mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-25 03:00:46 +00:00
Some functionality-conserving cleanup of jaudiolib code.
git-svn-id: https://svn.eduke32.com/eduke32@4288 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
7c26c180cd
commit
f7035da876
3 changed files with 27 additions and 39 deletions
|
@ -79,6 +79,7 @@ int32_t FX_SetPan( int32_t handle, int32_t vol, int32_t left, int32_t right );
|
|||
int32_t FX_SetPitch( int32_t handle, int32_t pitchoffset );
|
||||
int32_t FX_SetFrequency( int32_t handle, int32_t frequency );
|
||||
|
||||
#if 0
|
||||
int32_t FX_PlayVOC( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
|
||||
int32_t priority, uint32_t callbackval );
|
||||
int32_t FX_PlayLoopedVOC( char *ptr, uint32_t ptrlength, int32_t loopstart, int32_t loopend,
|
||||
|
@ -93,6 +94,13 @@ int32_t FX_PlayVOC3D( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_
|
|||
int32_t priority, uint32_t callbackval );
|
||||
int32_t FX_PlayWAV3D( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t angle, int32_t distance,
|
||||
int32_t priority, uint32_t callbackval );
|
||||
int32_t FX_PlayRaw( char *ptr, uint32_t length, unsigned rate,
|
||||
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
||||
uint32_t callbackval );
|
||||
int32_t FX_PlayLoopedRaw( char *ptr, uint32_t length, char *loopstart,
|
||||
char *loopend, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left,
|
||||
int32_t right, int32_t priority, uint32_t callbackval );
|
||||
#endif
|
||||
|
||||
int32_t FX_PlayAuto( char *ptr, uint32_t ptrlength, int32_t pitchoffset, int32_t vol, int32_t left, int32_t right,
|
||||
int32_t priority, uint32_t callbackval );
|
||||
|
@ -102,12 +110,6 @@ int32_t FX_PlayLoopedAuto( char *ptr, uint32_t ptrlength, int32_t loopstart, int
|
|||
int32_t FX_PlayAuto3D( char *ptr, uint32_t ptrlength, int32_t loophow, int32_t pitchoffset, int32_t angle, int32_t distance,
|
||||
int32_t priority, uint32_t callbackval );
|
||||
|
||||
int32_t FX_PlayRaw( char *ptr, uint32_t length, unsigned rate,
|
||||
int32_t pitchoffset, int32_t vol, int32_t left, int32_t right, int32_t priority,
|
||||
uint32_t callbackval );
|
||||
int32_t FX_PlayLoopedRaw( char *ptr, uint32_t length, char *loopstart,
|
||||
char *loopend, unsigned rate, int32_t pitchoffset, int32_t vol, int32_t left,
|
||||
int32_t right, int32_t priority, uint32_t callbackval );
|
||||
int32_t FX_Pan3D( int32_t handle, int32_t angle, int32_t distance );
|
||||
int32_t FX_SoundActive( int32_t handle );
|
||||
int32_t FX_SoundsPlaying( void );
|
||||
|
|
|
@ -506,7 +506,7 @@ int32_t FX_SetFrequency
|
|||
return status;
|
||||
}
|
||||
|
||||
|
||||
#if 0
|
||||
/*---------------------------------------------------------------------
|
||||
Function: FX_PlayVOC
|
||||
|
||||
|
@ -747,7 +747,7 @@ int32_t FX_PlayLoopedRaw
|
|||
|
||||
return handle;
|
||||
}
|
||||
|
||||
#endif
|
||||
|
||||
/*---------------------------------------------------------------------
|
||||
Function: FX_Pan3D
|
||||
|
@ -922,7 +922,7 @@ static wavedata FX_AutoDetectFormat(const char *ptr, uint32_t length)
|
|||
int32_t FX_PlayAuto(char *ptr, uint32_t length, int32_t pitchoffset, int32_t vol,
|
||||
int32_t left, int32_t right, int32_t priority, uint32_t callbackval)
|
||||
{
|
||||
return FX_PlayLoopedAuto(ptr, length, -1, -1, pitchoffset, vol, left, right, priority, callbackval);;
|
||||
return FX_PlayLoopedAuto(ptr, length, -1, -1, pitchoffset, vol, left, right, priority, callbackval);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------
|
||||
|
|
|
@ -47,7 +47,7 @@ static void MV_ServiceVoc( void );
|
|||
|
||||
static VoiceNode *MV_GetVoice( int32_t handle );
|
||||
|
||||
static int16_t *MV_GetVolumeTable( int32_t vol );
|
||||
static const int16_t *MV_GetVolumeTable( int32_t vol );
|
||||
|
||||
static void MV_CalcVolume( int32_t MaxLevel );
|
||||
static void MV_CalcPanTable( void );
|
||||
|
@ -88,9 +88,7 @@ static int32_t MV_SwapLeftRight = FALSE;
|
|||
static int32_t MV_RequestedMixRate;
|
||||
int32_t MV_MixRate;
|
||||
|
||||
static int32_t MV_BuffShift;
|
||||
|
||||
static int32_t MV_TotalMemory;
|
||||
//static int32_t MV_BuffShift;
|
||||
|
||||
static int32_t MV_BufferEmpty[ MV_NUMBEROFBUFFERS ];
|
||||
char *MV_MixBuffer[ MV_NUMBEROFBUFFERS + 1 ];
|
||||
|
@ -804,16 +802,9 @@ int32_t MV_SetFrequency
|
|||
volume.
