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https://github.com/ZDoom/raze-gles.git
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dynamically allocated script buffers
this is still broken git-svn-id: https://svn.eduke32.com/eduke32@567 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
parent
826f786dcc
commit
eec7e1b2e0
6 changed files with 188 additions and 49 deletions
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@ -148,7 +148,7 @@ enum gamemodes {
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#define MAXCYCLERS 1024
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#define MAXSCRIPTSIZE 98304
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#define MAXSCRIPTSIZE 131072
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#define MAXANIMATES 256
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@ -437,8 +437,7 @@ typedef struct {
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typedef struct {
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long ox,oy,oz;
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short oa,os;
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} player_orig;
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} player_spawnpoint;
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extern char numplayersprites;
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@ -529,7 +528,8 @@ extern char sounds[NUM_SOUNDS][BMAX_PATH];
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// JBF 20040531: adding 16 extra to the script so we have some leeway
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// to (hopefully) safely abort when hitting the limit
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extern long script[MAXSCRIPTSIZE+16],*scriptptr,*insptr,*labelcode,labelcnt,defaultlabelcnt,*labeltype;
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extern long *script,*scriptptr,*insptr,*labelcode,labelcnt,defaultlabelcnt,*labeltype;
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extern int g_ScriptSize;
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extern char *label;
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extern long *actorscrptr[MAXTILES],*parsing_actor;
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extern long *actorLoadEventScrptr[MAXTILES];
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@ -980,7 +980,7 @@ typedef struct {
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} playerdata_t;
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extern input inputfifo[MOVEFIFOSIZ][MAXPLAYERS];
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extern player_orig g_PlayerSpawnPoints[MAXPLAYERS];
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extern player_spawnpoint g_PlayerSpawnPoints[MAXPLAYERS];
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extern playerdata_t g_player[MAXPLAYERS];
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#include "funct.h"
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@ -9314,6 +9314,8 @@ static void freeconmem(void)
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Bfree(label);
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if (labelcode != NULL)
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Bfree(labelcode);
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if (script != NULL)
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Bfree(script);
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}
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/*
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@ -1443,9 +1443,9 @@ static long CountCaseStatements()
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{
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long lCount;
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char *temptextptr = textptr;
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long *savescript = scriptptr;
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long *savecase = casescriptptr;
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int temp_line_number = line_number;
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long tempscriptptr = (unsigned)(scriptptr-script);
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long tempsavecase = (unsigned)(casescriptptr-script);
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casecount=0;
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casescriptptr=NULL;
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@ -1461,28 +1461,129 @@ static long CountCaseStatements()
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checking_switch++;
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textptr=temptextptr;
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scriptptr=savescript;
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scriptptr = (long *)(script+tempscriptptr);
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line_number = temp_line_number;
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lCount=casecount;
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casecount=0;
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casescriptptr=savecase;
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casescriptptr = (long *)(script+tempsavecase);
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return lCount;
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}
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static int parsecommand(void)
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{
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long i, j=0, k=0, *tempscrptr, done, tw;
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long i, j=0, k=0, done, tw;
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char *temptextptr;
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long *tempscrptr;
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if (((unsigned)(scriptptr-script) > MAXSCRIPTSIZE) && error == 0)
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if ((unsigned)(scriptptr-script) > (unsigned)(g_ScriptSize-128))
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{
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long oscriptptr = (unsigned)(scriptptr-script);
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long ocasescriptptr = (unsigned)(casescriptptr-script);
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long oparsing_event = (unsigned)(parsing_event-script);
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long oparsing_actor = (unsigned)(parsing_actor-script);
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long olabelcode[MAXSECTORS];
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long *scriptptrs;
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Bmemset(&olabelcode,0,sizeof(olabelcode));
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for (j=0;j<labelcnt;j++)
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{
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if (labeltype[j] != LABEL_DEFINE) //== LABEL_STATE || labeltype[j] == LABEL_AI || labeltype[j] == LABEL_ACTION || labeltype[j] == LABEL_MOVE)
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olabelcode[j] = (long)(labelcode[j]-(long)script);
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}
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scriptptrs = Bcalloc(1, (g_ScriptSize+16) * sizeof(long));
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for (i=0;i<g_ScriptSize-1;i++)
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{
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if ((long)script[i] >= (long)(&script[0]) && (long)script[i] < (long)(&script[g_ScriptSize]))
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{
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scriptptrs[i] = 1;
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j = (long)script[i] - (long)&script[0];
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script[i] = j;
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}
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else scriptptrs[i] = 0;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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{
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j = (long)actorscrptr[i]-(long)&script[0];
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actorscrptr[i] = (long *)j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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{
