mirror of
https://github.com/ZDoom/raze-gles.git
synced 2024-12-24 18:50:47 +00:00
Fix moving sector trail point bug. Sectors should now move on the correct path.
This commit is contained in:
parent
e7ee9cf722
commit
f04de71065
1 changed files with 2 additions and 2 deletions
|
@ -2293,8 +2293,8 @@ void ProcessTrailSprite(int nSprite, int nLotag, int nHitag)
|
|||
sTrail[nTrail].field_0 = nPoint;
|
||||
sTrail[nTrail].field_4 = nPoint;
|
||||
|
||||
nTrailPointNext[nTrail] = -1;
|
||||
nTrailPointPrev[nTrail] = -1;
|
||||
nTrailPointNext[nPoint] = -1;
|
||||
nTrailPointPrev[nPoint] = -1;
|
||||
}
|
||||
else
|
||||
{
|
||||
|
|
Loading…
Reference in a new issue