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- quick and dirty fix to get SW menu input cranking again (mostly for testing PR #77 under SW since it's the only game with a clock of 120/3).
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@ -1626,6 +1626,7 @@ void MenuLevel(void)
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while (TRUE)
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{
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handleevents();
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D_ProcessEvents();
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C_RunDelayedCommands();
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// limits checks to max of 40 times a second
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