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Mapster32: with highlighted sectors, print rot. angle; Alt + [,]: manual angle.
Because rotating sectors "smoothly" by 1 BUILD ang will quickly accumulate roundoff error, this lets the user first do that as a preview and then use the manual angle rotation do carry it out for real. git-svn-id: https://svn.eduke32.com/eduke32@2942 1a8010ca-5511-0410-912e-c29ae57300e0
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1 changed files with 30 additions and 5 deletions
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@ -29,6 +29,7 @@ static char kensig[64];
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extern const char *ExtGetVer(void);
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int8_t m32_clipping=2;
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static int32_t m32_rotateang = 0;
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// 0 1 2 3 4 5 6 7
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// up, down, left, right, lshift, rctrl, lctrl, space
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@ -3601,7 +3602,21 @@ void overheadeditor(void)
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#endif
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if (highlightsectorcnt > 0)
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{
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int32_t smoothRotation = eitherSHIFT;
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int32_t smoothRotation = eitherSHIFT, manualAngle = eitherALT;
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if (manualAngle)
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{
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tsign = getnumber16("Rotation BUILD angle: ", 0, 2047, 1);
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if (tsign==0)
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{
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printmessage16(" ");
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goto rotate_hlsect_out;
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}
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printmessage16("Rotated highlighted sectors by %d BUILD degrees", tsign);
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tsign &= 2047;
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smoothRotation = 1;
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}
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get_sectors_center(highlightsector, highlightsectorcnt, &dax, &day);
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@ -3625,12 +3640,15 @@ void overheadeditor(void)
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}
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}
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if (!smoothRotation)
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m32_rotateang += tsign;
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m32_rotateang &= 2047;
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asksave = 1;
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rotate_hlsect_out:
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if (!smoothRotation || manualAngle)
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keystatus[0x33] = keystatus[0x34] = 0;
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mouseb &= ~(16|32);
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bstatus &= ~(16|32);
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asksave = 1;
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}
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else
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{
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@ -9639,7 +9657,7 @@ badline:
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void printcoords16(int32_t posxe, int32_t posye, int16_t ange)
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{
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char snotbuf[80];
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char snotbuf[128];
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int32_t i, m;
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int32_t v8 = (numsectors > MAXSECTORSV7 || numwalls > MAXWALLSV7 ||
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Numsprites > MAXSPRITESV7 || numyaxbunches > 0);
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@ -9698,9 +9716,16 @@ void printcoords16(int32_t posxe, int32_t posye, int16_t ange)
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Bsprintf(snotbuf, "%d sprites, %d walls selected", m, highlightcnt-m);
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}
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else if (highlightsectorcnt>0)
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Bsprintf(snotbuf, "%d sectors with a total of %d walls selected", highlightsectorcnt, numhlsecwalls);
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{
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int32_t ii=Bsprintf(snotbuf, "%d sectors with a total of %d walls selected",
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highlightsectorcnt, numhlsecwalls);
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if (m32_rotateang)
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Bsprintf(&snotbuf[ii], " (ang=%d)", m32_rotateang);
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}
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else
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{
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snotbuf[0] = 0;
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}
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v8 = 1; // yellow color
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}
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