A bunch of random shit

git-svn-id: https://svn.eduke32.com/eduke32@1044 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
terminx 2008-09-01 07:15:16 +00:00
parent 882fbd6851
commit ef3c5e6ad8
9 changed files with 304 additions and 94 deletions

View file

@ -76,6 +76,8 @@ extern void ExtEditSpriteData(short spritenum);
extern char ExtCustomSpriteColor(short picnum);
extern void ExtSetupSpecialSpriteCols(void);
extern int circlewall;
int loadsetup(const char *fn); // from config.c
int writesetup(const char *fn); // from config.c

View file

@ -2945,7 +2945,7 @@ void overheadeditor(void)
short splitstartwall=0, splitendwall, loopnum;
int mousx, mousy, bstatus;
int centerx, centery, circlerad;
short circlewall, circlepoints, circleang1, circleang2, circleangdir;
short circlepoints, circleang1, circleang2, circleangdir;
int sectorhighlightx=0, sectorhighlighty=0;
short cursectorhighlight, sectorhighlightstat;
short hitsect, hitwall, hitsprite;
@ -2971,17 +2971,17 @@ void overheadeditor(void)
ydim16 = ydim;
drawline16(0,ydim-STATUS2DSIZ,xdim-1,ydim-STATUS2DSIZ,1);
drawline16(0,ydim-1,xdim-1,ydim-1,1);
/* drawline16(0,ydim-1,xdim-1,ydim-1,1);
drawline16(0,ydim-STATUS2DSIZ,0,ydim-1,1);
drawline16(xdim-1,ydim-STATUS2DSIZ,xdim-1,ydim-1,1);
drawline16(0,ydim-STATUS2DSIZ+24,xdim-1,ydim-STATUS2DSIZ+24,1);
drawline16(192-24,ydim-STATUS2DSIZ,192-24,ydim-STATUS2DSIZ+24,1);
drawline16(192-24,ydim-STATUS2DSIZ,192-24,ydim-STATUS2DSIZ+24,1); */
if (totalclock < 120*5)
printext16(8L,ydim-STATUS2DSIZ+32L,9,-1,kensig,0);
// printmessage16("Version: "VERSION);
if (totalclock < 30) printmessage16("Press F1 for help");
drawline16(0,ydim-1-20,xdim-1,ydim-1-20,1);
// drawline16(0,ydim-1-20,xdim-1,ydim-1-20,1);
drawline16(256,ydim-1-20,256,ydim-1,1);
ydim16 = ydim-STATUS2DSIZ;
enddrawing(); //}}}
@ -3164,8 +3164,16 @@ void overheadeditor(void)
y1 = midydim16+day-4;
x2 = x1 + (Bstrlen(dabuffer)<<2)+2;
y2 = y1 + 7;
if ((x1 >= 0) && (x2 < xdim) && (y1 >= 0) && (y2 < ydim16))
if ((x1 > 3) && (x2 < xdim) && (y1 > 1) && (y2 < ydim16))
{
printext16(x1,y1,0,7,dabuffer,1);
drawline16(x1-1,y1-1,x2-3,y1-1,7);
drawline16(x1-1,y2+1,x2-3,y2+1,7);
drawline16(x1-2,y1,x1-2,y2,7);
drawline16(x2-2,y1,x2-2,y2,7);
drawline16(x2-3,y1,x2-3,y2,7);
}
}
}
@ -3190,8 +3198,16 @@ void overheadeditor(void)
y1 = midydim16+day-4;
x2 = x1 + (Bstrlen(dabuffer)<<2)+2;
y2 = y1 + 7;
if ((x1 >= 0) && (x2 < xdim) && (y1 >= 0) && (y2 < ydim16))
if ((x1 > 3) && (x2 < xdim) && (y1 > 1) && (y2 < ydim16))
{
printext16(x1,y1,0,4,dabuffer,1);
drawline16(x1-1,y1-1,x2-3,y1-1,4);
drawline16(x1-1,y2+1,x2-3,y2+1,4);
drawline16(x1-2,y1,x1-2,y2,4);
drawline16(x2-2,y1,x2-2,y2,4);
drawline16(x2-3,y1,x2-3,y2,4);
}
}
}
}
@ -3215,7 +3231,7 @@ void overheadeditor(void)
y1 = midydim16+day-4;
x2 = x1 + (Bstrlen(dabuffer)<<2)+2;
y2 = y1 + 7;
if ((x1 >= 0) && (x2 < xdim) && (y1 >= 0) && (y2 < ydim16))
if ((x1 > 3) && (x2 < xdim) && (y1 > 1) && (y2 < ydim16))
{
col = 3;
if (spritecol2d[sprite[i].picnum][0])
@ -3230,6 +3246,13 @@ void overheadeditor(void)
if ((i == pointhighlight-16384) && (totalclock & 32)) col += (2<<2);
printext16(x1,y1,0,col,dabuffer,1);
drawline16(x1-1,y1-1,x2-3,y1-1,col);
drawline16(x1-1,y2+1,x2-3,y2+1,col);
drawline16(x1-2,y1,x1-2,y2,col);
drawline16(x2-2,y1,x2-2,y2,col);
drawline16(x2-3,y1,x2-3,y2,col);
}
}
j--;
@ -4861,6 +4884,8 @@ void overheadeditor(void)
tempint2 = dmulscale4(y1-y2,x1-x3,y1-y3,x2-x1);
if (tempint2 != 0)
{
int pointsize = 2;
centerx = (((x1+x2) + scale(y1-y2,tempint1,tempint2))>>1);
centery = (((y1+y2) + scale(x2-x1,tempint1,tempint2))>>1);
@ -4903,11 +4928,11 @@ void overheadeditor(void)
}
dax = mulscale14(dax-posx,zoom);
day = mulscale14(day-posy,zoom);
/* drawline16(halfxdim16+dax-2,midydim16+day-2,halfxdim16+dax+2,midydim16+day-2,14);
drawline16(halfxdim16+dax+2,midydim16+day-2,halfxdim16+dax+2,midydim16+day+2,14);
drawline16(halfxdim16+dax+2,midydim16+day+2,halfxdim16+dax-2,midydim16+day+2,14);
drawline16(halfxdim16+dax-2,midydim16+day+2,halfxdim16+dax-2,midydim16+day-2,14); */
drawcircle16(halfxdim16+dax, midydim16+day, 3, 14);
drawline16(halfxdim16+dax-pointsize,midydim16+day-pointsize,halfxdim16+dax+pointsize,midydim16+day-pointsize,14);
drawline16(halfxdim16+dax+pointsize,midydim16+day-pointsize,halfxdim16+dax+pointsize,midydim16+day+pointsize,14);
drawline16(halfxdim16+dax+pointsize,midydim16+day+pointsize,halfxdim16+dax-pointsize,midydim16+day+pointsize,14);
drawline16(halfxdim16+dax-pointsize,midydim16+day+pointsize,halfxdim16+dax-pointsize,midydim16+day-pointsize,14);
// drawcircle16(halfxdim16+dax, midydim16+day, 3, 14);
}
if (bad > 0)
{
@ -5786,7 +5811,8 @@ CANCEL:
if (keystatus[1])
{
keystatus[1] = 0;
printmessage16("(N)ew, (L)oad, (S)ave, save (A)s, (Q)uit");
printmessage16("(N)ew, (L)oad, (S)ave, save (A)s, (Q)uit,");
// printext16(200L+248, ydim-STATUS2DSIZ+17L, 9, 0, "(U)ndo, (R)edo", 0);
showframe(1);
bflushchars();
bad = 1;
@ -7807,6 +7833,14 @@ void _printmessage16(const char *fmt, ...)
snotbuf[54] = 0;
begindrawing();
printext16(200L-24, ydim-STATUS2DSIZ+8L, 9, 0, snotbuf, 0);
i = 0;
while (i < 54)
{
snotbuf[i] = 32;
i++;
}
snotbuf[54] = 0;
printext16(200L-24, ydim-STATUS2DSIZ+17L, 9, 0, snotbuf, 0);
enddrawing();
}

