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- fixed the broken alignment between lines and sectors on the Shadow Warrior automap.
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@ -3499,6 +3499,9 @@ void drawoverheadmap(int cposx, int cposy, int czoom, short cang)
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SWBOOL sprisplayer = FALSE;
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short txt_x, txt_y;
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int32_t tmpydim = (xdim * 5) / 8;
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renderSetAspect(65536, divscale16(tmpydim * 320, xdim * 200));
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// draw location text
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if (gs.BorderNum <= BORDER_BAR-1)
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{
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@ -3818,6 +3821,8 @@ SHOWSPRITE:
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}
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}
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videoSetCorrectedAspect();
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}
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