
|
|||
|
||||
if (spritenum < 0 && spritenum >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_MOVESPRITE: invalid sprite ID %d\n",line_num,spritenum);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],spritenum);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -6173,7 +6178,7 @@ static int parse(void)
|
|||
int sectnum = GetGameVarID(*insptr++,g_i,g_p), x = GetGameVarID(*insptr++,g_i,g_p), y = GetGameVarID(*insptr++,g_i,g_p);
|
||||
if (sectnum<0 || sectnum>=numsectors)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_GETCEILZOFSLOPE/CON_SETCEILZOFSLOPE: Invalid sector %d\n",line_num,sectnum);
|
||||
OSD_Printf(CON_ERROR "Invalid sector %d\n",line_num,keyw[tw],sectnum);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -6488,7 +6493,7 @@ static int parse(void)
|
|||
g_player[g_p].ps->boot_amount = *insptr;
|
||||
break;
|
||||
default:
|
||||
OSD_Printf(CON_ERROR "CON_ADDINVENTORY: Invalid inventory ID %d\n",line_num,*(insptr-1));
|
||||
OSD_Printf(CON_ERROR "Invalid inventory ID %d\n",line_num,keyw[tw],*(insptr-1));
|
||||
break;
|
||||
}
|
||||
insptr++;
|
||||
|
@ -6612,7 +6617,7 @@ static int parse(void)
|
|||
j = GetGameVarID(*insptr++,g_i,g_p);
|
||||
if (j < 0 || j >= MAXVOLUMES*MAXLEVELS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_CLEARMAPSTATE: Invalid map number: %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "Invalid map number: %d\n",line_num,keyw[tw],j);
|
||||
return 0;
|
||||
}
|
||||
if (map[j].savedstate)
|
||||
|
@ -6717,7 +6722,7 @@ static int parse(void)
|
|||
int dq = *insptr++, sq = *insptr++;
|
||||
if (fta_quotes[sq] == NULL || fta_quotes[dq] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_QSPRINTF: null quote %d\n",line_num,fta_quotes[sq] ? dq : sq);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],fta_quotes[sq] ? dq : sq);
|
||||
insptr += 4;
|
||||
break;
|
||||
}
|
||||
|
@ -6767,13 +6772,13 @@ static int parse(void)
|
|||
index=GetGameVarID(*insptr++,g_i,g_p);
|
||||
if ((index < aGameArrays[lVarID].size)&&(index>=0))
|
||||
{
|
||||
OSD_Printf(OSDTEXT_GREEN "CON_ADDLOGVAR: L=%d %s[%d] =%d\n",line_num,
|
||||
OSD_Printf(OSDTEXT_GREEN "%s: L=%d %s[%d] =%d\n",line_num,keyw[tw],
|
||||
aGameArrays[lVarID].szLabel,index,m*aGameArrays[lVarID].plValues[index]);
|
||||
break;
|
||||
}
|
||||
else
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_ADDLOGVAR: invalid array index\n",line_num);
|
||||
OSD_Printf(CON_ERROR "invalid array index\n",line_num,keyw[tw]);
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
@ -6786,7 +6791,7 @@ static int parse(void)
|
|||
{
|
||||
// invalid varID
|
||||
insptr++;
|
||||
OSD_Printf(CON_ERROR "CON_ADDLOGVAR: invalid variable\n",line_num);
|
||||
OSD_Printf(CON_ERROR "invalid variable\n",line_num,keyw[tw]);
|
||||
break; // out of switch
|
||||
}
|
||||
}
|
||||
|
@ -7098,7 +7103,7 @@ static int parse(void)
|
|||
|
||||
if (lSprite < 0 || lSprite >= MAXSPRITES)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_GETACTORVAR/CON_SETACTORVAR: invalid sprite ID %d\n",line_num,lSprite);
|
||||
OSD_Printf(CON_ERROR "invalid sprite ID %d\n",line_num,keyw[tw],lSprite);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7127,7 +7132,7 @@ static int parse(void)
|
|||
|
||||
if (iPlayer < 0 || iPlayer >= ud.multimode)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_GETPLAYERVAR/CON_SETPLAYERVAR: invalid player ID %d\n",line_num,iPlayer);
|
||||
OSD_Printf(CON_ERROR "invalid player ID %d\n",line_num,keyw[tw],iPlayer);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7199,7 +7204,7 @@ static int parse(void)
|
|||
|
||||
if (j < 0 || j >= ud.multimode)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_CHECKAVAILWEAPON/CON_CHECKAVAILINVEN: Invalid player ID %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "Invalid player ID %d\n",line_num,keyw[tw],j);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7284,7 +7289,7 @@ static int parse(void)
|
|||
insptr++;
|
||||
if (*(insptr+1) == 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_DIVVAR: Divide by zero.\n",line_num);
|
||||
OSD_Printf(CON_ERROR "Divide by zero.\n",line_num,keyw[tw]);
|
||||
insptr += 2;
|
||||
break;
|
||||
}
|
||||
|
@ -7296,7 +7301,7 @@ static int parse(void)
|
|||
insptr++;
|
||||
if (*(insptr+1) == 0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_MODVAR: Mod by zero.\n",line_num);
|
||||
OSD_Printf(CON_ERROR "Mod by zero.\n",line_num,keyw[tw]);
|
||||
insptr += 2;
|
||||
break;
|
||||
}
|
||||
|