View file

@ -11045,7 +11045,7 @@ void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride)
{
if (xp1 != xp2)
{
drawline16(xp1,yp1,xp1,yp2,8);
drawline16(xp1,yp1,xp1,yp2,25);
}
}
}
@ -11053,7 +11053,7 @@ void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride)
xp2 = xp1;
if ((xp2 >= 0) && (xp2 < xdim))
{
drawline16(xp2,yp1,xp2,yp2,8);
drawline16(xp2,yp1,xp2,yp2,25);
}
}
xp1 = mulscale14(posxe+editorgridextent,zoome);
@ -11066,7 +11066,7 @@ void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride)
{
if ((yp1 > midydim16-ydim16) && (yp1 <= midydim16))
{
drawline16(halfxdim16-xp1,midydim16-yp1,halfxdim16-xp2,midydim16-yp1,8);
drawline16(halfxdim16-xp1,midydim16-yp1,halfxdim16-xp2,midydim16-yp1,25);
tempy = yp1;
}
}
@ -11082,6 +11082,7 @@ void draw2dgrid(int posxe, int posye, short ange, int zoome, short gride)
char spritecol2d[MAXTILES][2];
int showfirstwall=0;
int circlewall=-1;
void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride)
{
@ -11127,7 +11128,7 @@ void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride)
}
else
{
col = 4;
col = 31;
if ((wal->cstat&1) != 0) col = 5;
if (wal->nextwall!=-1&&((wal->cstat^wall[wal->nextwall].cstat)&1)) col = 2;
if ((i == linehighlight) || ((linehighlight >= 0) && (i == wall[linehighlight].nextwall)))
@ -11139,6 +11140,9 @@ void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride)
if (i == linehighlight) if (totalclock & 16) col -= (2<<2);
}
if (circlewall >= 0 && (i == circlewall || wal->nextwall == circlewall))
col = 14;
xp1 = mulscale14(wal->x-posxe,zoome);
yp1 = mulscale14(wal->y-posye,zoome);
xp2 = mulscale14(wall[wal->point2].x-posxe,zoome);
@ -11182,29 +11186,29 @@ void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride)
if (jj == ii)
{
int dax3 = mulscale11(sintable[(k+1024)&2047],zoome) / 4096;
int day3 = mulscale11(sintable[(k+512)&2047],zoome) / 4096;
int dax2 = mulscale11(sintable[(k+2048)&2047],zoome) / 4096;
int day2 = mulscale11(sintable[(k+1536)&2047],zoome) / 4096;
int dax3 = mulscale11(sintable[(k+1024)&2047],zoome) / 2560;
int day3 = mulscale11(sintable[(k+512)&2047],zoome) / 2560;
int dax2 = mulscale11(sintable[(k+2048)&2047],zoome) / 2560;
int day2 = mulscale11(sintable[(k+1536)&2047],zoome) / 2560;
drawline16(halfxdim16+dax+dax3,midydim16+day+day3,halfxdim16+dax+dax2,midydim16+day+day2,col);
}
else if (jj > ii)
{
int dax2 = mulscale11(sintable[(k+1024)&2047],zoome) / 3072;
int day2 = mulscale11(sintable[(k+512)&2047],zoome) / 3072;
int dax2 = mulscale11(sintable[(k+1024)&2047],zoome) / 2560;
int day2 = mulscale11(sintable[(k+512)&2047],zoome) / 2560;
drawline16(halfxdim16+dax,midydim16+day,halfxdim16+dax+dax2,midydim16+day+day2,col);
}
else
{
int dax2 = mulscale11(sintable[(k+2048)&2047],zoome) / 3072;
int day2 = mulscale11(sintable[(k+1536)&2047],zoome) / 3072;
int dax2 = mulscale11(sintable[(k+2048)&2047],zoome) / 2560;
int day2 = mulscale11(sintable[(k+1536)&2047],zoome) / 2560;
drawline16(halfxdim16+dax,midydim16+day,halfxdim16+dax+dax2,midydim16+day+day2,col);
}
}
else
{
int dax2 = mulscale11(sintable[(k+2048)&2047],zoome) / 3072;
int day2 = mulscale11(sintable[(k+1536)&2047],zoome) / 3072;
int dax2 = mulscale11(sintable[(k+2048)&2047],zoome) / 2560;
int day2 = mulscale11(sintable[(k+1536)&2047],zoome) / 2560;
drawline16(halfxdim16+dax,midydim16+day,halfxdim16+dax+dax2,midydim16+day+day2,col);
}
}
@ -11212,13 +11216,13 @@ void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride)
if (((halfxdim16+xp1) >= 2) && ((halfxdim16+xp1) <= xdim-3))
if (((midydim16+yp1) >= 2) && ((midydim16+yp1) <= ydim16-3))
{
int pointsize = 3;
col = 6;
int pointsize = 1;
col = 15;
if (i == pointhighlight || ((pointhighlight < MAXWALLS) && (pointhighlight >= 0) && (wall[i].x == wall[pointhighlight].x) && (wall[i].y == wall[pointhighlight].y)))
{
if (totalclock & 16)
{
col += (2<<2); // JBF 20040116: two braces is all this needed. man I'm a fool sometimes.
//col += (2<<2); // JBF 20040116: two braces is all this needed. man I'm a fool sometimes.
pointsize += 1;
}
}
@ -11227,17 +11231,22 @@ void draw2dscreen(int posxe, int posye, short ange, int zoome, short gride)
if (show2dwall[i>>3]&pow2char[i&7])
if (totalclock & 16)
{
col += (2<<2); // JBF 20040116: two braces is all this needed. man I'm a fool sometimes.
// col += (2<<2); // JBF 20040116: two braces is all this needed. man I'm a fool sometimes.
pointsize += 1;
}
}
tempint = ((midydim16+yp1)*bytesperline)+(halfxdim16+xp1)+frameplace;
#if 0
drawline16(halfxdim16+xp1-pointsize,midydim16+yp1+pointsize,halfxdim16+xp1+pointsize,midydim16+yp1+pointsize,col);
drawline16(halfxdim16+xp1+pointsize,midydim16+yp1+pointsize,halfxdim16+xp1+pointsize,midydim16+yp1-pointsize,col);
drawline16(halfxdim16+xp1+pointsize,midydim16+yp1-pointsize,halfxdim16+xp1-pointsize,midydim16+yp1-pointsize,col);
drawline16(halfxdim16+xp1-pointsize,midydim16+yp1-pointsize,halfxdim16+xp1-pointsize,midydim16+yp1+pointsize,col);
#if 1
do
{
/* drawline16(halfxdim16+xp1-pointsize,midydim16+yp1+pointsize,halfxdim16+xp1+pointsize,midydim16+yp1+pointsize,col);
drawline16(halfxdim16+xp1+pointsize,midydim16+yp1+pointsize,halfxdim16+xp1+pointsize,midydim16+yp1-pointsize,col);
drawline16(halfxdim16+xp1+pointsize,midydim16+yp1-pointsize,halfxdim16+xp1-pointsize,midydim16+yp1-pointsize,col);
drawline16(halfxdim16+xp1-pointsize,midydim16+yp1-pointsize,halfxdim16+xp1-pointsize,midydim16+yp1+pointsize,col); */
drawcircle16(halfxdim16+xp1, midydim16+yp1, pointsize, col);
}
while (pointsize--);
#else
drawcircle16(halfxdim16+xp1, midydim16+yp1, pointsize, col);
#endif

