Lunatic: update structures, find maps case-insensitively in findmaps.sh.

git-svn-id: https://svn.eduke32.com/eduke32@3109 1a8010ca-5511-0410-912e-c29ae57300e0
This commit is contained in:
helixhorned 2012-11-03 19:32:43 +00:00
parent e6fdb25d6d
commit ed0e73c84a
5 changed files with 26 additions and 7 deletions

View file

@ -172,6 +172,7 @@ typedef struct {
int32_t truefz, truecz, player_par;
int32_t randomflamex, exitx, exity;
int32_t runspeed, max_player_health, max_shield_amount;
int32_t autostep, autostep_sbw;
uint32_t interface_toggle_flag;
@ -259,7 +260,7 @@ typedef struct {
int32_t pcolor, pteam;
uint8_t frags[MAXPLAYERS], wchoice[MAX_WEAPONS];
char vote, gotvote, pingcnt, playerquitflag;
char vote, gotvote, pingcnt, playerquitflag, ready;
char user_name[32];
uint32_t revision;
} playerdata_t;
@ -274,6 +275,7 @@ enum
NUMGAMEFUNCTIONS = 56,
};
// NOTE: not packed!
typedef struct {
vec3_t camera;
int32_t const_visibility,uw_framerate;
@ -428,9 +430,19 @@ string.dump = nil
-- sanity-check struct type sizes
local good = true
for i=0,6 do
assert(ffi.sizeof(ffi.string(ffiC.g_sizes_of_what[i]))
== ffiC.g_sizes_of[i])
local what = ffi.string(ffiC.g_sizes_of_what[i])
local fsz = ffi.sizeof(what)
local csz = ffiC.g_sizes_of[i]
print(i..": "..what..": C sizeof = "..tostring(csz)..", FFI sizeof = "..tostring(fsz))
if (fsz ~= csz) then
good = false;
end
end
if (not good) then
error("Some sizes don't match between C and LuaJIT/FFI.")
end

View file

@ -13,4 +13,4 @@ if [ -z "$ok" ]; then
exit 1
fi
find -L "$1" -name '*.map' -print0 | xargs -0 ./foreachmap.lua "-e$2"
find -L "$1" -iname '*.map' -print0 | xargs -0 ./foreachmap.lua "-e$2"

View file

@ -140,8 +140,8 @@ checkfail('print(nextspritesect[4].whatfield)', "attempt to index a number value
-- creating new keys forbidden... handled by LuaJit
checkfail('wall[4].QWE = 123', "has no member named 'QWE'")
-- our 'require' disallows importing such dangerous stuff
checkfail("require('os')")
-- our 'require' has only safe stuff
--checkfail("require('os')")
-- we must declare globals with 'gamevar'
checkfail("new_global = 345", "attempt to write to undeclared variable 'new_global'")

View file

@ -10,10 +10,15 @@ local BAR1x5 = 3163
local function draw_hline_dotted(x1, x2, y, pal,stat)
for x=x1,x2,2 do
local pl = player[0]
local tile = (x==x1 or x==x2) and BAR1x5 or DOT1x5
if (player[0].curr_weapon==2) then
if (pl.curr_weapon==2) then
x = x + 16*math.sin(2*math.pi*gv.totalclock/120)
elseif (pl.curr_weapon==1) then
x = x + (pl.ang - 1024)/100
end
rs(x,y, 65536, 0, tile, 0,pal,stat, 0,0,gv.xdim-1,gv.ydim-1)
end
end

View file

@ -141,6 +141,7 @@ typedef struct {
// * int16_t --> int8_t
// * char --> int8_t
// Need to carefully think about implications!
// KEEPINSYNC lunatic/defs.ilua
typedef struct {
vec3_t pos, opos, vel, npos;
int32_t bobposx, bobposy;
@ -213,6 +214,7 @@ typedef struct {
int8_t extbits, filler; // 2b
} input_t;
// KEEPINSYNC lunatic/defs.ilua
typedef struct {
DukePlayer_t *ps;
input_t *sync;