- Blood: Repair some ROR regressions from 31fc39b051.

Potentially addresses #87 and #88.
This commit is contained in:
Mitchell Richters 2020-09-22 18:14:43 +10:00
parent b06fe35c56
commit f168373ecf

View file

@ -352,6 +352,7 @@ void DrawMirrors(int x, int y, int z, fixed_t a, fixed_t horiz, int smooth, int
}
case 1:
{
r_rorphase = 1;
int nSector = mirror[i].Kills;
int bakCstat;
if (viewPlayer >= 0)
@ -378,10 +379,12 @@ void DrawMirrors(int x, int y, int z, fixed_t a, fixed_t horiz, int smooth, int
{
gPlayer[viewPlayer].pSprite->cstat = bakCstat;
}
r_rorphase = 0;
return;
}
case 2:
{
r_rorphase = 1;
int nSector = mirror[i].Kills;
int bakCstat;
if (viewPlayer >= 0)
@ -410,7 +413,7 @@ void DrawMirrors(int x, int y, int z, fixed_t a, fixed_t horiz, int smooth, int
{
gPlayer[viewPlayer].pSprite->cstat = bakCstat;
}
r_rorphase = 0;
return;
}
}