View file

@ -495,17 +495,17 @@ int movesprite(int spritenum, int xchange, int ychange, int zchange, unsigned in
if (dasectnum < 0 || (dasectnum >= 0 &&
((hittype[spritenum].actorstayput >= 0 && hittype[spritenum].actorstayput != dasectnum) ||
((sprite[spritenum].picnum == BOSS2) && sprite[spritenum].pal == 0 && sector[dasectnum].lotag != 3) ||
((sprite[spritenum].picnum == BOSS1 || sprite[spritenum].picnum == BOSS2) && sector[dasectnum].lotag == 1) ||
(sector[dasectnum].lotag == 1 && (sprite[spritenum].picnum == LIZMAN || (sprite[spritenum].picnum == LIZTROOP && sprite[spritenum].zvel == 0)))
((sprite[spritenum].picnum == BOSS1 || sprite[spritenum].picnum == BOSS2) && sector[dasectnum].lotag == 1) /*||
(sector[dasectnum].lotag == 1 && (sprite[spritenum].picnum == LIZMAN || (sprite[spritenum].picnum == LIZTROOP && sprite[spritenum].zvel == 0)))*/
))
)
{
sprite[spritenum].x = oldx;
sprite[spritenum].y = oldy;
if (dasectnum >= 0 && sector[dasectnum].lotag == 1 && sprite[spritenum].picnum == LIZMAN)
/* if (dasectnum >= 0 && sector[dasectnum].lotag == 1 && sprite[spritenum].picnum == LIZMAN)
sprite[spritenum].ang = (TRAND&2047);
else if ((hittype[spritenum].temp_data[0]&3) == 1 && sprite[spritenum].picnum != COMMANDER)
sprite[spritenum].ang = (TRAND&2047);
sprite[spritenum].ang = (TRAND&2047); */
setsprite(spritenum,oldx,oldy,sprite[spritenum].z);
if (dasectnum < 0) dasectnum = 0;
return (16384+dasectnum);

