From f04de71065498a1e9b1055379ea929f0ba33ecdd Mon Sep 17 00:00:00 2001 From: sirlemonhead Date: Sat, 2 Nov 2019 18:29:18 +0000 Subject: [PATCH] Fix moving sector trail point bug. Sectors should now move on the correct path. --- source/exhumed/src/object.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/source/exhumed/src/object.cpp b/source/exhumed/src/object.cpp index 135622da5..c56cf3021 100644 --- a/source/exhumed/src/object.cpp +++ b/source/exhumed/src/object.cpp @@ -2293,8 +2293,8 @@ void ProcessTrailSprite(int nSprite, int nLotag, int nHitag) sTrail[nTrail].field_0 = nPoint; sTrail[nTrail].field_4 = nPoint; - nTrailPointNext[nTrail] = -1; - nTrailPointPrev[nTrail] = -1; + nTrailPointNext[nPoint] = -1; + nTrailPointPrev[nPoint] = -1; } else {