From ede15c3af21b8b7f102057acc6f2047ab6411726 Mon Sep 17 00:00:00 2001 From: Mitchell Richters Date: Tue, 5 Jan 2021 17:13:22 +1100 Subject: [PATCH] - Exhumed: Remove unrequired `!bUnderwater` check. --- source/exhumed/src/player.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/source/exhumed/src/player.cpp b/source/exhumed/src/player.cpp index 2ecc79293..fcf36a008 100644 --- a/source/exhumed/src/player.cpp +++ b/source/exhumed/src/player.cpp @@ -1167,7 +1167,7 @@ void FuncPlayer(int a, int nDamage, int nRun) } sectdone: - if (!bUnderwater || !PlayerList[nPlayer].horizon.horiz.asbuild() || PlayerList[nPlayer].bIsFalling) + if (!PlayerList[nPlayer].horizon.horiz.asbuild() || PlayerList[nPlayer].bIsFalling) { // Calculate base pan amount based on how much the player is falling. fixed_t dVertPan = (spr_z - sprite[nPlayerSprite].z) << 9;