View file

@ -361,6 +361,7 @@ int tileInGroup(int group, int tilenum)
const char *ExtGetSectorCaption(short sectnum)
{
static char tempbuf[1024];
Bmemset(tempbuf,0,sizeof(tempbuf));
if (qsetmode != 200 && (!(onnames==1 || onnames==4 || onnames==7) || (onnames==8)))
{
tempbuf[0] = 0;
@ -454,6 +455,7 @@ const char *ExtGetSectorCaption(short sectnum)
const char *ExtGetWallCaption(short wallnum)
{
static char tempbuf[1024];
Bmemset(tempbuf,0,sizeof(tempbuf));
if (!(onnames==2 || onnames==4))
{
tempbuf[0] = 0;
@ -476,6 +478,7 @@ const char *ExtGetWallCaption(short wallnum)
const char *SectorEffectorText(short spritenum)
{
static char tempbuf[1024];
Bmemset(tempbuf,0,sizeof(tempbuf));
switch (sprite[spritenum].lotag)
{
case 0:
@ -587,6 +590,8 @@ const char *SectorEffectorText(short spritenum)
const char *ExtGetSpriteCaption(short spritenum)
{
static char tempbuf[1024];
Bmemset(tempbuf,0,sizeof(tempbuf));
if ((onnames!=5 && onnames!=6 &&(!(onnames==3 || onnames==4 || onnames==7 || onnames==8))) || (onnames==7 && sprite[spritenum].picnum!=1))
{
tempbuf[0] = 0;
@ -6362,7 +6367,9 @@ static void Keys2d(void)
}
if (autogrid)
{
grid = scale(zoom,6,3072);
grid = zoom+512;
if (grid > 16384) grid = 16384;
grid = scale(grid,6,6144);
if (grid > 7) grid = 7;
if (grid < 0) grid = 0;
}
@ -6526,6 +6533,25 @@ static void InitCustomColors(void)
vgapal16[32*4+0] = 60;
vgapal16[32*4+1] = 50;
vgapal16[32*4+2] = 21;
// grid color
vgapal16[25*4+0] = 19;
vgapal16[25*4+1] = 17;
vgapal16[25*4+2] = 17;
vgapal16[26*4+0] = 24;
vgapal16[26*4+1] = 24;
vgapal16[26*4+2] = 24;
vgapal16[33*4+0] = 15; // blue
vgapal16[33*4+1] = 30; // green
vgapal16[33*4+2] = 45; // red
vgapal16[41*4+0] = 24;
vgapal16[41*4+1] = 40;
vgapal16[41*4+2] = 48;
}
void ExtPreSaveMap(void)
@ -9417,3 +9443,27 @@ static void FuncMenu(void)
showframe(1);
keystatus[KEYSC_ESC] = 0;
}
/*
#define UNDODEPTH 96
typedef struct
{
int numsectors;
int numwalls;
int numsprites;
sectortype *sectors;
walltype *walls;
spritetype *sprites;
short *headspritesect;
short *prevspritesect;
short *nextspritesect;
short *headspritestat;
short *prevspritestat;
short *nextspritestat;
} mapundo_t;
mapundo_t undoredo[UNDODEPTH];
*/

View file

@ -23,7 +23,7 @@ Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
//-------------------------------------------------------------------------
// this is checked against http://eduke32.com/VERSION
#define BUILDDATE " 20080828"
#define BUILDDATE " 20080831"
#define APPNAME "EDuke32"
#define VERSION " 1.5.0devel"
#define HEAD2 APPNAME VERSION BUILDDATE