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j = (long)actorLoadEventScrptr[i]-(long)&script[0];
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actorLoadEventScrptr[i] = (long *)j;
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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{
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j = (long)apScriptGameEvent[i]-(long)&script[0];
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apScriptGameEvent[i] = (long *)j;
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}
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//initprintf("offset: %ld\n",(unsigned)(scriptptr-script));
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g_ScriptSize += 16384;
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initprintf("Increasing script buffer size to %ld bytes...\n",g_ScriptSize);
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script = (long *)realloc(script, (g_ScriptSize+16) * sizeof(long));
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if (script == NULL)
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{
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/* Bsprintf(tempbuf,"fatal error: Size of compiled CON code exceeds maximum size! (%ud, %d)\n",(unsigned)(scriptptr-script),MAXSCRIPTSIZE); */
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ReportError(-1);
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initprintf("%s:%ld: internal compiler error: Aborted (%ud)\n",compilefile,line_number,(unsigned)(scriptptr-script));
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initprintf("%s:%ld: out of memory: Aborted (%ud)\n",compilefile,line_number,(unsigned)(scriptptr-script));
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initprintf(tempbuf);
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error++;
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return 1;
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}
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scriptptr = (long *)(script+oscriptptr);
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//initprintf("offset: %ld\n",(unsigned)(scriptptr-script));
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if (casescriptptr != NULL)
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casescriptptr = (long *)(script+ocasescriptptr);
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if (parsing_event != NULL)
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parsing_event = (long *)(script+oparsing_event);
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if (parsing_actor != NULL)
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parsing_actor = (long *)(script+oparsing_actor);
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for (j=0;j<labelcnt;j++)
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{
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if (labeltype[j] != LABEL_DEFINE)//== LABEL_STATE || labeltype[j] == LABEL_AI || labeltype[j] == LABEL_ACTION || labeltype[j] == LABEL_MOVE)
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{
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labelcode[j] = (long)(script+olabelcode[j]);
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}
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}
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for (i=0;i<g_ScriptSize-16384;i++)
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if (scriptptrs[i])
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{
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j = (long)script[i]+(long)&script[0];
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script[i] = j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorscrptr[i])
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{
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j = (long)actorscrptr[i]+(long)&script[0];
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actorscrptr[i] = (long *)j;
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}
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for (i=0;i<MAXTILES;i++)
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if (actorLoadEventScrptr[i])
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{
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j = (long)actorLoadEventScrptr[i]+(long)&script[0];
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actorLoadEventScrptr[i] = (long *)j;
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}
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for (i=0;i<MAXGAMEEVENTS;i++)
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if (apScriptGameEvent[i])
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{
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j = (long)apScriptGameEvent[i]+(long)&script[0];
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apScriptGameEvent[i] = (long *)j;
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}
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Bfree(scriptptrs);
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}
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if ((error+warning) > 63 || (*textptr == '\0') || (*(textptr+1) == '\0')) return 1;
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@ -2435,10 +2536,13 @@ static int parsecommand(void)
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case CON_ELSE:
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if (checking_ifelse)
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{
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long offset;
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checking_ifelse--;
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tempscrptr = scriptptr;
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offset = (unsigned)(tempscrptr-script);
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scriptptr++; //Leave a spot for the fail location
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parsecommand();
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tempscrptr = (long *)script+offset;
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*tempscrptr = (long) scriptptr;
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}
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else
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@ -3311,17 +3415,23 @@ static int parsecommand(void)
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case CON_IFVARVARN:
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case CON_IFVARVARAND:
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case CON_WHILEVARVARN:
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{
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long offset;
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transmultvars(2);
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tempscrptr = scriptptr;
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offset = (unsigned)(tempscrptr-script);
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scriptptr++; // Leave a spot for the fail location
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j = keyword();
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parsecommand();
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tempscrptr = (long *)script+offset;
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*tempscrptr = (long) scriptptr;
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if (tw != CON_WHILEVARVARN) checking_ifelse++;
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return 0;
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}
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case CON_SPGETLOTAG:
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case CON_SPGETHITAG:
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@ -3343,22 +3453,26 @@ static int parsecommand(void)
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case CON_IFVARN:
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case CON_IFVARAND:
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case CON_WHILEVARN:
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{
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long offset;
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// get the ID of the DEF
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transvar();
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transnum(LABEL_DEFINE); // the number to check against...
