From eded50e8737dccedc37dd7df52d98cf54cc70c14 Mon Sep 17 00:00:00 2001 From: sirlemonhead Date: Fri, 15 Nov 2019 22:22:37 +0000 Subject: [PATCH] Fix Set angle miscalculation --- source/exhumed/src/set.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/exhumed/src/set.cpp b/source/exhumed/src/set.cpp index 63dba2464..e57478d17 100644 --- a/source/exhumed/src/set.cpp +++ b/source/exhumed/src/set.cpp @@ -468,7 +468,7 @@ void FuncSet(int a, int nDamage, int nRun) } } - sprite[nSprite].ang = (sprite[nSprite].ang + 512) & kAngleMask; // CHECKME loc_33A14 + sprite[nSprite].ang = (sprite[nSprite].ang + 256) & kAngleMask; sprite[nSprite].xvel = Sin(sprite[nSprite].ang + 512) >> 1; sprite[nSprite].yvel = Sin(sprite[nSprite].ang) >> 1; break;