View file

@ -1684,6 +1684,7 @@ static void transvartype(int type)
{
ReportError(-1);
initprintf("%s:%d: warning: found local gamevar `%s' used within %s; expect multiplayer synchronization issues.\n",compilefile,line_number,label+(labelcnt<<6),parsing_event?"a synced event":"an actor");
warning++;
}
if (!(error || warning) && g_ScriptDebug > 1)
initprintf("%s:%d: debug: accepted gamevar `%s'.\n",compilefile,line_number,label+(labelcnt<<6));
@ -1765,6 +1766,7 @@ static int transnum(int type)
gl = (char *)translatelabeltype(labeltype[i]);
ReportError(-1);
initprintf("%s:%d: warning: expected a %s, found a %s.\n",compilefile,line_number,el,gl);
warning++;
Bfree(el);
Bfree(gl);
return -1; // valid label name, but wrong type
@ -1781,7 +1783,7 @@ static int transnum(int type)
if (isdigit(*textptr) && labelsonly)
{
ReportError(WARNING_LABELSONLY);
// warning++;
warning++;
}
if (!(error || warning) && g_ScriptDebug > 1)
initprintf("%s:%d: debug: accepted constant %d.\n",compilefile,line_number,atol(textptr));
@ -1845,7 +1847,7 @@ static int parsecommand(void)
exit(0);
}
if ((error+warning) > 63 || (*textptr == '\0') || (*(textptr+1) == '\0')) return 1;
if (error > 63 || (*textptr == '\0') || (*(textptr+1) == '\0')) return 1;
if (g_ScriptDebug)
ReportError(-1);
@ -1894,7 +1896,7 @@ static int parsecommand(void)
i = HASH_find(&gamevarH,label+(labelcnt<<6));
if (i>=0)
{
// warning++;
warning++;
ReportError(WARNING_NAMEMATCHESVAR);
}
@ -1917,6 +1919,7 @@ static int parsecommand(void)
char *gl = (char *)translatelabeltype(labeltype[j]);
ReportError(-1);
initprintf("%s:%d: warning: expected a state, found a %s.\n",compilefile,line_number,gl);
warning++;
Bfree(gl);
*(scriptptr-1) = CON_NULLOP; // get rid of the state, leaving a nullop to satisfy if conditions
bitptr[(scriptptr-script-1)] = BITPTR_DONTFUCKWITHIT;
@ -2117,7 +2120,7 @@ static int parsecommand(void)
i = HASH_find(&gamevarH,label+(labelcnt<<6));
if (i>=0)
{
// warning++;
warning++;
ReportError(WARNING_NAMEMATCHESVAR);
}
@ -2145,18 +2148,18 @@ static int parsecommand(void)
i = HASH_find(&gamevarH,label+(labelcnt<<6));
if (i>=0)
{
// warning++;
warning++;
ReportError(WARNING_NAMEMATCHESVAR);
}
i = HASH_find(&labelH,label+(labelcnt<<6));
if (i>=0)
{
if (i >= defaultlabelcnt)
/* if (i >= defaultlabelcnt)
{
warning++;
ReportError(WARNING_DUPLICATEDEFINITION);
}
} */
}
//printf("Translating. '%.20s'\n",textptr);
@ -2165,7 +2168,7 @@ static int parsecommand(void)
if (i == -1)
{
// printf("Defining Definition '%s' to be '%d'\n",label+(labelcnt<<6),*(scriptptr-1));
HASH_add(&labelH,label+(labelcnt<<6),labelcnt);
HASH_replace(&labelH,label+(labelcnt<<6),labelcnt);
labeltype[labelcnt] = LABEL_DEFINE;
labelcode[labelcnt++] = *(scriptptr-1);
if (*(scriptptr-1) >= 0 && *(scriptptr-1) < MAXTILES && dynamicremap)
@ -2196,7 +2199,10 @@ static int parsecommand(void)
if (parsing_actor || parsing_state)
{
if (!CheckEventSync(current_event))
{
warning++;
ReportError(WARNING_EVENTSYNC);
}
if ((transnum(LABEL_MOVE|LABEL_DEFINE) == 0) && (*(scriptptr-1) != 0) && (*(scriptptr-1) != 1))
{
@ -2204,6 +2210,7 @@ static int parsecommand(void)
bitptr[(scriptptr-script-1)] = BITPTR_DONTFUCKWITHIT;
*(scriptptr-1) = 0;
initprintf("%s:%d: warning: expected a move, found a constant.\n",compilefile,line_number);
warning++;
}
j = 0;
@ -2234,7 +2241,7 @@ static int parsecommand(void)
i = HASH_find(&gamevarH,label+(labelcnt<<6));
if (i>=0)
{
// warning++;
warning++;
ReportError(WARNING_NAMEMATCHESVAR);
}
@ -2415,7 +2422,10 @@ static int parsecommand(void)
if (parsing_actor || parsing_state)
{
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
transnum(LABEL_AI);
}
else
@ -2433,7 +2443,7 @@ static int parsecommand(void)
i = HASH_find(&gamevarH,label+(labelcnt<<6));
if (i>=0)
{
// warning++;
warning++;
ReportError(WARNING_NAMEMATCHESVAR);
}
@ -2464,6 +2474,7 @@ static int parsecommand(void)
bitptr[(scriptptr-script-1)] = BITPTR_DONTFUCKWITHIT;
*(scriptptr-1) = 0;
initprintf("%s:%d: warning: expected a move, found a constant.\n",compilefile,line_number);
warning++;
}
k = 0;
while (keyword() == -1)
@ -2491,7 +2502,10 @@ static int parsecommand(void)
if (parsing_actor || parsing_state)
{
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
transnum(LABEL_ACTION);
}
else
@ -2510,7 +2524,7 @@ static int parsecommand(void)
i = HASH_find(&gamevarH,label+(labelcnt<<6));
if (i>=0)
{
// warning++;
warning++;
ReportError(WARNING_NAMEMATCHESVAR);
}
@ -2611,6 +2625,7 @@ static int parsecommand(void)
bitptr[(scriptptr-script-1)] = BITPTR_DONTFUCKWITHIT;
*(scriptptr-1) = 0;
initprintf("%s:%d: warning: expected a move, found a constant.\n",compilefile,line_number);
warning++;
}
break;
}
@ -2666,6 +2681,7 @@ static int parsecommand(void)
ReportError(-1);
parsing_event = parsing_actor = tempscrptr;
initprintf("%s:%d: warning: duplicate event `%s'.\n",compilefile,line_number,parsing_item_name);
warning++;
}
else apScriptGameEvent[j]=parsing_event;
@ -2728,6 +2744,7 @@ static int parsecommand(void)
{
ReportError(-1);
initprintf("%s:%d: warning: invalid useractor type.\n",compilefile,line_number);
warning++;
j = 0;
}
@ -2780,6 +2797,7 @@ static int parsecommand(void)
bitptr[(scriptptr-script-1)] = BITPTR_DONTFUCKWITHIT;
*(scriptptr-1) = 0;
initprintf("%s:%d: warning: expected a move, found a constant.\n",compilefile,line_number);
warning++;
}
break;
}
@ -2795,7 +2813,10 @@ static int parsecommand(void)
case CON_INSERTSPRITEQ:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
return 0;
case CON_QSPRINTF:
@ -2842,7 +2863,10 @@ static int parsecommand(void)
case CON_LOTSOFGLASS:
case CON_SAVE:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_ANGOFF:
case CON_QUOTE:
case CON_SOUND:
@ -2857,6 +2881,7 @@ static int parsecommand(void)
*(scriptptr-1) = 32768;
ReportError(-1);
initprintf("%s:%d: warning: tried to set cstat 32767, using 32768 instead.\n",compilefile,line_number);
warning++;
}
else if ((*(scriptptr-1) & 32) && (*(scriptptr-1) & 16))
{
@ -2864,13 +2889,17 @@ static int parsecommand(void)
