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- fixed issues with console on top of intermissions not appearing.
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commit
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2 changed files with 2 additions and 2 deletions
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@ -1236,7 +1236,7 @@ void C_DrawConsole ()
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oldbottom = ConBottom;
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if (ConsoleState == c_up)
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if (ConsoleState == c_up && gamestate != GS_INTRO && gamestate != GS_INTERMISSION)
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{
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NotifyStrings.Draw();
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return;
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@ -358,7 +358,7 @@ void Display()
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NetUpdate(); // send out any new accumulation
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if (gamestate != GS_INTRO && gamestate != GS_INTERMISSION) // do not draw overlays on the intros
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if (gamestate != GS_INTRO) // do not draw overlays on the intros
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{
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// Draw overlay elements
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CT_Drawer();
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