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- RR processweapon pass 1
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parent
d4dabee52d
commit
ef2c773e02
1 changed files with 23 additions and 24 deletions
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@ -2615,9 +2615,10 @@ void onMotorcycleHit(int snum, DDukeActor* victim)
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{
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if (s->lotag != 0)
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{
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for (int j = 0; j < MAXSPRITES; j++)
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DukeSpriteIterator it;
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while (auto act2 = it.Next())
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{
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auto sprj = &sprite[j];
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auto sprj = &act2->s;
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if ((sprj->picnum == RRTILE2431 || sprj->picnum == RRTILE2451) && sprj->pal == 4)
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{
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if (s->lotag == sprj->lotag)
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@ -3404,8 +3405,8 @@ static void operateweapon(int snum, ESyncBits actions, int psect)
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static void processweapon(int snum, ESyncBits actions, int psect)
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{
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auto p = &ps[snum];
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int pi = p->i;
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auto s = &sprite[pi];
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auto pact = p->GetActor();
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auto s = &pact->s;
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int shrunk = (s->yrepeat < 8);
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if (actions & SB_FIRE)
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@ -3467,13 +3468,11 @@ void processinput_r(int snum)
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int j, i, k, doubvel, fz, cz, hz, lz, truefdist, var60;
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char shrunk;
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ESyncBits actions;
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short psect, psectlotag, pi;
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struct player_struct* p;
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spritetype* s;
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short psect, psectlotag;
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p = &ps[snum];
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pi = p->i;
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s = &sprite[pi];
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auto p = &ps[snum];
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auto pact = p->GetActor();
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auto s = &pact->s;
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p->horizon.resetadjustment();
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p->angle.resetadjustment();
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@ -3498,7 +3497,7 @@ void processinput_r(int snum)
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if (s->extra > 0 && ud.clipping == 0)
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{
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quickkill(p);
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S_PlayActorSound(SQUISHED, pi);
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S_PlayActorSound(SQUISHED, pact);
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}
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psect = 0;
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}
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@ -3548,8 +3547,8 @@ void processinput_r(int snum)
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if ((lz & 49152) == 16384 && psectlotag == 1 && truefdist > PHEIGHT + (16 << 8))
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psectlotag = 0;
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hittype[pi].floorz = fz;
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hittype[pi].ceilingz = cz;
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pact->floorz = fz;
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pact->ceilingz = cz;
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if (cl_syncinput)
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{
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@ -3718,7 +3717,7 @@ void processinput_r(int snum)
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if (tmp >= 0)
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{
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if (!S_CheckSoundPlaying(p->i, 432))
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S_PlayActorSound(432, pi);
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S_PlayActorSound(432, pact);
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}
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else
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S_StopSound(432);
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@ -3820,7 +3819,7 @@ void processinput_r(int snum)
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case 1:
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if ((krand() & 1) == 0)
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if (!isRRRA() || (!p->OnBoat && !p->OnMotorcycle && sector[p->cursectnum].hitag != 321))
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S_PlayActorSound(DUKE_ONWATER, pi);
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S_PlayActorSound(DUKE_ONWATER, pact);
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p->walking_snd_toggle = 1;
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break;
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}
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@ -3923,7 +3922,7 @@ HORIZONLY:
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p->posx += p->posxv >> 14;
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p->posy += p->posyv >> 14;
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updatesector(p->posx, p->posy, &p->cursectnum);
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changespritesect(pi, p->cursectnum);
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changespritesect(pact, p->cursectnum);
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}
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else
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j = clipmove(&p->posx, &p->posy,
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@ -3994,7 +3993,7 @@ HORIZONLY:
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if (sprite[var60].picnum == RRTILE3410)
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{
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quickkill(p);
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S_PlayActorSound(446, pi);
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S_PlayActorSound(446, pact);
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}
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else if (isRRRA() && sprite[var60].picnum == RRTILE2443 && sprite[var60].pal == 19)
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{
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@ -4022,7 +4021,7 @@ HORIZONLY:
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}
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// RBG***
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setsprite(pi, p->posx, p->posy, p->posz + PHEIGHT);
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setsprite(pact, p->posx, p->posy, p->posz + PHEIGHT);
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if (psectlotag == 800 && (!isRRRA() || !p->lotag800kill))
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{
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@ -4045,12 +4044,12 @@ HORIZONLY:
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}
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if (truefdist < PHEIGHT && p->on_ground && psectlotag != 1 && shrunk == 0 && sector[p->cursectnum].lotag == 1)
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if (!S_CheckActorSoundPlaying(pi, DUKE_ONWATER))
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if (!S_CheckActorSoundPlaying(pact, DUKE_ONWATER))
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if (!isRRRA() || (!p->OnBoat && !p->OnMotorcycle && sector[p->cursectnum].hitag != 321))
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S_PlayActorSound(DUKE_ONWATER, pi);
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S_PlayActorSound(DUKE_ONWATER, pact);
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if (p->cursectnum != s->sectnum)
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changespritesect(pi, p->cursectnum);
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changespritesect(pact, p->cursectnum);
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if (ud.clipping == 0)
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{
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@ -4063,11 +4062,11 @@ HORIZONLY:
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if (ud.clipping == 0)
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{
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if (abs(hittype[pi].floorz - hittype[pi].ceilingz) < (48 << 8) || j)
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if (abs(pact->floorz - pact->ceilingz) < (48 << 8) || j)
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{
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if (!(sector[s->sectnum].lotag & 0x8000) && (isanunderoperator(sector[s->sectnum].lotag) ||
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isanearoperator(sector[s->sectnum].lotag)))
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fi.activatebysector(s->sectnum, pi);
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fi.activatebysector(s->sectnum, pact->GetIndex());
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if (j)
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{
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quickkill(p);
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@ -4075,7 +4074,7 @@ HORIZONLY:
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}
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}
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else if (abs(fz - cz) < (32 << 8) && isanunderoperator(sector[psect].lotag))
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fi.activatebysector(psect, pi);
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fi.activatebysector(psect, pact->GetIndex());
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}
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if (ud.clipping == 0 && sector[p->cursectnum].ceilingz > (sector[p->cursectnum].floorz - (12 << 8)))
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