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- fixed font alignment on the second fullscreen HUD variant.
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parent
654391a278
commit
f7070f1e49
1 changed files with 3 additions and 3 deletions
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@ -125,7 +125,7 @@ public:
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int intens = clamp(255 - 4 * s, 0, 255);
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auto pe = PalEntry(255, intens, intens, intens);
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format.Format("%d", p->last_extra);
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SBar_DrawString(this, &numberFont, format, 40, -BigFont->GetHeight() - 0.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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SBar_DrawString(this, &numberFont, format, 40, -BigFont->GetHeight() + 3.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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}
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//
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@ -134,7 +134,7 @@ public:
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DrawGraphic(tileGetTexture(SHIELD), 62, -2, DI_ITEM_LEFT_BOTTOM, 1., -1, -1, 0.75, 0.75);
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format.Format("%d", GetMoraleOrShield(p, snum));
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SBar_DrawString(this, &numberFont, format, 105, -numberFont.mFont->GetHeight() - 0.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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SBar_DrawString(this, &numberFont, format, 105, -numberFont.mFont->GetHeight() + 3.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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//
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// Weapon
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@ -154,7 +154,7 @@ public:
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if (p->curr_weapon != KNEE_WEAPON && (!althud_flashing || (int)totalclock & 32 || p->ammo_amount[weapon] > (max_ammo_amount[weapon] / 10)))
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{
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format.Format("%d", p->ammo_amount[weapon]);
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SBar_DrawString(this, &numberFont, format, -22, -numberFont.mFont->GetHeight() - 0.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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SBar_DrawString(this, &numberFont, format, -22, -numberFont.mFont->GetHeight() + 3.5, DI_TEXT_ALIGN_CENTER, CR_UNTRANSLATED, 1, 0, 0, 1, 1);
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}
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//
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