*(scriptptr-1) ^= 48;
ReportError(-1);
initprintf("%s:%d: warning: tried to set cstat %d, using %d instead.\n",compilefile,line_number,i,*(scriptptr-1));
warning++;
}
}
return 0;
case CON_HITRADIUSVAR:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
transmultvars(5);
break;
case CON_HITRADIUS:
@ -2885,7 +2914,10 @@ static int parsecommand(void)
case CON_ADDINVENTORY:
case CON_GUTS:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
transnum(LABEL_DEFINE);
transnum(LABEL_DEFINE);
break;
@ -2914,7 +2946,10 @@ static int parsecommand(void)
case CON_SETSECTOR:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_GETSECTOR:
{
int lLabelID;
@ -3046,7 +3081,10 @@ static int parsecommand(void)
case CON_SETWALL:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_GETWALL:
{
int lLabelID;
@ -3110,7 +3148,10 @@ static int parsecommand(void)
case CON_SETPLAYER:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_GETPLAYER:
{
int lLabelID;
@ -3188,7 +3229,10 @@ static int parsecommand(void)
case CON_SETINPUT:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_GETINPUT:
{
int lLabelID;
@ -3304,7 +3348,10 @@ static int parsecommand(void)
case CON_SETACTORVAR:
case CON_SETPLAYERVAR:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_GETACTORVAR:
case CON_GETPLAYERVAR:
{
@ -3438,7 +3485,10 @@ static int parsecommand(void)
case CON_SETACTOR:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_GETACTOR:
{
int lLabelID;
@ -3523,6 +3573,7 @@ static int parsecommand(void)
{
ReportError(-1);
initprintf("%s:%d: warning: found `%s' outside of EVENT_ANIMATESPRITES\n",compilefile,line_number,tempbuf);
warning++;
}
// syntax getwall[<var>].x <VAR>
@ -3587,7 +3638,10 @@ static int parsecommand(void)
case CON_GETTICKS:
if (CheckEventSync(current_event))
{
ReportError(WARNING_REVEVENTSYNC);
warning++;
}
case CON_GETCURRADDRESS:
transvartype(GAMEVAR_FLAG_READONLY);
return 0;
@ -3605,7 +3659,10 @@ static int parsecommand(void)
case CON_SHOOTVAR:
case CON_QUAKE:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_JUMP:
case CON_CMENU:
case CON_SOUNDVAR:
@ -3644,7 +3701,11 @@ static int parsecommand(void)
case CON_DYNAMICREMAP:
{
scriptptr--;
if (dynamicremap++) initprintf("%s:%d: warning: duplicate dynamicremap statement\n",compilefile,line_number);
if (dynamicremap++)
{
initprintf("%s:%d: warning: duplicate dynamicremap statement\n",compilefile,line_number);
warning++;
}
else initprintf("Using dynamic tile remapping\n");
break;
}
@ -3653,7 +3714,10 @@ static int parsecommand(void)
case CON_ZSHOOT:
case CON_EZSHOOT:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_SETVAR:
case CON_ADDVAR:
case CON_SUBVAR:
@ -3723,7 +3787,10 @@ static int parsecommand(void)
return 0;
case CON_RANDVARVAR:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_SETVARVAR:
case CON_ADDVARVAR:
case CON_SUBVARVAR:
@ -3747,7 +3814,10 @@ static int parsecommand(void)
case CON_OPERATEACTIVATORS:
case CON_SSP:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_GMAXAMMO:
case CON_DIST:
case CON_LDIST:
@ -3859,7 +3929,10 @@ static int parsecommand(void)
return 0;
}
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
transvar();
return 0;
}
@ -4064,7 +4137,10 @@ static int parsecommand(void)
case CON_MOVESPRITE:
case CON_SETSPRITE:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
transmultvars(4);
if (tw == CON_MOVESPRITE)
{
@ -4294,7 +4370,7 @@ repeatcase:
for (i=(casecount/2)-1;i>=0;i--)
if (casescriptptr[i*2+1]==j)
{
//warning++;
warning++;
ReportError(WARNING_DUPLICATECASE);
break;
}
@ -4382,7 +4458,10 @@ repeatcase:
case CON_ZSHOOTVAR:
case CON_EZSHOOTVAR:
if (!CheckEventSync(current_event))
{
warning++;
ReportError(WARNING_EVENTSYNC);
}
case CON_GETPNAME:
case CON_STARTLEVEL:
case CON_QSTRCAT:
@ -4403,7 +4482,10 @@ repeatcase:
case CON_SETACTORANGLE:
case CON_SETPLAYERANGLE:
if (!CheckEventSync(current_event))
{
warning++;
ReportError(WARNING_EVENTSYNC);
}
case CON_GETANGLETOTARGET:
case CON_GETACTORANGLE:
case CON_GETPLAYERANGLE:
@ -4424,7 +4506,10 @@ repeatcase:
case CON_IFPINVENTORY:
case CON_IFRND:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_IFPDISTL:
case CON_IFPDISTG:
case CON_IFWASWEAPON:
@ -4459,6 +4544,7 @@ repeatcase:
ReportError(-1);
*(scriptptr-1) = 0;
initprintf("%s:%d: warning: expected a move, found a constant.\n",compilefile,line_number);
warning++;
}
break;
case CON_IFPINVENTORY:
@ -4467,7 +4553,10 @@ repeatcase:
break;
case CON_IFSOUND:
if (CheckEventSync(current_event))
{
ReportError(WARNING_REVEVENTSYNC);
warning++;
}
default:
transnum(LABEL_DEFINE);
break;
@ -4617,13 +4706,14 @@ repeatcase:
if (*textptr == '/' || *textptr == ' ')
{
initprintf("%s:%d: warning: invalid character in function name.\n",compilefile,line_number);
warning++;
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0) textptr++;
break;
}
if (i >= MAXGAMEFUNCLEN-1)
{
initprintf("%s:%d: warning: function name exceeds limit of %d characters.\n",compilefile,line_number,MAXGAMEFUNCLEN);
// error++;
initprintf("%s:%d: warning: function name exceeds limit of %d characters, truncating.\n",compilefile,line_number,MAXGAMEFUNCLEN);
warning++;
while (*textptr != 0x0a && *textptr != 0x0d && *textptr != 0) textptr++;
break;
}
@ -5152,7 +5242,10 @@ repeatcase:
case CON_MIKESND:
case CON_TOSSWEAPON:
if (!CheckEventSync(current_event))
{
ReportError(WARNING_EVENTSYNC);
warning++;
}
case CON_NULLOP:
case CON_STOPALLSOUNDS:
return 0;
@ -5263,8 +5356,8 @@ static void passone(void)
{
while (parsecommand() == 0);
if ((error+warning) > 63)
initprintf("fatal error: too many warnings or errors: Aborted\n");
if (error > 63)
initprintf("fatal error: too many errors: Aborted\n");
#ifdef DEBUG
{
@ -5582,7 +5675,7 @@ void loadefs(const char *filenam)
if (warning|error)
initprintf("Found %d warning(s), %d error(s).\n",warning,error);
if (error == 0 && warning != 0)
/* if (error == 0 && warning != 0)
{
if (groupfile != -1 && loadfromgrouponly == 0)
{
@ -5598,7 +5691,7 @@ void loadefs(const char *filenam)
return;
}
}
}
} */
if (error)
{

