mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-11-13 07:58:04 +00:00
git-svn-id: https://svn.eduke32.com/eduke32@438 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
d2566913bb
commit
f74c413b68
3 changed files with 45 additions and 19 deletions
|
@ -113,7 +113,6 @@ extern void savetemp(const char *fn,long daptr,long dasiz);
|
||||||
extern int loadplayer(signed char spot);
|
extern int loadplayer(signed char spot);
|
||||||
extern int saveplayer(signed char spot);
|
extern int saveplayer(signed char spot);
|
||||||
extern inline int menutext(int x,int y,short s,short p,const char *t);
|
extern inline int menutext(int x,int y,short s,short p,const char *t);
|
||||||
extern int getfilenames(const char *path, char kind[]);
|
|
||||||
extern void menus(void);
|
extern void menus(void);
|
||||||
extern void palto(char r,char g,char b,long e);
|
extern void palto(char r,char g,char b,long e);
|
||||||
extern void playanm(const char *fn,char);
|
extern void playanm(const char *fn,char);
|
||||||
|
|
|
@ -4427,20 +4427,19 @@ repeatcase:
|
||||||
|
|
||||||
static void passone(void)
|
static void passone(void)
|
||||||
{
|
{
|
||||||
#ifdef DEBUG
|
|
||||||
int i;
|
|
||||||
#endif
|
|
||||||
|
|
||||||
while (parsecommand() == 0);
|
while (parsecommand() == 0);
|
||||||
|
|
||||||
if ((error+warning) > 63)
|
if ((error+warning) > 63)
|
||||||
initprintf("fatal error: too many warnings or errors: Aborted\n");
|
initprintf("fatal error: too many warnings or errors: Aborted\n");
|
||||||
|
|
||||||
#ifdef DEBUG
|
#ifdef DEBUG
|
||||||
initprintf("Game Definitions\n");
|
|
||||||
for (i=0;i<iGameVarCount;i++)
|
|
||||||
{
|
{
|
||||||
initprintf("%20s\t%d\n",apszGameVarLabel[i],lGameVarValue[i]);
|
int i=0;
|
||||||
|
initprintf("Game Definitions\n");
|
||||||
|
for (;i<iGameVarCount;i++)
|
||||||
|
{
|
||||||
|
initprintf("%20s\t%d\n",apszGameVarLabel[i],lGameVarValue[i]);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
|
@ -501,7 +501,7 @@ static void clearfilenames(void)
|
||||||
numfiles = numdirs = 0;
|
numfiles = numdirs = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
int getfilenames(const char *path, char kind[])
|
static int getfilenames(const char *path, char kind[])
|
||||||
{
|
{
|
||||||
CACHE1D_FIND_REC *r;
|
CACHE1D_FIND_REC *r;
|
||||||
|
|
||||||
|
@ -539,8 +539,6 @@ void check_player_color(int *color,int prev_color)
|
||||||
|
|
||||||
void sendquit(void)
|
void sendquit(void)
|
||||||
{
|
{
|
||||||
int i;
|
|
||||||
|
|
||||||
if (gamequit == 0 && (numplayers > 1))
|
if (gamequit == 0 && (numplayers > 1))
|
||||||
{
|
{
|
||||||
if (ps[myconnectindex].gm&MODE_GAME)
|
if (ps[myconnectindex].gm&MODE_GAME)
|
||||||
|
@ -550,6 +548,8 @@ void sendquit(void)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
int i;
|
||||||
|
|
||||||
tempbuf[0] = 254;
|
tempbuf[0] = 254;
|
||||||
tempbuf[1] = myconnectindex;
|
tempbuf[1] = myconnectindex;
|
||||||
|
|
||||||
|
@ -600,6 +600,7 @@ void menus(void)
|
||||||
x = 0;
|
x = 0;
|
||||||
|
|
||||||
sh = 4-(sintable[(totalclock<<4)&2047]>>11);
|
