mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-27 04:00:42 +00:00
enginecompatibilitymode -> enginecompatibility_mode
This commit is contained in:
parent
0e0c4e692f
commit
f0627fa6c2
1 changed files with 2 additions and 2 deletions
|
@ -4646,7 +4646,7 @@ int MoveThing(spritetype *pSprite)
|
|||
assert(nSector >= 0 && nSector < kMaxSectors);
|
||||
int top, bottom;
|
||||
GetSpriteExtents(pSprite, &top, &bottom);
|
||||
const int bakCompat = enginecompatibilitymode;
|
||||
const int bakCompat = enginecompatibility_mode;
|
||||
if (xvel[nSprite] || yvel[nSprite])
|
||||
{
|
||||
short bakCstat = pSprite->cstat;
|
||||
|
@ -5431,7 +5431,7 @@ int MoveMissile(spritetype *pSprite)
|
|||
int top, bottom;
|
||||
GetSpriteExtents(pSprite, &top, &bottom);
|
||||
int i = 1;
|
||||
const int bakCompat = enginecompatibilitymode;
|
||||
const int bakCompat = enginecompatibility_mode;
|
||||
while (1)
|
||||
{
|
||||
int x = pSprite->x;
|
||||
|
|
Loading…
Reference in a new issue