View file

@ -5046,7 +5046,7 @@ static int parse(void)
hittype[g_i].extra = 1;
g_sp->zvel = 0;
}
else if (g_sp->zvel > 2048 && sector[g_sp->sectnum].lotag != 1)
else if (g_sp->zvel > 2048 /* && sector[g_sp->sectnum].lotag != 1*/)
{
j = g_sp->sectnum;
pushmove(&g_sp->x,&g_sp->y,&g_sp->z,(short*)&j,128L,(4L<<8),(4L<<8),CLIPMASK0);
@ -5065,9 +5065,18 @@ static int parse(void)
}
else if (sector[g_sp->sectnum].lotag == 1)
{
intptr_t *moveptr = (intptr_t *)g_t[1];
switch (dynamictostatic[g_sp->picnum])
{
default:
// fix for flying/jumping monsters getting stuck in water
if (g_sp->statnum != MAXSTATUS && actorscrptr[g_sp->picnum] &&
((moveptr && *(moveptr+1)) || g_sp->hitag & jumptoplayer))
{
// OSD_Printf("%d\n",*(moveptr+1));
break;
}
// OSD_Printf("hitag: %d\n",g_sp->hitag);
g_sp->z += (24<<8);
case OCTABRAIN__STATIC:
case COMMANDER__STATIC:
@ -5583,6 +5592,19 @@ static int parse(void)
case CON_CHANGESPRITESTAT:
if ((i<0 || i>=MAXSPRITES) && checkCON) {OSD_Printf(CON_ERROR "Invalid sprite %d\n",line_num,keyw[g_tw],i);break;}
if ((j<0 || j>=MAXSTATUS) && checkCON) {OSD_Printf(CON_ERROR "Invalid status %d\n",line_num,keyw[g_tw],j);break;}
/* initialize actor pointers when changing to an actor statnum because they usually
have garbage left over from being handled as a hard coded object */
if ((j == 1 || j == 2) && actorscrptr[sprite[i].picnum])
{
T5 = *(actorscrptr[sprite[i].picnum]+1);
T2 = *(actorscrptr[sprite[i].picnum]+2);
sprite[i].hitag = *(actorscrptr[sprite[i].picnum]+3);
}
else
{
T2=T5=0;
sprite[i].hitag = 0;
}
changespritestat(i,j);
break;
case CON_CHANGESPRITESECT:

