SW: Clean up startup messages

git-svn-id: https://svn.eduke32.com/eduke32@8328 1a8010ca-5511-0410-912e-c29ae57300e0

# Conflicts:
#	source/sw/src/game.cpp
#	source/sw/src/grpscan.cpp
This commit is contained in:
hendricks266 2019-11-29 07:53:31 +00:00 committed by Christoph Oelckers
parent 0dbf0a36a1
commit f19c9eb840

View file

@ -900,8 +900,8 @@ void InitGame()
// LoadImages will now proceed to steal all the remaining heap space
//_outtext("\n\n\n\n\n\n\n\n");
//buildputs("Loading sound and graphics...\n");
//AnimateCacheCursor();
initprintf("Loading sound and graphics...\n");
TileFiles.LoadArtSet("tiles%03d.art");
// Now free it up for later use
@ -2930,53 +2930,6 @@ void DosScreen(void)
{
}
#if 0 //PLOCK_VERSION
void AlphaMessage(void)
{
Global_PLock = TRUE; // Set the hardwired parental lock mode!
initprintf(""
" SHADOW WARRIOR(tm) Version 1.2 \n"
"Copyright (c) 1997 3D Realms Entertainment\n"
"\n\n"
" NOTE: This version of Shadow Warrior has been modified from it's\n"
" original form. All of the violent and mature content has been\n"
" removed. To download a patch to restore this version to its\n"
" original form visit www.3drealms.com, www.gtinteractive.com, or look\n"
" inside your retail packaging for information about this version.\n\n\n"
);
}
#endif
#if 0 //UK_VERSION
void AlphaMessage(void)
{
initprintf(""
" SHADOW WARRIOR(tm) Version 1.2 (UK Version) \n"
"Copyright (c) 1997 3D Realms Entertainment\n"
"\n\n"
" NOTE: This is a modified version of Shadow Warrior created for the UK.\n"
" It has been altered from its original version to replace \"shurikens\" \n"
" with darts. We apologize for the inconvenience and hope you enjoy the\n"
" game. Visit us on the web at www.3drealms.com.\n\n\n"
);
}
#endif
#if 1 //!UK_VERSION && !PLOCK_VERSION
void AlphaMessage(void)
{
if (SW_SHAREWARE)
{
initprintf("SHADOW WARRIOR(tm) Version 1.2 (Shareware Version)\n");
}
else
{
initprintf("SHADOW WARRIOR(tm) Version 1.2\n");
}
initprintf("Copyright (c) 1997 3D Realms Entertainment\n\n");
}
#endif
typedef struct
{
char notshareware;
@ -3099,6 +3052,14 @@ int32_t GameInterface::app_main()
int cnt = 0;
uint32_t TotalMemory;
if (argc > 1)
{
buildputs("Application parameters: ");
for (i = 1; i < argc; ++i)
buildprintf("%s ", argv[i]);
buildputs("\n");
}
SW_ExtInit();
CONFIG_ReadSetup();
@ -3126,9 +3087,12 @@ int32_t GameInterface::app_main()
DebugOperate = TRUE;
AlphaMessage();
if (SW_SHAREWARE)
buildputs("SHADOW WARRIOR(tm) Version 1.2 (Shareware Version)\n");
else
buildputs("SHADOW WARRIOR(tm) Version 1.2\n");
buildputs("\nType 'SW -?' for command line options.\n\n");
buildputs("Copyright (c) 1997 3D Realms Entertainment\n");
UserMapName[0] = '\0';