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tempscrptr = scriptptr;
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offset = (unsigned)(tempscrptr-script);
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scriptptr++; //Leave a spot for the fail location
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j = keyword();
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parsecommand();
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tempscrptr = (long *)script+offset;
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*tempscrptr = (long) scriptptr;
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if (tw != CON_WHILEVARN) checking_ifelse++;
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return 0;
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}
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case CON_ADDLOGVAR:
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// syntax: addlogvar <var>
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@ -3503,6 +3617,9 @@ static int parsecommand(void)
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break;
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case CON_SWITCH:
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{
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long tempoffset;
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//AddLog("Got Switch statement");
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if (checking_switch)
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{
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@ -3514,6 +3631,7 @@ static int parsecommand(void)
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transvar();
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tempscrptr= scriptptr;
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tempoffset = (unsigned)(tempscrptr-script);
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*scriptptr++=0; // leave spot for end location (for after processing)
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*scriptptr++=0; // count of case statements
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casescriptptr=scriptptr; // the first case's pointer.
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@ -3540,6 +3658,7 @@ static int parsecommand(void)
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}
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if (tempscrptr)
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{
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tempscrptr = (long *)(script+tempoffset);
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tempscrptr[1]=(long)j; // save count of cases
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}
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else
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@ -3559,12 +3678,12 @@ static int parsecommand(void)
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//AddLog(g_szBuf);
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casecount=0;
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while (parsecommand() == 0)
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{
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//Bsprintf(g_szBuf,"SWITCH2: '%.22s'",textptr);
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//AddLog(g_szBuf);
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}
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//Bsprintf(g_szBuf,"SWITCHXX: '%.22s'",textptr);
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//AddLog(g_szBuf);
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// done processing switch. clean up.
