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Add bounds check to C_GetNextLabelName(). This isn't really necessary because the extra writes to the label buffer are immediately overwritten by the next label found, but I could see it causing a crash in an edge case where somehow the maximum number of labels had been defined.
git-svn-id: https://svn.eduke32.com/eduke32@7246 1a8010ca-5511-0410-912e-c29ae57300e0
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@ -1010,7 +1010,11 @@ static void C_GetNextLabelName(void)
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// while (ispecial(*textptr) == 0 && *textptr!='['&& *textptr!=']' && *textptr!='\t' && *textptr!='\n' && *textptr!='\r')
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while (C_IsLabelChar(*textptr, i))
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label[(g_labelCnt<<6)+(i++)] = *(textptr++);
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{
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if (i < (1<<6)-1)
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label[(g_labelCnt<<6) + (i++)] = *textptr;
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textptr++;
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}
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label[(g_labelCnt<<6)+i] = 0;
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