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- fixed issues with validation of command line specified main game GRP file name.
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parent
b83928f437
commit
f40e52ab34
1 changed files with 9 additions and 4 deletions
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@ -659,13 +659,16 @@ static TArray<GrpEntry> SetupGame()
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{
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for (auto& str : game)
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{
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int g = 0;
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for (auto& grp : groups)
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{
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if (grp.FileInfo.gameid.CompareNoCase(str) == 0)
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{
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userConfig.gamegrp = grp.FileName;
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groupno = g;
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goto foundit;
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}
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g++;
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}
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}
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}
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@ -673,16 +676,18 @@ static TArray<GrpEntry> SetupGame()
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// If the user has specified a file name, let's see if we know it.
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//
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if (userConfig.gamegrp.Len())
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if (groupno == -1 && userConfig.gamegrp.Len())
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{
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FString gamegrplower = "/" + userConfig.gamegrp.MakeLower();
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FString gamegrplower = userConfig.gamegrp.MakeLower();
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if (gamegrplower[1] != ':' || gamegrplower[2] != '/') gamegrplower.Insert(0, "/");
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int g = 0;
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for (auto& grp : groups)
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{
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auto grplower = grp.FileName.MakeLower();
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grplower.Substitute("\\", "/");
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if (grplower.LastIndexOf(gamegrplower) == grplower.Len() - gamegrplower.Len())
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FixPathSeperator(grplower);
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int pos = grplower.LastIndexOf(gamegrplower);
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if (pos >= 0 && pos == grplower.Len() - gamegrplower.Len())
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{
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groupno = g;
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break;
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