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@ -3576,7 +3695,7 @@ static int parsecommand(void)
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casecount=0;
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if (tempscrptr)
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{
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tempscrptr[0]= (long)scriptptr - (long)&script[0]; // save 'end' location
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tempscrptr[0]= (unsigned)(scriptptr-script); // save 'end' location
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}
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else
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{
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@ -3593,6 +3712,7 @@ static int parsecommand(void)
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//AddLog(g_szBuf);
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}
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//AddLog("End of Switch statement");
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}
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break;
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case CON_CASE:
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@ -3622,7 +3742,7 @@ repeatcase:
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{
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//AddLog("Adding value to script");
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casescriptptr[casecount++]=j; // save value
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casescriptptr[casecount]=(long)((long*)scriptptr-&script[0]); // save offset
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casescriptptr[casecount]=(long)((long*)scriptptr-script); // save offset
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}
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// j = keyword();
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//Bsprintf(g_szBuf,"case3: %.12s",textptr);
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@ -3670,7 +3790,7 @@ repeatcase:
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}
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if (casescriptptr)
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{
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casescriptptr[0]=(long)(scriptptr-&script[0]); // save offset
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casescriptptr[0]=(long)(scriptptr-script); // save offset
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}
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//Bsprintf(g_szBuf,"default: '%.22s'",textptr);
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//AddLog(g_szBuf);
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@ -3827,6 +3947,8 @@ repeatcase:
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case CON_IFAWAYFROMWALL:
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case CON_IFCANSEETARGET:
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case CON_IFNOSOUNDS:
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{
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long offset;
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if (tw == CON_IFP)
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{
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j = 0;
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@ -3842,16 +3964,18 @@ repeatcase:
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}
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tempscrptr = scriptptr;
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offset = (unsigned)(tempscrptr-script);
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scriptptr++; //Leave a spot for the fail location
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j = keyword();
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parsecommand();
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tempscrptr = (long *)script+offset;
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*tempscrptr = (long) scriptptr;
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checking_ifelse++;
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return 0;
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}
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case CON_LEFTBRACE:
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if (!(parsing_state || parsing_actor || parsing_event))
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{
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@ -4735,7 +4859,10 @@ void loadefs(const char *filenam)
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clearbuf(actorscrptr,MAXTILES,0L); // JBF 20040531: MAXSPRITES? I think Todd meant MAXTILES...
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clearbuf(actorLoadEventScrptr,MAXTILES,0L); // I think this should be here...