|
||||
---------------------------------------------------------------------*/
|
||||
|
||||
static int16_t *MV_GetVolumeTable(int32_t vol)
|
||||
static const int16_t *MV_GetVolumeTable(int32_t vol)
|
||||
{
|
||||
int32_t volume;
|
||||
int16_t *table;
|
||||
|
||||
volume = MIX_VOLUME(vol);
|
||||
|
||||
table = (int16_t *) &MV_VolumeTable[ volume ];
|
||||
|
||||
return table;
|
||||
return MV_VolumeTable[MIX_VOLUME(vol)];
|
||||
}
|
||||
|
||||
|
||||
|
@ -1304,7 +1295,7 @@ static int32_t MV_SetMixMode
|
|||
MV_Bits = 16;
|
||||
}
|
||||
|
||||
MV_BuffShift = 7 + MV_Channels;
|
||||
// MV_BuffShift = 7 + MV_Channels;
|
||||
MV_SampleSize = sizeof(MONO8) * MV_Channels;
|
||||
|
||||
if (MV_Bits == 8)
|
||||
|
@ -1314,7 +1305,7 @@ static int32_t MV_SetMixMode
|
|||
else
|
||||
{
|
||||
MV_Silence = SILENCE_16BIT;
|
||||
MV_BuffShift += 1;
|
||||
// MV_BuffShift += 1;
|
||||
MV_SampleSize *= 2;
|
||||
}
|
||||
|
||||
|
@ -1483,21 +1474,17 @@ static void MV_CalcVolume(int32_t MaxVolume)
|
|||
|
||||
static void MV_CalcPanTable(void)
|
||||
{
|
||||
int32_t level;
|
||||
int32_t angle;
|
||||
int32_t distance;
|
||||
int32_t HalfAngle;
|
||||
int32_t ramp;
|
||||
|
||||
HalfAngle = (MV_NUMPANPOSITIONS / 2);
|
||||
int32_t angle, distance;
|
||||
const int32_t HalfAngle = MV_NUMPANPOSITIONS / 2;
|
||||
const int32_t QuarterAngle = HalfAngle / 2;
|
||||
|
||||
for (distance = 0; distance <= MV_MAXVOLUME; distance++)
|
||||
{
|
||||
level = (255 * (MV_MAXVOLUME - distance)) / MV_MAXVOLUME;
|
||||
for (angle = 0; angle <= HalfAngle / 2; angle++)
|
||||
const int32_t level = (255 * (MV_MAXVOLUME - distance)) / MV_MAXVOLUME;
|
||||
|
||||
for (angle = 0; angle <= QuarterAngle; angle++)
|
||||
{
|
||||
ramp = level - ((level * angle) /
|
||||
(MV_NUMPANPOSITIONS / 4));
|
||||
const int32_t ramp = level - (level * angle) / QuarterAngle;
|
||||
|
||||
MV_PanTable[ angle ][ distance ].left = ramp;
|
||||
MV_PanTable[ HalfAngle - angle ][ distance ].left = ramp;
|
||||
|
@ -1601,6 +1588,7 @@ int32_t MV_Init
|
|||
int32_t status;
|
||||
int32_t buffer;
|
||||
int32_t index;
|
||||
int32_t totalmem;
|
||||
|
||||
if (MV_Installed)
|
||||
{
|
||||
|
@ -1625,9 +1613,9 @@ int32_t MV_Init
|
|||
// by 0x84597CA: S_SoundStartup (sounds.c:62)
|
||||
// by 0x80D7869: app_main (game.c:10378)
|
||||
// by 0x870C9C0: main (sdlayer.c:222)
|
||||
MV_TotalMemory = Voices * sizeof(VoiceNode) + sizeof(HARSH_CLIP_TABLE_8) + MV_TOTALBUFFERSIZE + 2;
|
||||
totalmem = Voices * sizeof(VoiceNode) + sizeof(HARSH_CLIP_TABLE_8) + MV_TOTALBUFFERSIZE + 2;
|
||||
|
||||
ptr = (char *) calloc(1, MV_TotalMemory);
|
||||
ptr = (char *) calloc(1, totalmem);
|
||||
if (!ptr)
|
||||
{
|
||||
MV_SetErrorCode(MV_NoMem);
|
||||
|
@ -1669,7 +1657,6 @@ int32_t MV_Init
|
|||
free(MV_Voices);
|
||||
MV_Voices = NULL;
|
||||
MV_HarshClipTable = NULL;
|
||||
MV_TotalMemory = 0;
|
||||
|
||||
MV_SetErrorCode(status);
|
||||
return MV_Error;
|
||||
|
@ -1743,7 +1730,6 @@ int32_t MV_Shutdown(void)
|
|||
// Free any voices we allocated
|
||||
free(MV_Voices);
|
||||
MV_Voices = NULL;
|
||||
MV_TotalMemory = 0;
|
||||
|
||||
LL_Reset((VoiceNode*) &VoiceList, next, prev);
|
||||
LL_Reset((VoiceNode*) &VoicePool, next, prev);
|
||||
|
|
Loading…
Reference in a new issue