From f0678f4f4e619fc42d12a75de8e8238fc12d150f Mon Sep 17 00:00:00 2001 From: Christoph Oelckers Date: Sun, 27 Sep 2020 07:33:43 +0200 Subject: [PATCH] - Font setup fix from GZDoom. --- source/common/fonts/font.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/common/fonts/font.cpp b/source/common/fonts/font.cpp index 15ae20497..c1373e373 100644 --- a/source/common/fonts/font.cpp +++ b/source/common/fonts/font.cpp @@ -214,8 +214,8 @@ FFont::FFont (const char *name, const char *nametemplate, const char *filetempla // Because a lot of wads with their own font seem to foolishly // copy STCFN121 and make it a '|' themselves, wads must // provide STCFN120 (x) and STCFN122 (z) for STCFN121 to load as a 'y'. - FStringf c120("%s120", nametemplate); - FStringf c122("%s122", nametemplate); + FStringf c120(nametemplate, 120); + FStringf c122(nametemplate, 122); if (!TexMan.CheckForTexture(c120, ETextureType::MiscPatch).isValid() || !TexMan.CheckForTexture(c122, ETextureType::MiscPatch).isValid()) {