View file

@ -42,6 +42,7 @@ int32 lastcontroltime; //MED
void setpal(player_struct *p)
{
if (p->heat_on) p->palette = slimepal;
else if (p->cursectnum < 0) p->palette = palette;
else if ((sector[p->cursectnum].ceilingpicnum >= FLOORSLIME)&&(sector[p->cursectnum].ceilingpicnum <=FLOORSLIME+2))
{
p->palette = slimepal;
@ -50,7 +51,6 @@ void setpal(player_struct *p)
{
if (sector[p->cursectnum].lotag == 2) p->palette = waterpal;
else p->palette = palette;
}
restorepalette = 1;
}
@ -502,7 +502,7 @@ int shoot(int i,int atwith)
hittype[k].temp_data[7] = hitsect;
hittype[k].temp_data[8] = hitspr;
}
if (projectile[atwith].sound > -1) spritesound(projectile[atwith].sound,j);
if (projectile[atwith].sound >= 0) spritesound(projectile[atwith].sound,j);
}
if (p >= 0 && g_player[p].ps->steroids_amount > 0 && g_player[p].ps->steroids_amount < 400)
@ -650,7 +650,7 @@ int shoot(int i,int atwith)
if ((projectile[atwith].range > 0) && ((klabs(sx-hitx)+klabs(sy-hity)) > projectile[atwith].range)) return -1;
if (projectile[atwith].trail > -1)
if (projectile[atwith].trail >= 0)
hitscantrail(sx,sy,sz,hitx,hity,hitz,sa,atwith);
if (projectile[atwith].workslike & PROJECTILE_FLAG_WATERBUBBLES)
@ -898,7 +898,7 @@ DOSKIPBULLETHOLE:
}
// else zvel = (100-g_player[p].ps->horiz-g_player[p].ps->horizoff)*81;
else zvel = ((100-g_player[p].ps->horiz-g_player[p].ps->horizoff)*(projectile[atwith].vel/8));
if (projectile[atwith].sound > -1) spritesound(projectile[atwith].sound,i);
if (projectile[atwith].sound >= 0) spritesound(projectile[atwith].sound,i);
}
else
{
@ -1908,8 +1908,9 @@ static int animatefist(int gs,int snum)
if (sprite[g_player[snum].ps->i].pal == 1)
fistpal = 1;
else
else if (g_player[snum].ps->cursectnum >= 0)
fistpal = sector[g_player[snum].ps->cursectnum].floorpal;
else fistpal = 0;
rotatesprite(
(-fisti+222+(g_player[snum].sync->avel>>4))<<16,
@ -1922,7 +1923,7 @@ static int animatefist(int gs,int snum)
static int animateknee(int gs,int snum)
{
static signed char knee_y[] = {0,-8,-16,-32,-64,-84,-108,-108,-108,-72,-32,-8};
int looking_arc, pal;
int looking_arc, pal = g_player[snum].ps->palookup;
if (g_player[snum].ps->knee_incs > 11 || g_player[snum].ps->knee_incs == 0 || sprite[g_player[snum].ps->i].extra <= 0) return 0;
@ -1932,7 +1933,7 @@ static int animateknee(int gs,int snum)
if (sprite[g_player[snum].ps->i].pal == 1)
pal = 1;
else
else if (g_player[snum].ps->cursectnum >= 0)
{
pal = sector[g_player[snum].ps->cursectnum].floorpal;
if (pal == 0)
@ -1947,7 +1948,7 @@ static int animateknee(int gs,int snum)
static int animateknuckles(int gs,int snum)
{
static char knuckle_frames[] = {0,1,2,2,3,3,3,2,2,1,0};
int looking_arc, pal;
int looking_arc, pal = 0;
if (g_player[snum].ps->knuckle_incs == 0 || sprite[g_player[snum].ps->i].extra <= 0) return 0;
@ -1957,7 +1958,7 @@ static int animateknuckles(int gs,int snum)
if (sprite[g_player[snum].ps->i].pal == 1)
pal = 1;
else
else if (g_player[snum].ps->cursectnum >= 0)
pal = sector[g_player[snum].ps->cursectnum].floorpal;
myospal(160+(g_player[snum].sync->avel>>4)-(g_player[snum].ps->look_ang>>1),looking_arc+180-((g_player[snum].ps->horiz-g_player[snum].ps->horizoff)>>4),CRACKKNUCKLES+knuckle_frames[g_player[snum].ps->knuckle_incs>>1],gs,4,pal);
@ -2053,7 +2054,7 @@ void displaymasks(int snum)
if (sprite[g_player[snum].ps->i].pal == 1)
p = 1;
else if (g_player[snum].ps->cursectnum > -1)
else if (g_player[snum].ps->cursectnum >= 0)
p = sector[g_player[snum].ps->cursectnum].floorpal;
else p = 0;
@ -2205,7 +2206,7 @@ void displayweapon(int snum)
pal = 1;
else
{
if (p->cursectnum > -1)
if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
if (pal == 0)
pal = p->palookup;
@ -2254,7 +2255,7 @@ void displayweapon(int snum)
pal = 1;
else
{
if (p->cursectnum > -1)
if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
if (pal == 0)
pal = p->palookup;
@ -2278,7 +2279,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2308,7 +2309,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2337,7 +2338,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2423,7 +2424,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2474,7 +2475,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2529,7 +2530,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2566,7 +2567,7 @@ void displayweapon(int snum)
static char remote_frames[] = {0,1,1,2,1,1,0,0,0,0,0};
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2587,7 +2588,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2624,7 +2625,7 @@ void displayweapon(int snum)
{
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
@ -2655,7 +2656,7 @@ void displayweapon(int snum)
looking_arc += 18;
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
{
@ -2698,7 +2699,7 @@ void displayweapon(int snum)
looking_arc += 18;
if (sprite[p->i].pal == 1)
pal = 1;
else if (p->cursectnum > -1)
else if (p->cursectnum >= 0)
pal = sector[p->cursectnum].floorpal;
else pal = 0;
if (((*kb) > 0) && ((*kb) < aplWeaponTotalTime[p->curr_weapon][snum]))
@ -3207,7 +3208,7 @@ static int doincrements(player_struct *p)
}
}
if (p->cursectnum > -1 && p->scuba_on == 0 && sector[p->cursectnum].lotag == 2)
if (p->cursectnum >= 0 && p->scuba_on == 0 && sector[p->cursectnum].lotag == 2)
{
if (p->scuba_amount > 0)
{
@ -3335,11 +3336,10 @@ void processinput(int snum)
truefdist = klabs(p->posz-j);
/* wtf is this supposed to do?
/* wtf is this supposed to do? */
if ((lz&49152) == 16384 && psectlotag == 1 && truefdist > PHEIGHT+(16<<8))
psectlotag = 0;
*/
hittype[pi].floorz = fz;
hittype[pi].ceilingz = cz;
@ -4006,7 +4006,7 @@ void processinput(int snum)
else
{
if (p->footprintcount > 0 && p->on_ground)
if (p->cursectnum > -1 && (sector[p->cursectnum].floorstat&2) != 2)
if (p->cursectnum >= 0 && (sector[p->cursectnum].floorstat&2) != 2)
{
for (j=headspritesect[psect];j>=0;j=nextspritesect[j])
if (sprite[j].picnum == FOOTPRINTS || sprite[j].picnum == FOOTPRINTS2 || sprite[j].picnum == FOOTPRINTS3 || sprite[j].picnum == FOOTPRINTS4)
@ -4016,7 +4016,7 @@ void processinput(int snum)
if (j < 0)
{
p->footprintcount--;
if (p->cursectnum > -1 && sector[p->cursectnum].lotag == 0 && sector[p->cursectnum].hitag == 0)
if (p->cursectnum >= 0 && sector[p->cursectnum].lotag == 0 && sector[p->cursectnum].hitag == 0)
{
switch (TRAND&3)
{
@ -4059,7 +4059,7 @@ void processinput(int snum)
}
if ((p->posz+p->poszv) >= (fz-(i<<8)) && p->cursectnum >= 0) // hit the ground
if (psectlotag != 1)
if (sector[p->cursectnum].lotag != 1)
{
if (p->falling_counter > 62) quickkill(p);
@ -4422,7 +4422,7 @@ HORIZONLY:
if (psectlotag == 1 || p->spritebridge == 1) i = (4L<<8);
else i = (20L<<8);
if (p->cursectnum > -1 && sector[p->cursectnum].lotag == 2) k = 0;
if (p->cursectnum >= 0 && sector[p->cursectnum].lotag == 2) k = 0;
else k = 1;
if (ud.clipping)
@ -4476,7 +4476,7 @@ HORIZONLY:
}
}
if (p->cursectnum > -1 && truefdist < PHEIGHT && p->on_ground && psectlotag != 1 && shrunk == 0 && sector[p->cursectnum].lotag == 1)
if (p->cursectnum >= 0 && truefdist < PHEIGHT && p->on_ground && psectlotag != 1 && shrunk == 0 && sector[p->cursectnum].lotag == 1)
if (!isspritemakingsound(pi,DUKE_ONWATER))
spritesound(DUKE_ONWATER,pi);