sh = 4-(sintable[(totalclock<<4)&2047]>>11);
|
||||||
|
|
||||||
if (bpp > 8)
|
if (bpp > 8)
|
||||||
{
|
{
|
||||||
long x,y,y1=0,y2=ydim;
|
long x,y,y1=0,y2=ydim;
|
||||||
|
@ -607,17 +608,44 @@ void menus(void)
|
||||||
for (x=0;x<xdim;x+=tilesizx[BIGHOLE])
|
for (x=0;x<xdim;x+=tilesizx[BIGHOLE])
|
||||||
rotatesprite(x<<16,y<<16,65536L,0,BIGHOLE,80,0,1+8+16,0,0,xdim-1,ydim-1);
|
rotatesprite(x<<16,y<<16,65536L,0,BIGHOLE,80,0,1+8+16,0,0,xdim-1,ydim-1);
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!(current_menu >= 1000 && current_menu <= 2999 && current_menu >= 300 && current_menu <= 369))
|
if (!(current_menu >= 1000 && current_menu <= 2999 && current_menu >= 300 && current_menu <= 369))
|
||||||
vscrn();
|
vscrn();
|
||||||
|
|
||||||
if (KB_KeyPressed(sc_Q) && current_menu >= 0 && (current_menu > 502 || current_menu < 500) && current_menu != 20003 &&
|
if (KB_KeyPressed(sc_Q))
|
||||||
current_menu != 20005 && current_menu != 210 && current_menu != 603 && current_menu != 10001 && !(current_menu > 359 && current_menu < 370))
|
|
||||||
{
|
{
|
||||||
last_menu = current_menu;
|
switch (current_menu)
|
||||||
last_probey = probey;
|
{
|
||||||
cmenu(502);
|
case 210:
|
||||||
|
case 360:
|
||||||
|
case 361:
|
||||||
|
case 362:
|
||||||
|
case 363:
|
||||||
|
case 364:
|
||||||
|
case 365:
|
||||||
|
case 366:
|
||||||
|
case 367:
|
||||||
|
case 368:
|
||||||
|
case 369:
|
||||||
|
case 500:
|
||||||
|
case 501:
|
||||||
|
case 502:
|
||||||
|
case 603:
|
||||||
|
case 10001:
|
||||||
|
case 20003:
|
||||||
|
case 20005:
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
if (current_menu >= 0)
|
||||||
|
{
|
||||||
|
last_menu = current_menu;
|
||||||
|
last_probey = probey;
|
||||||
|
cmenu(502);
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
switch (current_menu)
|
switch (current_menu)
|
||||||
{
|
{
|
||||||
case 25000:
|
case 25000:
|
||||||
|
@ -795,7 +823,7 @@ void menus(void)
|
||||||
menutext(40,50+16+16+16,MENUHIGHLIGHT(3),0,"AUTO AIM");
|
menutext(40,50+16+16+16,MENUHIGHLIGHT(3),0,"AUTO AIM");
|
||||||
menutext(40,50+16+16+16+16,MENUHIGHLIGHT(4),0,"WEAPON SWITCH");
|
menutext(40,50+16+16+16+16,MENUHIGHLIGHT(4),0,"WEAPON SWITCH");
|
||||||
menutext(40,50+16+16+16+16+16,MENUHIGHLIGHT(5),0,"AIMING TYPE");
|
menutext(40,50+16+16+16+16+16,MENUHIGHLIGHT(5),0,"AIMING TYPE");
|
||||||
menutext(40,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),0,"MACRO SETUP");
|
menutext(40,50+16+16+16+16+16+16,MENUHIGHLIGHT(6),0,"TAUNT MACRO SETUP");
|
||||||
|
|
||||||
if (current_menu == 20002)
|
if (current_menu == 20002)
|
||||||
{
|
{
|
||||||
|
@ -825,7 +853,7 @@ void menus(void)
|
||||||
case 20004:
|
case 20004:
|
||||||
case 20005:
|
case 20005:
|
||||||
rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
|
rotatesprite(160<<16,19<<16,65536L,0,MENUBAR,16,0,10,0,0,xdim-1,ydim-1);
|
||||||
menutext(160,24,0,0,"MACRO SETUP");
|
menutext(160,24,0,0,"TAUNT MACRO SETUP");
|
||||||
|
|
||||||
if (current_menu == 20004)
|
if (current_menu == 20004)
|
||||||
{
|
{
|
||||||
|
|
Loading…
Reference in a new issue