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clearbufbyte(actortype,MAXTILES,0L);
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clearbufbyte(script,sizeof(script),0l); // JBF 20040531: yes? no?
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// clearbufbyte(script,sizeof(script),0l); // JBF 20040531: yes? no?
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if (script != NULL)
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Bfree(script);
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script = Bcalloc(1,sizeof(long)*(g_ScriptSize+16));
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labelcnt = defaultlabelcnt = 0;
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scriptptr = script+1;
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@ -4816,7 +4943,7 @@ void loadefs(const char *filenam)
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k++;
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}
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initprintf("\nCompiled code size: %ld/%ld bytes\n",(unsigned)(scriptptr-script),MAXSCRIPTSIZE);
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initprintf("\nCompiled code size: %ld/%ld bytes\n",(unsigned)(scriptptr-script),g_ScriptSize);
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initprintf("%ld/%ld labels, %d/%d variables\n",labelcnt,min((sizeof(sector)/sizeof(long)),(sizeof(sprite)/(1<<6))),iGameVarCount,MAXGAMEVARS);
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initprintf("%ld event definitions, %ld defined actors\n\n",j,k);
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@ -4506,15 +4506,15 @@ static int parse(void)
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case CON_LDIST:
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insptr++;
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{
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int distvar = *insptr++, xvar = *insptr++, yvar = *insptr++, distx=0;
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int distvar = *insptr++, xvar = GetGameVarID(*insptr++, g_i, g_p), yvar = GetGameVarID(*insptr++, g_i, g_p), distx=0;
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switch (tw)
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{
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case CON_DIST:
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distx = dist(&sprite[GetGameVarID(xvar, g_i, g_p)],&sprite[GetGameVarID(yvar, g_i, g_p)]);
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distx = dist(&sprite[xvar],&sprite[yvar]);
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break;
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case CON_LDIST:
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distx = ldist(&sprite[GetGameVarID(xvar, g_i, g_p)],&sprite[GetGameVarID(yvar, g_i, g_p)]);
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distx = ldist(&sprite[xvar],&sprite[yvar]);
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break;
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}
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@ -4526,14 +4526,16 @@ static int parse(void)
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case CON_GETANGLE:
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insptr++;
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{
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int angvar = *insptr++, xvar = *insptr++, yvar = *insptr++;
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int angvar = *insptr++;
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int xvar = GetGameVarID(*insptr++, g_i, g_p);
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int yvar = GetGameVarID(*insptr++, g_i, g_p);
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if (tw==CON_GETANGLE)
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{
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SetGameVarID(angvar, getangle(GetGameVarID(xvar, g_i, g_p),GetGameVarID(yvar, g_i, g_p)), g_i, g_p);
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SetGameVarID(angvar, getangle(xvar,yvar), g_i, g_p);
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break;
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}
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SetGameVarID(angvar, getincangle(GetGameVarID(xvar, g_i, g_p),GetGameVarID(yvar, g_i, g_p)), g_i, g_p);
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SetGameVarID(angvar, getincangle(xvar,yvar), g_i, g_p);
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break;
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}
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@ -88,7 +88,7 @@ char numplayersprites,loadfromgrouponly=0,earthquaketime;
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long fricxv,fricyv;