@ -7345,7 +7350,7 @@ static int parse(void)
|
|||
j=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (j<0 || j>=MAX_WEAPONS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_GMAXAMMO: Invalid weapon ID %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],j);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -7357,7 +7362,7 @@ static int parse(void)
|
|||
j=GetGameVarID(*insptr++, g_i, g_p);
|
||||
if (j<0 || j>=MAX_WEAPONS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_SMAXAMMO: Invalid weapon ID %d\n",line_num,j);
|
||||
OSD_Printf(CON_ERROR "Invalid weapon ID %d\n",line_num,keyw[tw],j);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -7378,7 +7383,7 @@ static int parse(void)
|
|||
|
||||
if (l2==0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_DIVVARVAR: Divide by zero.\n",line_num);
|
||||
OSD_Printf(CON_ERROR "Divide by zero.\n",line_num,keyw[tw]);
|
||||
break;
|
||||
}
|
||||
SetGameVarID(j, GetGameVarID(j, g_i, g_p)/l2 , g_i, g_p);
|
||||
|
@ -7393,7 +7398,7 @@ static int parse(void)
|
|||
|
||||
if (l2==0)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_MODVARVAR: Mod by zero.\n",line_num);
|
||||
OSD_Printf(CON_ERROR "Mod by zero.\n",line_num,keyw[tw]);
|
||||
break;
|
||||
}
|
||||
|
||||
|
@ -7499,24 +7504,13 @@ static int parse(void)
|
|||
else music_select=(ud.volume_number*MAXLEVELS)+(GetGameVarID(*(insptr++), g_i, g_p));
|
||||
if (map[(unsigned char)music_select].musicfn == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_STARTTRACK/CON_STARTTRACKVAR: null music for map %d\n",line_num,music_select);
|
||||
OSD_Printf(CON_ERROR "null music for map %d\n",line_num,keyw[tw],music_select);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
playmusic(&map[(unsigned char)music_select].musicfn[0],music_select);
|
||||
break;
|
||||
|
||||
case CON_ACTIVATECHEAT:
|
||||
insptr++;
|
||||
j=GetGameVarID(*(insptr++), g_i, g_p);
|
||||
if (numplayers != 1 || !(g_player[myconnectindex].ps->gm & MODE_GAME))
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_ACTIVATECHEAT: Not in a single-player game.\n");
|
||||
break;
|
||||
}
|
||||
osdcmd_cheatsinfo_stat.cheatnum = j;
|
||||
break;
|
||||
|
||||
case CON_GETTEXTURECEILING:
|
||||
insptr++;
|
||||
SetGameVarID(g_iTextureID, sector[g_sp->sectnum].ceilingpicnum, g_i, g_p);
|
||||
|
@ -7669,7 +7663,7 @@ static int parse(void)
|
|||
if (g_player[g_p].ps->boot_amount != *insptr) j = 1;
|
||||
break;
|
||||
default:
|
||||
OSD_Printf(CON_ERROR "CON_IFPINVENTORY: invalid inventory ID: %d\n",line_num,*(insptr-1));
|
||||
OSD_Printf(CON_ERROR "invalid inventory ID: %d\n",line_num,keyw[tw],*(insptr-1));
|
||||
}
|
||||
|
||||
parseifelse(j);
|
||||
|
@ -7726,14 +7720,14 @@ static int parse(void)
|
|||
|
||||
if (fta_quotes[*insptr] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_QUOTE: null quote %d\n",line_num,*insptr);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],*insptr);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
||||
if (g_p < 0 || g_p >= MAXPLAYERS)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_QUOTE: bad player for quote %d: (%d)\n",line_num,*insptr,g_p);
|
||||
OSD_Printf(CON_ERROR "bad player for quote %d: (%d)\n",line_num,keyw[tw],*insptr,g_p);
|
||||
insptr++;
|
||||
break;
|
||||
}
|
||||
|
@ -7748,7 +7742,7 @@ static int parse(void)
|
|||
|
||||
if (fta_quotes[i] == NULL)
|
||||
{
|
||||
OSD_Printf(CON_ERROR "CON_USERQUOTE: null quote %d\n",line_num,i);
|
||||
OSD_Printf(CON_ERROR "null quote %d\n",line_num,keyw[tw],i);
|
||||
break;
|
||||
}
|
||||
adduserquote(fta_quotes[i]);
|
||||
|
|
|
@ -31,8 +31,8 @@ BEGIN
|
|||
CONTROL "&Always show configuration on start", IDCALWAYSSHOW, "BUTTON", BS_AUTOCHECKBOX | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 118, 116, 140, 8
|
||||
END
|
||||
|
||||
#define FILEVER 1,2,0,0
|
||||
#define PRODUCTVER 1,2,0,0
|
||||
#define FILEVER 1,1,9,9
|
||||
#define PRODUCTVER 1,1,9,9
|
||||
#define STRFILEVER "1.2.0devel\0"
|
||||
#define STRPRODUCTVER "1.2.0devel\0"
|
||||
|
||||
|
|
|
@ -52,8 +52,8 @@ BEGIN
|
|||
CONTROL "", IDGDATA, "LISTBOX", LBS_NOINTEGRALHEIGHT | LBS_USETABSTOPS | LBS_STANDARD | WS_CHILD | WS_VISIBLE | WS_TABSTOP, 10, 15, 226, 70
|
||||
END
|
||||
|
||||
#define FILEVER 1,5,0,0
|
||||
#define PRODUCTVER 1,5,0,0
|
||||
#define FILEVER 1,4,9,9
|
||||
#define PRODUCTVER 1,4,9,9
|
||||
#define STRFILEVER "1.5.0devel\0"
|
||||
#define STRPRODUCTVER "1.5.0devel\0"
|
||||
|
||||
|
|
Loading…
Reference in a new issue