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SW: Clear the background during cinematics
# Conflicts: # source/sw/src/anim.cpp
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@ -309,6 +309,7 @@ playanm(short anim_num)
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break;
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break;
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}
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}
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videoClearViewableArea(0L);
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animtex.SetFrame(ANIM_GetPalette(), ANIM_DrawFrame(i));
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animtex.SetFrame(ANIM_GetPalette(), ANIM_DrawFrame(i));
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rotatesprite_fs(160 << 16, 100 << 16, 65536, 0, -1, 0, 0, 2 | 8 | 64, animtex.GetFrame());
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rotatesprite_fs(160 << 16, 100 << 16, 65536, 0, -1, 0, 0, 2 | 8 | 64, animtex.GetFrame());
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videoNextPage();
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videoNextPage();
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