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playerdata_t g_player[MAXPLAYERS];
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input inputfifo[MOVEFIFOSIZ][MAXPLAYERS];
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player_orig g_PlayerSpawnPoints[MAXPLAYERS];
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player_spawnpoint g_PlayerSpawnPoints[MAXPLAYERS];
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user_defs ud;
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char pus, pub;
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@ -114,7 +114,9 @@ long *actorscrptr[MAXTILES],*parsing_actor;
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char *label;
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char *music_pointer;
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char actortype[MAXTILES];
|
||||
long script[MAXSCRIPTSIZE+16];
|
||||
long *script = NULL;
|
||||
|
||||
int g_ScriptSize = 16384;
|
||||
|
||||
char display_mirror,typebuflen,typebuf[141];
|
||||
|
||||
|
|
|
@ -123,7 +123,8 @@ int loadplayer(int spot)
|
|||
int k;
|
||||
char fn[13];
|
||||
char mpfn[13];
|
||||
char *fnptr, scriptptrs[MAXSCRIPTSIZE];
|
||||
char *fnptr;
|
||||
long *scriptptrs;
|
||||
long fil, bv, i, j, x;
|
||||
int32 nump;
|
||||
|
||||
|
@ -263,9 +264,11 @@ int loadplayer(int spot)
|
|||
if (kdfread(&cloudx[0],sizeof(short)<<7,1,fil) != 1) goto corrupt;
|
||||
if (kdfread(&cloudy[0],sizeof(short)<<7,1,fil) != 1) goto corrupt;
|
||||
|
||||
if (kdfread(&scriptptrs[0],1,MAXSCRIPTSIZE,fil) != MAXSCRIPTSIZE) goto corrupt;
|
||||
if (kdfread(&script[0],4,MAXSCRIPTSIZE,fil) != MAXSCRIPTSIZE) goto corrupt;
|
||||
for (i=0;i<MAXSCRIPTSIZE;i++)
|
||||
if (kdfread(&g_ScriptSize,sizeof(g_ScriptSize),1,fil) != 1) goto corrupt;
|
||||
scriptptrs = Bcalloc(1,g_ScriptSize * sizeof(g_ScriptSize));
|
||||
if (kdfread(&scriptptrs[0],sizeof(scriptptrs),g_ScriptSize,fil) != g_ScriptSize) goto corrupt;
|
||||
if (kdfread(&script[0],sizeof(script),g_ScriptSize,fil) != g_ScriptSize) goto corrupt;
|
||||
for (i=0;i<g_ScriptSize;i++)
|
||||
if (scriptptrs[i])
|
||||
{
|
||||
j = (long)script[i]+(long)&script[0];
|
||||
|
@ -287,7 +290,7 @@ int loadplayer(int spot)
|
|||
actorLoadEventScrptr[i] = (long *)j;
|
||||
}
|
||||
|
||||
if (kdfread(&scriptptrs[0],1,MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
|
||||
if (kdfread(&scriptptrs[0],sizeof(scriptptrs),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
|
||||
if (kdfread(&hittype[0],sizeof(weaponhit),MAXSPRITES,fil) != MAXSPRITES) goto corrupt;
|
||||
|
||||
for (i=0;i<MAXSPRITES;i++)
|
||||
|
@ -515,7 +518,8 @@ int saveplayer(int spot)
|
|||
long i, j;
|
||||
char fn[13];
|
||||
char mpfn[13];
|
||||
char *fnptr,scriptptrs[MAXSCRIPTSIZE];
|
||||
char *fnptr;
|
||||
long *scriptptrs;
|
||||
FILE *fil;
|
||||
long bv = BYTEVERSION;
|
||||
|
||||
|
@ -611,9 +615,11 @@ int saveplayer(int spot)
|
|||
dfwrite(&cloudx[0],sizeof(short)<<7,1,fil);
|
||||
dfwrite(&cloudy[0],sizeof(short)<<7,1,fil);
|
||||
|
||||
for (i=0;i<MAXSCRIPTSIZE;i++)
|
||||
dfwrite(&g_ScriptSize,sizeof(g_ScriptSize),1,fil);
|
||||
scriptptrs = Bcalloc(1, g_ScriptSize * sizeof(scriptptrs));
|
||||
for (i=0;i<g_ScriptSize;i++)
|
||||
{
|
||||
if ((long)script[i] >= (long)(&script[0]) && (long)script[i] < (long)(&script[MAXSCRIPTSIZE]))
|
||||
if ((long)script[i] >= (long)(&script[0]) && (long)script[i] < (long)(&script[g_ScriptSize]))
|
||||
{
|
||||
scriptptrs[i] = 1;
|
||||
j = (long)script[i] - (long)&script[0];
|
||||
|
@ -622,10 +628,10 @@ int saveplayer(int spot)
|
|||
else scriptptrs[i] = 0;
|
||||
}
|
||||
|
||||
dfwrite(&scriptptrs[0],1,MAXSCRIPTSIZE,fil);
|
||||
dfwrite(&script[0],4,MAXSCRIPTSIZE,fil);
|
||||
dfwrite(&scriptptrs[0],sizeof(scriptptrs),g_ScriptSize,fil);
|
||||
dfwrite(&script[0],sizeof(script),g_ScriptSize,fil);
|
||||
|
||||
for (i=0;i<MAXSCRIPTSIZE;i++)
|
||||
for (i=0;i<g_ScriptSize;i++)
|
||||
if (scriptptrs[i])
|
||||
{
|
||||
j = script[i]+(long)&script[0];
|
||||
|
@ -669,24 +675,24 @@ int saveplayer(int spot)
|
|||
|
||||
j = (long)&script[0];
|
||||
|
||||
if (T2 >= j && T2 < (long)(&script[MAXSCRIPTSIZE]))
|
||||
if (T2 >= j && T2 < (long)(&script[g_ScriptSize]))
|
||||
{
|
||||
scriptptrs[i] |= 1;
|
||||
T2 -= j;
|
||||
}
|
||||
if (T5 >= j && T5 < (long)(&script[MAXSCRIPTSIZE]))
|
||||
if (T5 >= j && T5 < (long)(&script[g_ScriptSize]))
|
||||
{
|
||||
scriptptrs[i] |= 2;
|
||||
T5 -= j;
|
||||
}
|
||||
if (T6 >= j && T6 < (long)(&script[MAXSCRIPTSIZE]))
|
||||
if (T6 >= j && T6 < (long)(&script[g_ScriptSize]))
|
||||
{
|
||||
scriptptrs[i] |= 4;
|
||||
T6 -= j;
|
||||
}
|
||||
}
|
||||
|
||||
dfwrite(&scriptptrs[0],1,MAXSPRITES,fil);
|
||||
dfwrite(&scriptptrs[0],sizeof(scriptptrs),MAXSPRITES,fil);
|
||||
dfwrite(&hittype[0],sizeof(weaponhit),MAXSPRITES,fil);
|
||||
|
||||
for (i=0;i<MAXSPRITES;i++)
|
||||
|
|
Loading…
Reference in a new issue