diff --git a/source/duke3d/src/sbar.cpp b/source/duke3d/src/sbar.cpp index d67c8319a..e56f96a5d 100644 --- a/source/duke3d/src/sbar.cpp +++ b/source/duke3d/src/sbar.cpp @@ -1030,11 +1030,14 @@ void G_DrawBackground(void) if ((g_player[myconnectindex].ps->gm&MODE_GAME) || ud.recstat == 2) { +#if 0 + // [JM] Commented out since it breaks fragbar in widescreen and serves no other useful purpose anymore. if (g_gametypeFlags[ud.coop] & GAMETYPE_FRAGBAR) { if ((g_netServer || ud.multimode > 1)) y1 += scale(ydim, 8, 200); if (ud.multimode > 4) y1 += scale(ydim, 8, 200); } +#endif } else { @@ -1074,13 +1077,16 @@ void G_DrawBackground(void) y2 = scale(ydim, 200-sbarsc(tilesiz[BOTTOMSTATUSBAR].y), 200); - if (ud.screen_size > 8) + if ((ud.screen_size > 8) || ((g_gametypeFlags[ud.coop] & GAMETYPE_FRAGBAR) && ud.screen_size >= 4)) { // across top for (y=0; y 8) + { // sides const int32_t rx = windowxy2.x-windowxy2.x%tilesiz[dapicnum].x; for (y=windowxy1.y-windowxy1.y%tilesiz[dapicnum].y; y